Player Matchup

Zhong Kui
Zhong Kui
Hiphoppinhippo1
Zhong Kui
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,489 Elo+
Party 2
Chaac
Chaac
RedVelvet107077
Chaac
Level 28
God Stats
1W - 1L
1,525 SR
Queue Stats
41W - 64L
1,271 Elo+
Party 2
Da Ji
Da Ji
vanstourultra
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 64
1,508 SR
1,420 Elo+

VS

Team Averages
Level 74
1,386 SR
1,280 Elo+
Sylvanus
Sylvanus
DKPostel
Sylvanus
Level 67
God Stats
13W - 15L
1,541 SR
Queue Stats
208W - 278L
1,311 Elo+
Solo
Fenrir
Fenrir
christo9308
Fenrir
Level 48
God Stats
2W - 4L
1,469 SR
Queue Stats
3W - 8L
1,139 Elo+
Party 1
Janus
Janus
yo_mama_so_fat92
Janus
Level 106
God Stats
2W - 3L
1,148 SR
Queue Stats
32W - 42L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hiphoppinhippo1
Zhong Kui
13
4 / 8 / 1
8,620
784
7,604
13,625
7,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 7 / 3
8,022
729
4,847
17,735
10,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 3 / 2
6,613
601
1,273
3,763
1,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DKPostel
Sylvanus
12
1 / 2 / 13
8,959
814
4,201
9,339
10,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
13
10 / 3 / 6
9,921
902
9,342
11,831
8,789
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
7 / 0 / 11
10,263
933
15,425
5,351
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
18
18
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DKPostel
Sylvanus
1
2
13
3.75
L
Zhong Kui
Hiphoppinhippo1
Zhong Kui
4
8
1
0.56
L
1
7
3
0.36
W
Fenrir
10
3
6
4.33
L
0
3
2
0.33
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,724
Damage
28,968
35,123
Taken
26,521
19,204
Mitigated
20,808
6,763
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DKPostel
Sylvanus
4,201
961
2,338
3,331
9,339
10,056
1,088
2,255
6,883
8,983
0
L
Zhong Kui
Hiphoppinhippo1
Zhong Kui
7,604
1,497
0
1,601
13,625
7,410
0
7,259
6,060
24,018
0
L
4,847
723
0
4,912
17,735
10,750
0
9,176
8,081
121
24,159
W
Fenrir
9,342
1,609
199
1,787
11,831
8,789
714
4,306
7,293
0
18,448
L
1,273
119
0
250
3,763
1,044
0
2,486
1,132
0
3,659
W
15,425
1,297
0
1,707
5,351
1,963
1,059
1,692
3,481
56,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,255
Gold Earned
29,143
74
Minions Killed
130
1
Camps Cleared
6
376,631
Distance Traveled
630,704
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,959
814
10
1
0
189,049
2
L
Zhong Kui
8,620
784
41
4
0
138,809
1
L
Chaac
8,022
729
29
3
0
189,461
1
W
Fenrir
9,921
902
14
1
4
222,232
2
L
Da Ji
6,613
601
4
0
1
48,361
0
W
Janus
10,263
933
106
10
2
219,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role