Player Matchup

Fenrir
Fenrir
Diamond III
Joddicy1212
Fenrir
Diamond III
Level 121
God Stats
1W - 3L
1,893 SR
Queue Stats
202W - 102L
2,064 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,893 SR
2,064 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 44
1,500 SR
1,992 MMR
Hou Yi
Hou Yi
Platinum IV
Susano Mob
Hou Yi
Platinum IV
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 13L
1,992 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
0 / 4 / 0
8,992
749
8,871
16,268
13,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
SetOlorunHelBakasuraSkadi

VS

Bans
Ah Muzen CabPeleBastetChronosUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Susano Mob
Hou Yi
17
4 / 0 / 0
11,183
932
14,080
11,734
10,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
4
0
0
W
Hou Yi
Susano Mob
Hou Yi
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,871
Damage
14,080
16,268
Taken
11,734
13,804
Mitigated
10,602
3,624
Healing
3,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,871
4,421
0
3,624
16,268
13,804
0
502
15,766
0
47,006
W
Hou Yi
Susano Mob
Hou Yi
14,080
7,798
0
3,793
11,734
10,602
330
485
11,249
0
68,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,992
Gold Earned
11,183
95
Minions Killed
124
4
Camps Cleared
8
242,056
Distance Traveled
221,190
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,992
749
95
8
4
242,056
3
W
Hou Yi
11,183
932
124
10
8
221,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role