Player Matchup

Scylla
Scylla
GrayFullbaster4
Scylla
Level 69
God Stats
19W - 14L
1,618 SR
Queue Stats
340W - 255L
1,581 Elo+
Solo
Cabrakan
Cabrakan
The_Royal_Spade
Cabrakan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 44L
1,492 Elo+
Party 1
Medusa
Medusa
dbarton11
Medusa
Level 67
God Stats
8W - 12L
1,592 SR
Queue Stats
69W - 66L
1,563 Elo+
Party 1
Team Averages
Level 81
1,570 SR
1,545 Elo+

VS

Team Averages
Level 89
1,564 SR
1,226 Elo+
Ymir
Ymir
SoulEaterYugioh
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
987 Elo+
Party 2
Ne Zha
Ne Zha
lMMostHated
Ne Zha
Level 135
God Stats
20W - 12L
1,693 SR
Queue Stats
317W - 268L
1,704 Elo+
Solo
Nu Wa
Nu Wa
sheepy_evox
Nu Wa
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 10L
987 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
5,374
1,075
3,286
2,156
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
8
3 / 1 / 3
5,380
1,076
2,798
3,392
2,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
dbarton11
Medusa
9
1 / 0 / 6
5,110
1,022
1,136
1,454
568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,120
824
549
4,588
3,194
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
7
0 / 0 / 0
3,855
771
1,964
2,178
900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

6
0 / 4 / 0
3,855
771
354
3,623
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
7
Kills
0
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
0
3
1
0.17
W
Cabrakan
3
1
3
4.5
W
Medusa
dbarton11
Medusa
1
0
6
4
L
Ne Zha
0
0
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,220
Damage
2,867
7,002
Taken
10,389
3,235
Mitigated
5,181
1,621
Healing
1,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,286
316
0
681
2,156
510
436
108
2,048
19,616
0
L
549
219
85
168
4,588
3,194
0
2,785
1,714
3,649
0
W
Cabrakan
2,798
508
0
826
3,392
2,157
820
818
2,536
7,470
0
W
Medusa
dbarton11
Medusa
1,136
486
0
114
1,454
568
1,242
107
1,347
0
16,140
L
Ne Zha
1,964
176
0
692
2,178
900
0
548
1,605
0
6,684
L
354
263
0
170
3,623
1,087
0
2,732
811
3,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,864
Gold Earned
11,830
71
Minions Killed
26
4
Camps Cleared
1
293,622
Distance Traveled
174,350
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,374
1,075
31
6
0
101,142
1
L
Ymir
4,120
824
7
1
1
59,439
0
W
Cabrakan
5,380
1,076
14
3
1
90,529
1
W
Medusa
5,110
1,022
26
5
3
101,951
2
L
Ne Zha
3,855
771
9
2
0
63,418
1
L
Nu Wa
3,855
771
10
2
0
51,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role