Player Matchup

Thoth
Thoth
Godchuck
Thoth
Level 66
God Stats
3W - 5L
1,607 SR
Queue Stats
373W - 380L
1,490 Elo+
Party 1
Hachiman
Hachiman
Hannibalking7
Hachiman
Level 124
God Stats
16W - 13L
1,612 SR
Queue Stats
292W - 307L
1,514 Elo+
Party 1
Zhong Kui
Zhong Kui
LuisCantu
Zhong Kui
Level 30
God Stats
0W - 1L
1,652 SR
Queue Stats
24W - 20L
1,585 Elo+
Solo
Sun Wukong
Sun Wukong
PsychxKing
Sun Wukong
Level 148
God Stats
5W - 7L
1,292 SR
Queue Stats
896W - 944L
1,516 Elo+
Solo
Bacchus
Bacchus
WarBlood89
Bacchus
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
219W - 216L
1,477 Elo+
Solo
Team Averages
Level 95
1,533 SR
1,516 Elo+

VS

Team Averages
Level 118
1,490 SR
1,555 Elo+
Tiamat
Tiamat
Automatic
Tiamat
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Brodariing
Hachiman
Level 160
God Stats
20W - 27L
1,346 SR
Queue Stats
746W - 806L
1,602 Elo+
Party 2
Thor
Thor
Matthewwie
Thor
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,636 Elo+
Party 3
Amaterasu
Amaterasu
Win1cGate
Amaterasu
Level 141
God Stats
3W - 1L
1,694 SR
Queue Stats
198W - 225L
1,500 Elo+
Solo
Fafnir
Fafnir
pumaDgusti
Fafnir
Level 126
God Stats
2W - 4L
1,411 SR
Queue Stats
210W - 223L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Godchuck
Thoth
13
2 / 8 / 8
8,790
676
12,109
12,167
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Hannibalking7
Hachiman
16
4 / 4 / 4
9,905
762
10,607
10,005
3,667
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
LuisCantu
Zhong Kui
17
1 / 6 / 8
8,985
691
11,870
18,364
17,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
PsychxKing
Sun Wukong
15
4 / 6 / 7
9,756
750
14,038
18,493
13,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
WarBlood89
Bacchus
15
3 / 6 / 7
8,765
674
9,672
13,773
20,566
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Automatic
Tiamat
19
9 / 2 / 11
11,147
857
18,320
11,738
9,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Brodariing
Hachiman
18
8 / 1 / 14
10,784
830
16,037
9,915
4,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
8 / 4 / 15
10,918
840
19,042
21,385
10,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
Win1cGate
Amaterasu
17
5 / 3 / 16
11,071
852
7,992
19,934
18,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fafnir
pumaDgusti
Fafnir
15
0 / 4 / 19
10,025
771
3,400
17,754
21,745
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
105
14
Kills
30
30
Deaths
14
34
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Automatic
Tiamat
9
2
11
7.25
W
Hachiman
Brodariing
Hachiman
8
1
14
15
L
Thoth
Godchuck
Thoth
2
8
8
0.75
L
Hachiman
Hannibalking7
Hachiman
4
4
4
1.5
L
Zhong Kui
LuisCantu
Zhong Kui
1
6
8
0.83
W
8
4
15
3.88
L
Sun Wukong
PsychxKing
Sun Wukong
4
6
7
1.25
L
Bacchus
WarBlood89
Bacchus
3
6
7
1.08
W
Amaterasu
Win1cGate
Amaterasu
5
3
16
4.33
W
Fafnir
pumaDgusti
Fafnir
0
4
19
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,296
Damage
64,791
72,802
Taken
80,726
59,305
Mitigated
65,076
22,529
Healing
37,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Automatic
Tiamat
18,320
1,832
1,200
4,917
11,738
9,576
1,499
5,902
5,836
45,912
0
W
Hachiman
Brodariing
Hachiman
16,037
6,899
2,066
4,993
9,915
4,724
2,138
4,647
5,268
0
34,990
L
Thoth
Godchuck
Thoth
12,109
393
1,138
1,449
12,167
3,605
533
2,552
9,615
22,454
0
L
Hachiman
Hannibalking7
Hachiman
10,607
5,138
1,150
3,125
10,005
3,667
700
2,598
7,407
0
22,908
L
Zhong Kui
LuisCantu
Zhong Kui
11,870
228
528
6,596
18,364
17,728
333
5,294
13,070
26,599
0
W
19,042
2,708
946
5,897
21,385
10,224
1,131
11,425
9,960
0
29,326
L
Sun Wukong
PsychxKing
Sun Wukong
14,038
2,254
1,342
5,271
18,493
13,739
226
5,761
12,732
0
21,451
L
Bacchus
WarBlood89
Bacchus
9,672
996
678
1,252
13,773
20,566
0
5,515
8,258
16,934
0
W
Amaterasu
Win1cGate
Amaterasu
7,992
2,160
1,105
7,549
19,934
18,807
661
7,880
12,054
0
15,375
W
Fafnir
pumaDgusti
Fafnir
3,400
1,584
3,554
5,413
17,754
21,745
807
3,797
13,957
8,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,201
Gold Earned
53,945
136
Minions Killed
137
0
Camps Cleared
0
1,130,311
Distance Traveled
1,274,244
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,147
857
59
5
0
251,251
1
W
Hachiman
10,784
830
37
3
0
257,883
1
L
Thoth
8,790
676
16
1
0
215,217
1
L
Hachiman
9,905
762
34
3
0
248,166
6
L
Zhong Kui
8,985
691
43
3
0
217,596
2
W
Thor
10,918
840
22
2
0
232,881
0
L
Sun Wukong
9,756
750
21
2
0
227,924
0
L
Bacchus
8,765
674
22
2
0
221,408
1
W
Amaterasu
11,071
852
13
1
0
291,298
1
W
Fafnir
10,025
771
6
0
0
240,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role