Player Matchup

Da Ji
Da Ji
BornOnVenus_
Da Ji
Level 160
God Stats
3W - 8L
1,500 SR
Queue Stats
269W - 269L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
Queenakuma
Ne Zha
Level 120
God Stats
1W - 1L
1,321 SR
Queue Stats
10W - 13L
1,426 Elo+
Party 2
Xing Tian
Xing Tian
ShaggyShway
Xing Tian
Level 154
God Stats
10W - 5L
1,517 SR
Queue Stats
247W - 260L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
SirFluffyBuns73
Kukulkan
Level 108
God Stats
0W - 1L
1,357 SR
Queue Stats
16W - 14L
1,513 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Spydah_Cintron27
Tsukuyomi
Level 159
God Stats
28W - 19L
1,430 SR
Queue Stats
729W - 716L
1,511 Elo+
Party 1
Team Averages
Level 140
1,425 SR
1,493 Elo+

VS

Team Averages
Level 117
1,467 SR
1,536 Elo+
Anubis
Anubis
Conclusive
Anubis
Level 144
God Stats
1W - 1L
1,293 SR
Queue Stats
24W - 28L
1,559 Elo+
Party 3
Nike
Nike
DaSoulFact
Nike
Level 126
God Stats
2W - 2L
1,760 SR
Queue Stats
79W - 68L
1,520 Elo+
Party 3
Athena
Athena
GapedSoda
Athena
Level 47
God Stats
1W - 2L
1,209 SR
Queue Stats
271W - 288L
1,502 Elo+
Solo
Sol
Sol
IAMGROOT8450
Sol
Level 122
God Stats
9W - 13L
1,572 SR
Queue Stats
564W - 556L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
attilarules666
Erlang Shen
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 137L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 9
13,327
701
16,790
21,555
24,120
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
Queenakuma
Ne Zha
20
10 / 8 / 11
13,842
729
18,561
17,230
8,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
ShaggyShway
Xing Tian
18
3 / 6 / 17
12,430
654
12,812
24,252
34,181
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
20
7 / 6 / 17
14,495
763
26,334
16,133
7,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
20
4 / 9 / 14
12,641
665
22,776
19,209
8,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Conclusive
Anubis
20
9 / 6 / 12
14,417
759
19,233
22,269
13,599
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 5 / 16
12,898
679
13,743
17,172
17,385
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
GapedSoda
Athena
20
6 / 8 / 13
12,945
681
12,812
26,999
41,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 6 / 17
15,420
812
21,835
20,070
7,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
attilarules666
Erlang Shen
20
7 / 7 / 18
13,646
718
17,555
27,615
33,104
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
111
32
Kills
35
35
Deaths
32
68
Assists
76
Player
Kills
Deaths
Assists
KDA
L
8
6
9
2.08
W
Anubis
Conclusive
Anubis
9
6
12
2.5
W
4
5
16
2.4
W
Athena
GapedSoda
Athena
6
8
13
1.56
W
9
6
17
2.92
L
Ne Zha
Queenakuma
Ne Zha
10
8
11
1.94
L
Xing Tian
ShaggyShway
Xing Tian
3
6
17
1.92
L
Kukulkan
7
6
17
2.58
L
Tsukuyomi
4
9
14
1.22
W
Erlang Shen
attilarules666
Erlang Shen
7
7
18
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,273
Damage
85,178
98,379
Taken
114,125
82,957
Mitigated
112,728
22,497
Healing
36,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,790
4,805
2,009
2,638
21,555
24,120
630
8,713
12,842
0
22,682
W
Anubis
Conclusive
Anubis
19,233
935
2,627
9,870
22,269
13,599
555
8,157
14,112
48,512
0
W
13,743
1,833
1,468
1,000
17,172
17,385
601
6,431
10,741
0
29,446
W
Athena
GapedSoda
Athena
12,812
2,769
1,775
963
26,999
41,445
571
10,042
16,957
17,454
0
W
21,835
8,695
2,410
7,054
20,070
7,195
3,919
6,552
13,518
54,462
0
L
Ne Zha
Queenakuma
Ne Zha
18,561
4,647
973
2,255
17,230
8,535
720
11,267
5,963
0
32,211
L
Xing Tian
ShaggyShway
Xing Tian
12,812
565
1,455
3,251
24,252
34,181
274
12,558
11,694
22,033
0
L
Kukulkan
26,334
2,208
2,152
3,125
16,133
7,643
1,124
10,960
5,173
70,129
0
L
Tsukuyomi
22,776
5,794
2,484
2,155
19,209
8,478
753
10,382
8,827
0
42,432
W
Erlang Shen
attilarules666
Erlang Shen
17,555
8,864
2,233
7,226
27,615
33,104
594
7,964
19,651
0
36,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,735
Gold Earned
69,326
198
Minions Killed
196
0
Camps Cleared
0
1,508,430
Distance Traveled
1,520,640
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,327
701
20
1
0
287,962
0
W
Anubis
14,417
759
80
4
0
258,436
2
W
Nike
12,898
679
27
1
0
343,060
0
W
Athena
12,945
681
5
0
0
311,412
1
W
Sol
15,420
812
63
3
0
300,489
1
L
Ne Zha
13,842
729
38
2
0
265,584
0
L
Xing Tian
12,430
654
10
1
0
339,974
0
L
Kukulkan
14,495
763
100
5
0
310,467
0
L
Tsukuyomi
12,641
665
30
2
0
304,443
0
W
Erlang Shen
13,646
718
21
1
0
307,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role