Player Matchup

Bastet
Bastet
Compurgator
Bastet
Level 112
God Stats
23W - 6L
1,729 SR
Queue Stats
345W - 184L
1,735 Elo+
Party 2
Janus
Janus
MyWeWeSmall2842
Janus
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 26L
1,623 Elo+
Party 2
Sylvanus
Sylvanus
Xoha
Sylvanus
Level 92
God Stats
9W - 12L
1,428 SR
Queue Stats
173W - 188L
1,598 Elo+
Solo
Team Averages
Level 81
1,552 SR
1,652 Elo+

VS

Team Averages
Level 87
1,500 SR
1,372 Elo+
Skadi
Skadi
HydroRack
Skadi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,329 Elo+
Party 1
Chaac
Chaac
Jötünn
Chaac
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 15L
1,464 Elo+
Party 1
Eset
Eset
shadowofchaos15
Eset
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
6 / 2 / 7
8,183
818
10,286
8,056
3,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 0 / 6
7,706
771
8,873
6,130
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Xoha
Sylvanus
13
5 / 0 / 6
7,847
785
6,390
10,798
9,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HydroRack
Skadi
9
0 / 7 / 1
5,992
599
4,283
7,432
1,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Jötünn
Chaac
11
1 / 1 / 1
6,712
671
7,501
13,900
9,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 1
6,581
658
6,164
7,966
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
2
2
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
6
2
7
4.75
L
Skadi
HydroRack
Skadi
0
7
1
0.07
L
Chaac
Jötünn
Chaac
1
1
1
1.5
W
3
0
6
6
W
Sylvanus
Xoha
Sylvanus
5
0
6
8
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,549
Damage
17,948
24,984
Taken
29,298
15,043
Mitigated
14,037
7,957
Healing
6,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
10,286
2,151
0
1,571
8,056
3,013
46
1,866
5,849
0
21,841
L
Skadi
HydroRack
Skadi
4,283
1,544
0
258
7,432
1,960
0
3,786
3,550
0
14,812
L
Chaac
Jötünn
Chaac
7,501
891
53
4,875
13,900
9,596
0
7,120
6,442
0
25,342
W
8,873
584
0
1,398
6,130
2,050
255
1,799
3,945
40,909
0
W
Sylvanus
Xoha
Sylvanus
6,390
2,230
1,458
3,530
10,798
9,980
16
2,424
7,896
15,974
0
L
6,164
216
450
875
7,966
2,481
0
4,110
3,724
14,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,736
Gold Earned
19,285
132
Minions Killed
114
8
Camps Cleared
2
595,463
Distance Traveled
494,041
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,183
818
36
4
4
215,231
3
L
Skadi
5,992
599
40
4
1
154,343
3
L
Chaac
6,712
671
47
5
0
178,834
1
W
Janus
7,706
771
83
8
3
198,465
0
W
Sylvanus
7,847
785
13
1
1
181,767
5
L
Eset
6,581
658
27
3
1
160,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role