Player Matchup

Odin
Odin
Silver III
 
Odin
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Platinum V
Callisto_cat
Izanami
Platinum V
Level 141
God Stats
26W - 27L
1,575 SR
Queue Stats
81W - 84L
1,692 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
LtWarhammer
Kumbhakarna
Silver I
Level 117
God Stats
4W - 2L
1,765 SR
Queue Stats
43W - 32L
1,684 MMR
Solo
Nemesis
Nemesis
Gold III
Parathesus
Nemesis
Gold III
Level 45
God Stats
9W - 0L
1,959 SR
Queue Stats
53W - 27L
1,778 MMR
Party 1
Tiamat
Tiamat
Platinum II
xMacGyver117
Tiamat
Platinum II
Level 152
God Stats
136W - 147L
1,569 SR
Queue Stats
1,550W - 1,549L
1,709 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,674 SR
1,673 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,614 SR
1,692 MMR
Serqet
Serqet
Gold I
Phrendly
Serqet
Gold I
Level 146
God Stats
0W - 2L
1,326 SR
Queue Stats
32W - 27L
1,727 MMR
Party 2
Sylvanus
Sylvanus
Gold II
QuicknEZ
Sylvanus
Gold II
Level 147
God Stats
1W - 1L
1,804 SR
Queue Stats
131W - 109L
1,692 MMR
Party 2
Janus
Janus
Platinum V
Swa993r jack3r
Janus
Platinum V
Level 160
God Stats
3W - 7L
1,516 SR
Queue Stats
189W - 176L
1,738 MMR
Party 3
Rama
Rama
Gold II
Tap17ee
Rama
Gold II
Level 160
God Stats
1W - 4L
1,746 SR
Queue Stats
429W - 429L
1,619 MMR
Party 3
Camazotz
Camazotz
Platinum I
TheNebulaStar
Camazotz
Platinum I
Level 146
God Stats
11W - 11L
1,678 SR
Queue Stats
636W - 628L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 0 / 0
9,001
375
1,639
2,895
979
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Callisto_cat
Izanami
20
2 / 2 / 7
13,692
571
13,742
17,104
6,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
LtWarhammer
Kumbhakarna
18
3 / 2 / 13
12,135
506
10,196
24,029
26,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Parathesus
Nemesis
20
21 / 2 / 8
16,392
683
35,893
21,219
9,914
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
20
10 / 1 / 15
15,039
627
31,232
15,430
13,186
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
KaliAtlasShivaMulan

VS

Bans
CliodhnaAgniArtioGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Phrendly
Serqet
16
2 / 11 / 0
10,871
453
12,595
28,518
7,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
QuicknEZ
Sylvanus
17
3 / 6 / 3
11,342
473
10,398
29,263
32,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 10 / 3
10,670
445
8,960
15,000
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Tap17ee
Rama
20
2 / 4 / 1
12,503
521
11,738
20,641
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
TheNebulaStar
Camazotz
17
0 / 6 / 3
10,920
455
6,189
23,482
10,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
37
Kills
7
7
Deaths
37
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
0
1
W
Izanami
Callisto_cat
Izanami
2
2
7
2.75
W
Kumbhakarna
LtWarhammer
Kumbhakarna
3
2
13
4.75
W
Nemesis
Parathesus
Nemesis
21
2
8
12.5
L
Serqet
Phrendly
Serqet
2
11
0
0.18
L
Sylvanus
QuicknEZ
Sylvanus
3
6
3
0.75
L
0
10
3
0.15
L
Rama
Tap17ee
Rama
2
4
1
0.63
L
Camazotz
TheNebulaStar
Camazotz
0
6
3
0.25
W
Tiamat
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,702
Damage
49,880
80,677
Taken
116,904
57,050
Mitigated
57,546
23,030
Healing
30,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,639
594
0
745
2,895
979
0
0
2,694
0
18,788
W
Izanami
Callisto_cat
Izanami
13,742
8,605
0
6,149
17,104
6,839
6,581
2,970
14,088
0
134,049
W
Kumbhakarna
LtWarhammer
Kumbhakarna
10,196
1,991
0
6,138
24,029
26,132
316
6,922
14,970
34,670
14,471
W
Nemesis
Parathesus
Nemesis
35,893
19,936
0
5,326
21,219
9,914
2,020
6,619
13,440
0
128,785
L
Serqet
Phrendly
Serqet
12,595
3,035
0
4,979
28,518
7,639
0
10,584
17,934
0
68,278
L
Sylvanus
QuicknEZ
Sylvanus
10,398
2,786
2,298
6,855
29,263
32,353
0
13,510
15,753
36,372
0
L
8,960
225
0
250
15,000
2,797
0
4,146
10,854
89,228
0
L
Rama
Tap17ee
Rama
11,738
9,607
0
7,593
20,641
4,456
418
3,238
17,403
0
110,973
L
Camazotz
TheNebulaStar
Camazotz
6,189
865
0
8,427
23,482
10,301
0
8,200
15,282
0
67,214
W
Tiamat
31,232
4,566
129
4,543
15,430
13,186
743
4,218
10,715
135,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,259
Gold Earned
56,306
691
Minions Killed
660
0
Camps Cleared
0
2,151,158
Distance Traveled
2,284,903
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,001
375
48
2
0
132,076
2
W
Izanami
13,692
571
228
10
0
432,733
4
W
Kumbhakarna
12,135
506
61
3
0
514,479
6
W
Nemesis
16,392
683
164
7
0
555,043
1
L
Serqet
10,871
453
106
4
0
472,279
4
L
Sylvanus
11,342
473
49
2
0
422,020
6
L
Janus
10,670
445
164
7
0
481,374
5
L
Rama
12,503
521
207
9
0
425,814
3
L
Camazotz
10,920
455
134
6
0
483,416
8
W
Tiamat
15,039
627
190
8
0
516,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role