Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ASAF_tuxx
King Arthur
Level 100
God Stats
29W - 24L
1,531 SR
Queue Stats
654W - 694L
1,450 Elo+
Solo
Rama
Rama
For-The-Promote
Rama
Level 39
God Stats
2W - 5L
1,381 SR
Queue Stats
19W - 20L
1,539 Elo+
Solo
Mercury
Mercury
Qchris0393
Mercury
Level 82
God Stats
40W - 46L
1,604 SR
Queue Stats
319W - 320L
1,538 Elo+
Solo
Fafnir
Fafnir
lPEGI
Fafnir
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 165L
1,505 Elo+
Solo
Team Averages
Level 104
1,503 SR
1,506 Elo+

VS

Team Averages
Level 77
1,483 SR
1,508 Elo+
Ymir
Ymir
Chepe3R_
Ymir
Level 47
God Stats
2W - 3L
1,241 SR
Queue Stats
47W - 57L
1,444 Elo+
Solo
Pele
Pele
Dash_Br_
Pele
Level 58
God Stats
7W - 3L
1,555 SR
Queue Stats
163W - 181L
1,449 Elo+
Solo
Ares
Ares
ForeignPaix7
Ares
Level 109
God Stats
1W - 3L
1,358 SR
Queue Stats
39W - 37L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
The_Solarfc10
Danzaburou
Level 88
God Stats
6W - 2L
1,760 SR
Queue Stats
55W - 45L
1,540 Elo+
Party 1
Xbalanque
Xbalanque
crazypenguin811
Xbalanque
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 8 / 3
9,429
471
13,129
12,442
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
ASAF_tuxx
King Arthur
16
4 / 3 / 0
10,206
510
13,720
17,805
10,538
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 6 / 1
10,283
514
8,310
18,046
5,513
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Qchris0393
Mercury
17
4 / 6 / 2
9,997
500
15,515
19,114
8,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
lPEGI
Fafnir
13
1 / 7 / 3
8,914
446
6,482
24,491
25,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 4 / 3
9,830
492
8,820
13,995
10,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
18
7 / 1 / 9
11,392
570
11,600
18,836
9,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
4 / 4 / 11
10,198
510
9,674
21,270
24,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
The_Solarfc10
Danzaburou
17
6 / 3 / 10
11,783
589
16,037
18,140
8,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
crazypenguin811
Xbalanque
19
10 / 0 / 4
12,316
616
19,319
16,318
7,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
12
Kills
29
30
Deaths
12
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
8
3
0.31
L
King Arthur
ASAF_tuxx
King Arthur
4
3
0
1.33
W
Ymir
2
4
3
0.88
W
Pele
7
1
9
11.5
L
2
6
1
0.42
W
4
4
11
2.38
L
Mercury
Qchris0393
Mercury
4
6
2
0.83
W
Danzaburou
The_Solarfc10
Danzaburou
6
3
10
3.67
W
Xbalanque
crazypenguin811
Xbalanque
10
0
4
12
L
Fafnir
lPEGI
Fafnir
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,156
Damage
65,450
91,898
Taken
88,559
54,512
Mitigated
59,597
23,076
Healing
27,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,129
330
0
1,646
12,442
4,079
0
1,816
10,626
73,037
0
L
King Arthur
ASAF_tuxx
King Arthur
13,720
1,259
0
4,063
17,805
10,538
356
5,376
11,932
2,244
66,738
W
Ymir
8,820
1,680
0
2,767
13,995
10,187
366
945
13,000
48,446
0
W
Pele
11,600
3,071
0
5,826
18,836
9,275
918
3,710
14,970
0
80,275
L
8,310
6,848
0
7,892
18,046
5,513
63
2,905
15,098
0
85,022
W
9,674
454
923
3,782
21,270
24,001
899
5,231
15,847
24,035
0
L
Mercury
Qchris0393
Mercury
15,515
8,627
0
1,412
19,114
8,494
0
3,282
15,754
0
95,505
W
Danzaburou
The_Solarfc10
Danzaburou
16,037
8,764
208
6,189
18,140
8,782
4,174
7,121
10,677
0
81,215
W
Xbalanque
crazypenguin811
Xbalanque
19,319
9,346
0
7,778
16,318
7,352
1,839
2,467
13,801
0
107,974
L
Fafnir
lPEGI
Fafnir
6,482
1,856
842
7,221
24,491
25,888
4
4,454
19,994
21,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,829
Gold Earned
55,519
575
Minions Killed
507
0
Camps Cleared
0
1,765,474
Distance Traveled
1,874,643
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,429
471
141
7
0
329,515
5
L
King Arthur
10,206
510
125
6
0
349,058
7
W
Ymir
9,830
492
71
4
0
330,019
4
W
Pele
11,392
570
129
6
0
415,397
5
L
Rama
10,283
514
147
7
0
338,885
2
W
Ares
10,198
510
16
1
0
373,650
5
L
Mercury
9,997
500
131
7
0
420,846
11
W
Danzaburou
11,783
589
141
7
0
375,797
2
W
Xbalanque
12,316
616
150
8
0
379,780
4
L
Fafnir
8,914
446
31
2
0
327,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role