Player Matchup

Anhur
Anhur
Fr4nco0359
Anhur
Level 41
God Stats
5W - 3L
1,743 SR
Queue Stats
183W - 221L
1,276 Elo+
Party 2
Atlas
Atlas
SMasco_
Atlas
Level 87
God Stats
16W - 12L
1,365 SR
Queue Stats
392W - 370L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
j3remay4
Gilgamesh
Level 54
God Stats
10W - 14L
1,397 SR
Queue Stats
81W - 98L
1,388 Elo+
Party 2
Agni
Agni
tiagueraaaaa
Agni
Level 49
God Stats
10W - 9L
1,443 SR
Queue Stats
47W - 66L
1,217 Elo+
Solo
Susano
Susano
xVi7E v LoRD
Susano
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
170W - 185L
1,438 Elo+
Solo
Team Averages
Level 69
1,490 SR
1,364 Elo+

VS

Team Averages
Level 63
1,483 SR
1,394 Elo+
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DaniCoutiBR
Loki
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 24L
1,212 Elo+
Party 1
Nike
Nike
Pixks
Nike
Level 96
God Stats
1W - 2L
1,503 SR
Queue Stats
16W - 12L
1,561 Elo+
Solo
Zhong Kui
Zhong Kui
Rodrigorrr3
Zhong Kui
Level 112
God Stats
1W - 1L
1,414 SR
Queue Stats
122W - 118L
1,488 Elo+
Solo
Ymir
Ymir
drago016ti
Ymir
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 5L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
4 / 0 / 4
5,879
588
6,568
5,259
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
SMasco_
Atlas
9
3 / 1 / 4
6,035
604
2,910
7,532
3,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
j3remay4
Gilgamesh
11
0 / 1 / 0
5,945
595
5,602
7,331
4,642
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 2
5,954
595
4,818
2,782
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
8
6 / 2 / 0
5,783
578
1,582
5,669
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 1 / 1
5,135
514
6,253
4,455
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 6 / 0
4,371
437
452
5,082
900
Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Pixks
Nike
11
2 / 0 / 0
6,479
648
3,725
11,468
5,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Rodrigorrr3
Zhong Kui
9
1 / 2 / 0
5,101
510
1,978
5,412
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 6 / 0
4,611
461
629
8,433
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
4
5
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
1
1.5
L
0
6
0
0
W
Anhur
4
0
4
6
L
Nike
Pixks
Nike
2
0
0
2
L
Zhong Kui
Rodrigorrr3
Zhong Kui
1
2
0
0.5
W
Atlas
SMasco_
Atlas
3
1
4
5
L
0
6
0
0
W
Gilgamesh
j3remay4
Gilgamesh
0
1
0
0
W
1
1
2
2
W
Susano
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,480
Damage
13,037
28,573
Taken
34,850
12,513
Mitigated
12,625
11,308
Healing
6,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,253
2,790
0
1,897
4,455
968
0
1,998
2,403
0
24,650
L
452
222
0
0
5,082
900
0
102
4,980
0
18,405
W
Anhur
6,568
4,302
0
3,240
5,259
1,315
0
573
4,686
0
25,123
L
Nike
Pixks
Nike
3,725
959
0
3,395
11,468
5,512
0
1,797
9,060
0
39,487
L
Zhong Kui
Rodrigorrr3
Zhong Kui
1,978
32
0
776
5,412
2,913
280
2,634
2,490
22,747
0
W
Atlas
SMasco_
Atlas
2,910
1,284
77
2,243
7,532
3,977
0
134
7,398
15,510
0
L
629
122
0
422
8,433
2,332
0
781
7,652
9,418
0
W
Gilgamesh
j3remay4
Gilgamesh
5,602
1,868
0
2,822
7,331
4,642
0
0
7,331
0
36,572
W
4,818
360
0
580
2,782
913
530
1,388
1,394
30,531
0
W
Susano
1,582
73
0
2,346
5,669
1,666
0
512
5,157
0
20,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,596
Gold Earned
25,697
279
Minions Killed
228
0
Camps Cleared
0
1,026,777
Distance Traveled
924,273
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,135
514
48
5
0
172,670
3
L
Loki
4,371
437
30
3
0
199,189
0
W
Anhur
5,879
588
43
4
0
177,660
0
L
Nike
6,479
648
98
10
0
194,565
2
L
Zhong Kui
5,101
510
43
4
0
184,885
1
W
Atlas
6,035
604
26
3
0
190,119
3
L
Ymir
4,611
461
9
1
0
172,964
0
W
Gilgamesh
5,945
595
87
9
0
227,757
2
W
Agni
5,954
595
68
7
0
197,342
5
W
Susano
5,783
578
55
6
0
233,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role