Player Matchup

Ullr
Ullr
Boliviano567
Ullr
Level 160
God Stats
1W - 1L
1,732 SR
Queue Stats
124W - 43L
1,647 Elo+
Party 1
Cerberus
Cerberus
Caimofrango
Cerberus
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 73L
1,680 Elo+
Solo
Tiamat
Tiamat
JohnDArc
Tiamat
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,810 Elo+
Party 1
Kukulkan
Kukulkan
Octî
Kukulkan
Level 160
God Stats
1W - 1L
1,698 SR
Queue Stats
155W - 26L
1,755 Elo+
Party 1
Susano
Susano
UWWWWWWWWWWWWWWU
Susano
Level 158
God Stats
0W - 1L
2,011 SR
Queue Stats
56W - 16L
1,732 Elo+
Party 1
Team Averages
Level 157
1,688 SR
1,725 Elo+

VS

Team Averages
Level 129
1,468 SR
1,543 Elo+
Khepri
Khepri
 
Khepri
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DiamondsChelo
Hun Batz
Level 152
God Stats
2W - 2L
1,699 SR
Queue Stats
129W - 119L
1,589 Elo+
Solo
Tiamat
Tiamat
NozarashiDk
Tiamat
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,672 Elo+
Solo
Raijin
Raijin
SOLVETINHO
Raijin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 38L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cyкє
Morgan Le Fay
Level 156
God Stats
4W - 9L
1,143 SR
Queue Stats
264W - 273L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 14
11,794
737
13,120
16,106
6,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Caimofrango
Cerberus
18
3 / 5 / 24
11,994
750
10,495
21,286
28,896
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
JohnDArc
Tiamat
20
8 / 4 / 14
12,697
794
19,738
16,654
11,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Octî
Kukulkan
20
10 / 6 / 13
12,620
789
22,343
13,597
6,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
6 / 12 / 11
11,082
693
10,867
17,950
6,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
3 / 6 / 15
12,280
768
6,623
23,005
33,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
DiamondsChelo
Hun Batz
19
8 / 8 / 7
12,506
782
22,423
21,364
9,105
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
20
12 / 5 / 5
13,665
854
20,428
13,874
9,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
SOLVETINHO
Raijin
17
4 / 10 / 12
11,305
707
8,392
16,843
6,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
cyкє
Morgan Le Fay
18
4 / 6 / 11
11,345
709
13,861
11,896
5,353
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
81
34
Kills
31
31
Deaths
35
76
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
6
15
1.75
L
7
4
14
3.5
L
Cerberus
Caimofrango
Cerberus
3
5
24
3
W
Hun Batz
DiamondsChelo
Hun Batz
8
8
7
1.44
L
Tiamat
JohnDArc
Tiamat
8
4
14
3.75
W
Tiamat
12
5
5
2.9
L
Kukulkan
Octî
Kukulkan
10
6
13
2.75
W
Raijin
SOLVETINHO
Raijin
4
10
12
1
L
6
12
11
0.96
W
Morgan Le Fay
cyкє
Morgan Le Fay
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,563
Damage
71,727
85,593
Taken
86,982
60,400
Mitigated
64,208
21,725
Healing
13,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,623
470
1,003
2,151
23,005
33,650
245
15,079
7,628
15,897
0
L
13,120
3,069
2,156
2,682
16,106
6,985
1,519
9,567
6,539
0
22,552
L
Cerberus
Caimofrango
Cerberus
10,495
937
489
4,377
21,286
28,896
509
10,089
11,197
18,831
0
W
Hun Batz
DiamondsChelo
Hun Batz
22,423
5,567
320
636
21,364
9,105
451
12,999
8,187
0
43,947
L
Tiamat
JohnDArc
Tiamat
19,738
907
1,421
6,633
16,654
11,930
355
10,258
6,396
36,892
0
W
Tiamat
20,428
1,648
1,425
3,786
13,874
9,799
1,029
8,018
5,700
39,903
0
L
Kukulkan
Octî
Kukulkan
22,343
1,536
1,443
1,315
13,597
6,310
420
6,866
6,731
49,009
0
W
Raijin
SOLVETINHO
Raijin
8,392
825
795
1,514
16,843
6,301
1,456
8,160
8,523
24,809
0
L
10,867
1,805
343
866
17,950
6,279
0
12,524
5,426
0
22,564
W
Morgan Le Fay
cyкє
Morgan Le Fay
13,861
1,324
949
471
11,896
5,353
1,802
7,336
4,368
25,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,187
Gold Earned
61,101
204
Minions Killed
165
0
Camps Cleared
0
1,377,208
Distance Traveled
1,363,517
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,280
768
10
1
0
304,818
3
L
Ullr
11,794
737
21
1
0
304,710
0
L
Cerberus
11,994
750
29
2
0
297,381
3
W
Hun Batz
12,506
782
53
3
0
271,355
4
L
Tiamat
12,697
794
38
2
0
275,931
0
W
Tiamat
13,665
854
43
3
0
301,951
0
L
Kukulkan
12,620
789
86
5
0
269,942
0
W
Raijin
11,305
707
26
2
0
226,758
0
L
Susano
11,082
693
30
2
0
229,244
2
W
Morgan Le Fay
11,345
709
33
2
0
258,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role