Player Matchup

Terra
Terra
ElocSanahta
Terra
Level 68
God Stats
4W - 9L
1,328 SR
Queue Stats
91W - 123L
1,461 Elo+
Party 1
Skadi
Skadi
FlorJuy
Skadi
Level 66
God Stats
8W - 7L
1,523 SR
Queue Stats
209W - 219L
1,431 Elo+
Party 3
Nu Wa
Nu Wa
KingBamb1
Nu Wa
Level 17
God Stats
8W - 3L
1,648 SR
Queue Stats
45W - 40L
1,505 Elo+
Party 1
Chaac
Chaac
LovePandaLove3
Chaac
Level 90
God Stats
13W - 10L
1,618 SR
Queue Stats
119W - 130L
1,425 Elo+
Party 3
Pele
Pele
MercuryBalls
Pele
Level 90
God Stats
13W - 15L
1,576 SR
Queue Stats
93W - 119L
1,440 Elo+
Party 1
Team Averages
Level 66
1,539 SR
1,453 Elo+

VS

Team Averages
Level 44
1,435 SR
1,454 Elo+
Tiamat
Tiamat
 
Tiamat
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Eaamchan
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 4
Thor
Thor
JellyD23
Thor
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
332W - 306L
1,444 Elo+
Party 2
Artemis
Artemis
SushiSushiSalmon
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Artio
Artio
YugiohFan360
Artio
Level 4
God Stats
0W - 3L
1,176 SR
Queue Stats
2W - 4L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,603
509
2,063
4,017
1,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
FlorJuy
Skadi
13
2 / 0 / 3
7,040
640
6,088
6,076
1,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
KingBamb1
Nu Wa
12
3 / 1 / 4
6,945
631
4,832
4,450
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
8 / 1 / 6
8,022
729
10,481
10,840
4,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
5 / 2 / 3
7,445
677
4,936
7,379
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 4 / 3
5,762
524
3,751
7,040
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Ymir
8
0 / 2 / 0
4,714
429
2,997
7,965
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
10
3 / 4 / 0
6,302
573
5,556
9,761
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 0
4,209
383
2,029
5,042
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 5 / 1
5,184
471
1,867
9,194
7,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
18
Kills
3
4
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
3
0.38
L
Ymir
0
2
0
0
W
0
0
3
1.5
W
Skadi
FlorJuy
Skadi
2
0
3
3.5
L
Thor
3
4
0
0.75
W
Nu Wa
KingBamb1
Nu Wa
3
1
4
5
W
8
1
6
11
W
5
2
3
3.25
L
0
3
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,400
Damage
16,200
32,762
Taken
39,002
11,735
Mitigated
19,305
14,480
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,751
824
0
1,183
7,040
3,538
0
1,078
5,833
18,968
0
L
Ymir
2,997
414
290
2,564
7,965
4,332
0
1,991
5,874
20,033
0
W
2,063
484
1,411
1,681
4,017
1,535
384
1,579
2,438
8,424
0
W
Skadi
FlorJuy
Skadi
6,088
2,417
0
1,201
6,076
1,815
0
1,494
4,582
0
56,211
L
Thor
5,556
1,810
0
2,061
9,761
2,705
0
689
8,956
0
30,679
W
Nu Wa
KingBamb1
Nu Wa
4,832
521
0
998
4,450
1,221
765
644
3,806
31,563
0
W
10,481
2,474
0
5,663
10,840
4,991
117
3,937
6,716
0
52,128
W
4,936
1,588
0
3,526
7,379
2,173
34
750
6,605
0
44,212
L
2,029
957
0
412
5,042
1,103
0
1,111
3,831
0
7,157
L
1,867
337
0
1,771
9,194
7,627
714
1,407
7,613
14,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,055
Gold Earned
26,171
375
Minions Killed
173
0
Camps Cleared
0
1,079,107
Distance Traveled
926,069
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,762
524
47
4
0
215,068
2
L
Ymir
4,714
429
35
3
0
171,082
2
W
Terra
5,603
509
15
1
0
139,241
0
W
Skadi
7,040
640
103
9
0
197,311
3
L
Thor
6,302
573
50
5
0
213,329
0
W
Nu Wa
6,945
631
58
5
0
226,519
0
W
Chaac
8,022
729
109
10
0
256,943
9
W
Pele
7,445
677
90
8
0
259,093
1
L
Artemis
4,209
383
16
1
0
114,552
0
L
Artio
5,184
471
25
2
0
212,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role