Player Matchup

Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Galdds
Bastet
Level 129
God Stats
4W - 8L
1,855 SR
Queue Stats
394W - 449L
1,509 Elo+
Party 3
Anhur
Anhur
HeroLeam
Anhur
Level 160
God Stats
34W - 29L
1,523 SR
Queue Stats
64W - 49L
1,561 Elo+
Party 2
Chaac
Chaac
IMatews
Chaac
Level 25
God Stats
1W - 2L
1,460 SR
Queue Stats
41W - 24L
1,532 Elo+
Party 2
Athena
Athena
SOUVENIRR
Athena
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 96
1,568 SR
1,520 Elo+

VS

Team Averages
Level 97
1,687 SR
1,646 Elo+
Heimdallr
Heimdallr
Apollyondosgames
Heimdallr
Level 141
God Stats
8W - 8L
1,625 SR
Queue Stats
484W - 346L
1,656 Elo+
Party 1
Nu Wa
Nu Wa
B3NdyOficial
Nu Wa
Level 32
God Stats
7W - 4L
1,731 SR
Queue Stats
150W - 101L
1,656 Elo+
Party 1
Atlas
Atlas
DemetrioS2
Atlas
Level 138
God Stats
20W - 9L
1,809 SR
Queue Stats
401W - 307L
1,647 Elo+
Party 1
Hercules
Hercules
PrisionDarK
Hercules
Level 143
God Stats
2W - 4L
1,560 SR
Queue Stats
283W - 215L
1,660 Elo+
Party 1
Sol
Sol
TioBlack00
Sol
Level 29
God Stats
13W - 4L
1,711 SR
Queue Stats
419W - 356L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 3 / 2
6,498
591
3,261
7,175
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Galdds
Bastet
9
2 / 6 / 2
5,688
517
3,655
9,862
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
HeroLeam
Anhur
10
2 / 3 / 0
5,623
511
953
5,671
1,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
IMatews
Chaac
10
1 / 2 / 1
6,113
556
4,099
10,138
4,834
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
SOUVENIRR
Athena
9
0 / 1 / 3
5,193
472
1,232
7,181
4,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
0 / 2 / 4
7,115
647
6,736
7,431
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 1 / 2
7,638
694
5,147
3,719
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
12
6 / 1 / 3
7,069
643
7,805
7,953
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
PrisionDarK
Hercules
10
2 / 1 / 0
5,745
522
4,203
7,015
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 2
6,221
566
2,607
4,391
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
14
15
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
2
0.67
W
Heimdallr
0
2
4
1
W
6
1
2
7
W
Atlas
6
1
3
7.5
L
Bastet
Galdds
Bastet
2
6
2
0.5
L
Anhur
HeroLeam
Anhur
2
3
0
0.67
L
Chaac
IMatews
Chaac
1
2
1
0.75
W
Hercules
PrisionDarK
Hercules
2
1
0
2
L
Athena
SOUVENIRR
Athena
0
1
3
1.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,200
Damage
26,498
40,027
Taken
30,509
15,134
Mitigated
11,157
9,086
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,261
509
0
710
7,175
1,958
0
3,752
3,229
44,445
0
W
Heimdallr
6,736
2,834
0
1,268
7,431
2,906
404
170
7,261
0
46,289
W
5,147
830
0
500
3,719
1,071
118
1,531
2,042
42,537
0
W
Atlas
7,805
2,967
0
605
7,953
3,231
0
889
7,020
39,939
0
L
Bastet
Galdds
Bastet
3,655
1,278
0
3,079
9,862
2,637
7
4,582
5,180
0
22,049
L
Anhur
HeroLeam
Anhur
953
518
0
1,346
5,671
1,607
0
982
4,671
0
27,073
L
Chaac
IMatews
Chaac
4,099
1,339
0
2,836
10,138
4,834
0
2,082
7,998
0
36,930
W
Hercules
PrisionDarK
Hercules
4,203
1,367
0
2,650
7,015
2,667
176
301
6,714
0
31,241
L
Athena
SOUVENIRR
Athena
1,232
314
0
1,115
7,181
4,098
24
3,773
3,390
8,665
0
W
2,607
1,117
0
1,740
4,391
1,282
0
1,370
2,979
35,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,115
Gold Earned
33,788
288
Minions Killed
386
0
Camps Cleared
0
1,271,966
Distance Traveled
1,139,636
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,498
591
96
9
0
252,557
3
W
Heimdallr
7,115
647
102
9
0
208,616
4
W
Nu Wa
7,638
694
89
8
0
221,502
1
W
Atlas
7,069
643
68
6
0
257,644
4
L
Bastet
5,688
517
48
4
0
268,375
3
L
Anhur
5,623
511
51
5
0
193,484
3
L
Chaac
6,113
556
77
7
0
313,474
4
W
Hercules
5,745
522
56
5
0
236,879
0
L
Athena
5,193
472
16
1
0
244,076
2
W
Sol
6,221
566
71
6
0
214,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role