Player Matchup

Janus
Janus
OCDDiStRaCtIoN
Janus
Level 127
God Stats
1W - 1L
1,305 SR
Queue Stats
73W - 74L
1,491 Elo+
Party 1
Medusa
Medusa
SaltySugarO_O
Medusa
Level 33
God Stats
5W - 5L
1,543 SR
Queue Stats
32W - 44L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
TheItaliankid
Baron Samedi
Level 147
God Stats
4W - 7L
1,531 SR
Queue Stats
27W - 41L
1,439 Elo+
Party 1
Bastet
Bastet
ljtdeadeye
Bastet
Level 105
God Stats
2W - 8L
1,084 SR
Queue Stats
242W - 239L
1,501 Elo+
Party 1
Hercules
Hercules
mikeyk1617
Hercules
Level 123
God Stats
6W - 1L
1,608 SR
Queue Stats
45W - 53L
1,448 Elo+
Party 1
Team Averages
Level 107
1,414 SR
1,474 Elo+

VS

Team Averages
Level 101
1,556 SR
1,567 Elo+
Chang'e
Chang'e
AngerPiglet
Chang'e
Level 146
God Stats
6W - 3L
1,798 SR
Queue Stats
217W - 220L
1,581 Elo+
Solo
Kumbhakarna
Kumbhakarna
LFLBT5-0
Kumbhakarna
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
157W - 174L
1,497 Elo+
Solo
Shiva
Shiva
LT-ligma24
Shiva
Level 114
God Stats
1W - 4L
1,288 SR
Queue Stats
32W - 34L
1,547 Elo+
Party 2
Izanami
Izanami
TacticalCrystal
Izanami
Level 156
God Stats
4W - 2L
1,590 SR
Queue Stats
102W - 81L
1,590 Elo+
Party 2
Da Ji
Da Ji
tamoenao
Da Ji
Level 45
God Stats
1W - 1L
1,606 SR
Queue Stats
5W - 4L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
6,401
640
3,086
3,986
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 0
5,456
546
3,804
5,935
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TheItaliankid
Baron Samedi
9
2 / 2 / 3
5,337
534
4,491
5,603
2,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bastet
ljtdeadeye
Bastet
9
3 / 0 / 3
5,698
570
2,636
4,299
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
mikeyk1617
Hercules
11
4 / 0 / 1
6,390
639
5,024
4,637
3,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AngerPiglet
Chang'e
10
1 / 3 / 0
5,442
544
2,715
5,044
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
LFLBT5-0
Kumbhakarna
7
3 / 1 / 1
5,393
539
1,674
5,900
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
8
0 / 3 / 0
5,005
501
3,526
6,860
3,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 3
5,454
545
3,658
6,476
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
tamoenao
Da Ji
8
0 / 2 / 2
4,714
471
2,510
6,759
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
5
5
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AngerPiglet
Chang'e
1
3
0
0.33
L
Kumbhakarna
LFLBT5-0
Kumbhakarna
3
1
1
3.5
L
Shiva
0
3
0
0
W
1
1
6
4
W
2
2
0
1
L
1
3
3
0.83
W
Baron Samedi
TheItaliankid
Baron Samedi
2
2
3
1.75
W
Bastet
ljtdeadeye
Bastet
3
0
3
4.5
W
Hercules
mikeyk1617
Hercules
4
0
1
4.5
L
Da Ji
tamoenao
Da Ji
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,041
Damage
14,083
24,460
Taken
31,039
9,340
Mitigated
11,942
9,784
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AngerPiglet
Chang'e
2,715
180
284
1,717
5,044
1,425
0
1,796
3,067
29,822
0
L
Kumbhakarna
LFLBT5-0
Kumbhakarna
1,674
649
0
2,173
5,900
3,554
0
2,360
3,386
7,328
0
L
Shiva
3,526
994
0
1,139
6,860
3,503
394
646
6,164
0
23,763
W
3,086
291
0
1,105
3,986
932
0
843
3,049
40,113
0
W
3,804
1,966
0
1,873
5,935
1,241
572
1,121
4,800
0
29,120
L
3,658
2,349
0
1,970
6,476
1,459
0
1,207
5,191
0
38,584
W
Baron Samedi
TheItaliankid
Baron Samedi
4,491
350
382
2,001
5,603
2,969
585
1,698
3,825
15,334
2,649
W
Bastet
ljtdeadeye
Bastet
2,636
336
0
2,444
4,299
1,184
197
473
3,760
0
20,845
W
Hercules
mikeyk1617
Hercules
5,024
1,682
0
1,979
4,637
3,014
92
0
4,637
0
32,709
L
Da Ji
tamoenao
Da Ji
2,510
398
0
3,279
6,759
2,001
0
516
6,185
0
19,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,282
Gold Earned
26,008
293
Minions Killed
258
0
Camps Cleared
0
1,013,187
Distance Traveled
931,835
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,442
544
75
8
0
192,733
3
L
Kumbhakarna
5,393
539
16
2
0
190,818
5
L
Shiva
5,005
501
50
5
0
168,682
2
W
Janus
6,401
640
92
9
0
206,565
5
W
Medusa
5,456
546
50
5
0
183,983
3
L
Izanami
5,454
545
73
7
0
173,325
2
W
Baron Samedi
5,337
534
26
3
0
177,935
1
W
Bastet
5,698
570
48
5
0
233,286
0
W
Hercules
6,390
639
77
8
0
211,418
0
L
Da Ji
4,714
471
44
4
0
206,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role