Player Matchup

Sobek
Sobek
Cold1798
Sobek
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
536W - 301L
1,627 Elo+
Party 2
Discordia
Discordia
HawkEye2020
Discordia
Level 145
God Stats
22W - 12L
1,448 SR
Queue Stats
405W - 248L
1,632 Elo+
Party 2
Cernunnos
Cernunnos
LonginSendsIt
Cernunnos
Level 129
God Stats
34W - 31L
1,549 SR
Queue Stats
850W - 681L
1,670 Elo+
Party 2
Vamana
Vamana
Masskiller2560
Vamana
Level 138
God Stats
7W - 5L
1,627 SR
Queue Stats
204W - 141L
1,586 Elo+
Party 2
Ymir
Ymir
MysteryStud
Ymir
Level 26
God Stats
12W - 10L
1,500 SR
Queue Stats
286W - 148L
1,618 Elo+
Party 2
Team Averages
Level 93
1,525 SR
1,627 Elo+

VS

Team Averages
Level 35
1,450 SR
1,303 Elo+
Tiamat
Tiamat
Acpkillerer
Tiamat
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Aereric
Ah Muzen Cab
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,216 Elo+
Party 1
Scylla
Scylla
CrimsonSergal
Scylla
Level 100
God Stats
0W - 1L
1,251 SR
Queue Stats
43W - 42L
1,469 Elo+
Party 1
Chiron
Chiron
DreamsicleSwirl
Chiron
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,216 Elo+
Party 1
Sylvanus
Sylvanus
sup3rmar10
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cold1798
Sobek
18
4 / 1 / 20
12,170
761
11,115
23,321
34,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
HawkEye2020
Discordia
20
14 / 4 / 9
13,009
813
25,625
8,103
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
LonginSendsIt
Cernunnos
20
6 / 1 / 17
12,220
764
22,742
13,452
5,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 0 / 10
12,835
802
11,117
21,232
14,912
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 1 / 17
12,111
757
4,766
15,636
15,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
0 / 6 / 1
10,128
633
7,663
16,944
10,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Aereric
Ah Muzen Cab
18
3 / 5 / 1
11,407
713
15,440
17,789
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 6 / 0
10,430
652
13,582
10,971
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 9 / 2
9,985
624
12,715
20,069
6,113
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
sup3rmar10
Sylvanus
16
0 / 6 / 1
10,268
642
4,906
17,061
10,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
12
32
Kills
7
7
Deaths
32
73
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
6
1
0.08
L
Ah Muzen Cab
Aereric
Ah Muzen Cab
3
5
1
0.7
W
Sobek
Cold1798
Sobek
4
1
20
14
L
3
6
0
0.5
L
1
9
2
0.22
W
Discordia
HawkEye2020
Discordia
14
4
9
4.63
W
Cernunnos
LonginSendsIt
Cernunnos
6
1
17
14.5
W
5
0
10
10
W
3
1
17
11.5
L
Sylvanus
sup3rmar10
Sylvanus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,365
Damage
54,306
81,744
Taken
82,834
73,352
Mitigated
35,772
25,847
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,663
749
0
1,551
16,944
10,990
0
6,597
10,302
36,357
0
L
Ah Muzen Cab
Aereric
Ah Muzen Cab
15,440
4,504
0
3,181
17,789
6,143
0
9,407
8,291
0
49,454
W
Sobek
Cold1798
Sobek
11,115
1,203
610
6,403
23,321
34,332
58
8,292
15,029
23,046
0
L
13,582
542
0
0
10,971
2,411
0
6,315
4,656
26,962
0
L
12,715
5,382
170
2,124
20,069
6,113
1,216
11,389
8,628
0
26,552
W
Discordia
HawkEye2020
Discordia
25,625
1,203
164
676
8,103
3,348
286
3,501
4,602
54,739
0
W
Cernunnos
LonginSendsIt
Cernunnos
22,742
9,359
0
6,244
13,452
5,653
4,537
5,302
8,150
0
73,029
W
11,117
4,502
1,830
8,530
21,232
14,912
256
4,454
16,778
1,715
43,096
W
4,766
1,017
0
1,390
15,636
15,107
198
4,602
11,034
24,578
0
L
Sylvanus
sup3rmar10
Sylvanus
4,906
1,364
2,439
3,493
17,061
10,115
52
8,008
8,854
11,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,345
Gold Earned
52,218
348
Minions Killed
201
0
Camps Cleared
0
1,574,051
Distance Traveled
1,454,228
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,128
633
74
5
0
302,419
0
L
Ah Muzen Cab
11,407
713
46
3
0
283,638
1
W
Sobek
12,170
761
37
2
0
301,039
0
L
Scylla
10,430
652
25
2
0
274,626
3
L
Chiron
9,985
624
43
3
0
288,178
1
W
Discordia
13,009
813
52
3
0
299,573
3
W
Cernunnos
12,220
764
109
7
0
329,015
3
W
Vamana
12,835
802
83
5
0
347,975
1
W
Ymir
12,111
757
67
4
0
296,449
11
L
Sylvanus
10,268
642
13
1
0
305,367
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role