Player Matchup

The Morrigan
The Morrigan
Cable3210
The Morrigan
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 86L
1,719 Elo+
Party 1
Gilgamesh
Gilgamesh
GraY_Indigo
Gilgamesh
Level 89
God Stats
4W - 3L
1,495 SR
Queue Stats
205W - 179L
1,495 Elo+
Party 1
Hercules
Hercules
T_Thraxx
Hercules
Level 101
God Stats
29W - 29L
1,461 SR
Queue Stats
359W - 300L
1,477 Elo+
Party 1
Team Averages
Level 106
1,485 SR
1,564 Elo+

VS

Team Averages
Level 87
1,433 SR
1,459 Elo+
Nox
Nox
Jeff Stern
Nox
Level 65
God Stats
4W - 7L
1,210 SR
Queue Stats
26W - 29L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
NoVa_Forrest
Sun Wukong
Level 129
God Stats
1W - 6L
1,500 SR
Queue Stats
133W - 141L
1,469 Elo+
Solo
Thoth
Thoth
SmallMeatSince02
Thoth
Level 67
God Stats
0W - 1L
1,590 SR
Queue Stats
24W - 20L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cable3210
The Morrigan
20
10 / 3 / 7
15,479
774
22,885
13,071
4,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
GraY_Indigo
Gilgamesh
16
2 / 7 / 13
12,722
636
11,298
24,701
15,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
T_Thraxx
Hercules
18
7 / 7 / 9
13,923
696
14,324
23,868
17,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 6
13,161
658
10,462
17,037
5,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
NoVa_Forrest
Sun Wukong
18
6 / 6 / 8
13,419
671
20,785
25,372
20,952
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 8 / 6
13,773
689
14,679
12,054
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
19
Kills
16
17
Deaths
19
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Cable3210
The Morrigan
10
3
7
4.5
W
Gilgamesh
GraY_Indigo
Gilgamesh
2
7
13
1.21
L
4
5
6
1.4
L
Sun Wukong
NoVa_Forrest
Sun Wukong
6
6
8
1.67
L
6
8
6
1.13
W
Hercules
T_Thraxx
Hercules
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,507
Damage
45,926
61,640
Taken
54,463
38,406
Mitigated
28,533
12,234
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Cable3210
The Morrigan
22,885
3,326
0
2,154
13,071
4,932
1,540
3,717
9,050
72,971
6,619
W
Gilgamesh
GraY_Indigo
Gilgamesh
11,298
2,774
0
387
24,701
15,852
513
11,702
12,537
0
40,478
L
10,462
1,880
0
3,237
17,037
5,060
769
6,038
10,700
44,523
0
L
Sun Wukong
NoVa_Forrest
Sun Wukong
20,785
4,765
653
5,795
25,372
20,952
358
9,100
15,799
364
52,010
L
14,679
390
0
680
12,054
2,521
86
4,961
6,883
55,028
0
W
Hercules
T_Thraxx
Hercules
14,324
4,803
527
9,166
23,868
17,622
627
9,011
14,415
0
40,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,124
Gold Earned
40,353
215
Minions Killed
205
6
Camps Cleared
8
1,066,510
Distance Traveled
977,919
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
15,479
774
109
5
0
323,269
1
W
Gilgamesh
12,722
636
38
2
5
407,605
1
L
Nox
13,161
658
74
4
4
333,271
3
L
Sun Wukong
13,419
671
46
2
3
358,276
3
L
Thoth
13,773
689
85
4
1
286,372
0
W
Hercules
13,923
696
68
3
1
335,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role