Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AsrieltheDark
Set
Level 82
God Stats
2W - 6L
1,218 SR
Queue Stats
512W - 523L
1,473 Elo+
Solo
Heimdallr
Heimdallr
assasinKiller45
Heimdallr
Level 29
God Stats
3W - 3L
1,244 SR
Queue Stats
347W - 369L
1,315 Elo+
Solo
Sylvanus
Sylvanus
ozweezin
Sylvanus
Level 126
God Stats
1W - 1L
1,732 SR
Queue Stats
164W - 171L
1,389 Elo+
Solo
Team Averages
Level 108
1,439 SR
1,435 Elo+

VS

Team Averages
Level 54
1,496 SR
1,450 Elo+
Tiamat
Tiamat
 
Tiamat
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Aigokeiros
Chang'e
Level 125
God Stats
3W - 2L
1,715 SR
Queue Stats
82W - 65L
1,453 Elo+
Party 1
Ares
Ares
OvErDoSe4142018
Ares
Level 69
God Stats
2W - 4L
1,275 SR
Queue Stats
197W - 177L
1,486 Elo+
Party 1
Geb
Geb
Shogunkey
Geb
Level 24
God Stats
2W - 1L
1,488 SR
Queue Stats
32W - 53L
1,333 Elo+
Solo
Merlin
Merlin
Void4556
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
20
9 / 3 / 8
12,972
683
26,663
29,720
40,350
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
 
Chernobog
20
3 / 5 / 11
12,810
674
22,201
17,900
9,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 8 / 8
11,089
584
12,585
22,059
14,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
assasinKiller45
Heimdallr
18
3 / 11 / 14
12,632
665
22,205
23,479
22,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
ozweezin
Sylvanus
18
1 / 6 / 11
11,073
583
14,623
27,109
43,556
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
6 / 4 / 21
13,043
686
14,014
24,229
16,422
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Aigokeiros
Chang'e
20
11 / 3 / 17
13,877
730
27,438
26,846
13,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
9 / 5 / 17
13,755
724
22,050
27,322
35,516
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
2 / 4 / 29
12,265
646
12,946
26,330
27,695
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Void4556
Merlin
20
5 / 4 / 18
12,774
672
21,950
18,478
9,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
135
20
Kills
33
33
Deaths
20
52
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
9
3
8
4.33
L
Chernobog
 
Chernobog
3
5
11
1.7
W
Tiamat
 
Tiamat
6
4
21
4.13
W
Chang'e
Aigokeiros
Chang'e
11
3
17
6.5
L
4
8
8
1
W
9
5
17
3.5
W
2
4
29
4.13
W
Merlin
Void4556
Merlin
5
4
18
3.5
L
Heimdallr
assasinKiller45
Heimdallr
3
11
14
0.91
L
Sylvanus
ozweezin
Sylvanus
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,277
Damage
98,398
120,267
Taken
123,205
129,873
Mitigated
102,343
41,586
Healing
52,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
26,663
1,226
2,717
7,891
29,720
40,350
675
22,148
7,572
44,836
0
L
Chernobog
 
Chernobog
22,201
7,596
3,291
4,147
17,900
9,375
2,375
16,581
1,319
0
56,905
W
Tiamat
 
Tiamat
14,014
3,563
2,419
6,066
24,229
16,422
1,494
8,384
15,350
32,827
0
W
Chang'e
Aigokeiros
Chang'e
27,438
1,789
16,828
12,255
26,846
13,313
895
9,166
17,086
50,678
0
L
12,585
4,552
1,056
3,498
22,059
14,434
0
19,690
2,369
0
21,760
W
22,050
892
3,743
2,963
27,322
35,516
0
9,652
16,549
34,624
0
W
12,946
1,170
654
3,291
26,330
27,695
912
6,705
19,099
21,971
0
W
Merlin
Void4556
Merlin
21,950
3,385
1,309
3,375
18,478
9,397
1,560
5,875
12,320
51,404
0
L
Heimdallr
assasinKiller45
Heimdallr
22,205
9,872
1,746
2,268
23,479
22,158
930
20,357
3,122
0
34,634
L
Sylvanus
ozweezin
Sylvanus
14,623
5,313
6,835
8,137
27,109
43,556
684
19,622
7,487
24,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,576
Gold Earned
65,714
151
Minions Killed
207
0
Camps Cleared
0
1,431,938
Distance Traveled
1,760,240
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,972
683
32
2
0
381,129
1
L
Chernobog
12,810
674
70
4
0
274,549
0
W
Tiamat
13,043
686
54
3
0
347,556
0
W
Chang'e
13,877
730
54
3
0
359,237
0
L
Set
11,089
584
13
1
0
294,561
1
W
Ares
13,755
724
32
2
0
340,316
0
W
Geb
12,265
646
6
0
0
421,551
0
W
Merlin
12,774
672
61
3
0
291,580
2
L
Heimdallr
12,632
665
25
1
0
244,789
0
L
Sylvanus
11,073
583
11
1
0
236,910
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role