Player Matchup

Guan Yu
Guan Yu
BERGHKNIGHT
Guan Yu
Level 15
God Stats
23W - 9L
1,271 SR
Queue Stats
194W - 132L
1,336 Elo+
Party 1
Fenrir
Fenrir
FLINTGIVEN
Fenrir
Level 158
God Stats
4W - 2L
1,779 SR
Queue Stats
921W - 321L
1,868 Elo+
Party 1
Thoth
Thoth
LieblingLicht
Thoth
Level 46
God Stats
18W - 17L
1,430 SR
Queue Stats
35W - 42L
1,353 Elo+
Solo
Cthulhu
Cthulhu
SWAMPNUTZZ
Cthulhu
Level 17
God Stats
6W - 4L
1,300 SR
Queue Stats
731W - 532L
1,612 Elo+
Party 1
Medusa
Medusa
xThennek
Medusa
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 66L
1,564 Elo+
Solo
Team Averages
Level 55
1,456 SR
1,547 Elo+

VS

Team Averages
Level 69
1,554 SR
1,392 Elo+
Hera
Hera
Babykittyxo
Hera
Level 105
God Stats
4W - 3L
1,817 SR
Queue Stats
8W - 13L
1,359 Elo+
Party 3
Khepri
Khepri
Icy Reaper4630
Khepri
Level 45
God Stats
1W - 2L
1,524 SR
Queue Stats
79W - 86L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
drunklul
Danzaburou
Level 40
God Stats
7W - 12L
1,242 SR
Queue Stats
7W - 12L
1,198 Elo+
Party 3
Camazotz
Camazotz
lordbagrino
Camazotz
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 36L
1,387 Elo+
Solo
Vamana
Vamana
skroanny
Vamana
Level 112
God Stats
1W - 2L
1,686 SR
Queue Stats
28W - 39L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BERGHKNIGHT
Guan Yu
16
0 / 3 / 7
9,550
955
4,658
15,141
21,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
FLINTGIVEN
Fenrir
17
3 / 0 / 16
11,309
1,131
17,143
17,073
24,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 2 / 12
11,429
1,143
13,374
7,244
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SWAMPNUTZZ
Cthulhu
16
0 / 0 / 17
11,080
1,108
14,890
16,170
24,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
xThennek
Medusa
18
16 / 0 / 3
14,361
1,436
31,024
7,894
4,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

291

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
9,293
929
8,018
9,803
3,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 4
10,358
1,036
7,874
20,099
23,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
drunklul
Danzaburou
15
2 / 6 / 2
10,620
1,062
16,655
19,544
6,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
lordbagrino
Camazotz
15
3 / 6 / 0
9,967
997
12,852
20,271
8,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
skroanny
Vamana
15
0 / 3 / 2
10,187
1,019
13,633
19,426
13,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
24
Kills
5
5
Deaths
24
55
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BERGHKNIGHT
Guan Yu
0
3
7
1.17
L
0
4
3
0.38
W
Fenrir
FLINTGIVEN
Fenrir
3
0
16
11
L
0
5
4
0.4
W
5
2
12
5.5
W
Cthulhu
SWAMPNUTZZ
Cthulhu
0
0
17
8.5
L
Danzaburou
drunklul
Danzaburou
2
6
2
0.5
L
Camazotz
lordbagrino
Camazotz
3
6
0
0.5
L
Vamana
skroanny
Vamana
0
3
2
0.33
W
Medusa
xThennek
Medusa
16
0
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,089
Damage
59,032
63,522
Taken
89,143
78,163
Mitigated
56,026
10,924
Healing
14,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BERGHKNIGHT
Guan Yu
4,658
706
1,248
2,134
15,141
21,969
0
2,691
12,450
0
7,774
L
8,018
2,044
0
165
9,803
3,832
0
4,400
5,243
18,648
0
W
Fenrir
FLINTGIVEN
Fenrir
17,143
6,677
0
1,941
17,073
24,074
0
6,268
10,805
0
21,865
L
7,874
1,449
0
936
20,099
23,069
0
5,320
14,090
12,705
0
W
13,374
338
213
410
7,244
3,435
0
1,389
5,855
33,482
0
W
Cthulhu
SWAMPNUTZZ
Cthulhu
14,890
1,064
350
948
16,170
24,213
0
3,823
12,347
33,079
0
L
Danzaburou
drunklul
Danzaburou
16,655
10,060
0
1,192
19,544
6,471
0
6,199
12,971
0
52,779
L
Camazotz
lordbagrino
Camazotz
12,852
3,490
0
5,256
20,271
8,682
0
7,151
12,873
0
26,431
L
Vamana
skroanny
Vamana
13,633
6,010
2,249
4,463
19,426
13,972
0
5,194
13,910
0
26,702
W
Medusa
xThennek
Medusa
31,024
17,930
0
3,680
7,894
4,472
0
1,721
6,173
0
67,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,729
Gold Earned
50,425
185
Minions Killed
161
10
Camps Cleared
3
1,014,740
Distance Traveled
924,081
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,550
955
8
1
2
180,864
0
L
Hera
9,293
929
21
2
0
139,869
0
W
Fenrir
11,309
1,131
17
2
1
223,788
2
L
Khepri
10,358
1,036
8
1
0
189,172
1
W
Thoth
11,429
1,143
42
4
0
197,949
0
W
Cthulhu
11,080
1,108
37
4
0
220,873
0
L
Danzaburou
10,620
1,062
74
7
0
167,297
0
L
Camazotz
9,967
997
33
3
2
205,976
0
L
Vamana
10,187
1,019
25
3
1
221,767
1
W
Medusa
14,361
1,436
81
8
7
191,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role