Player Matchup

Zeus
Zeus
Silver II
 
Zeus
Silver II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver I
Elixil
Cabrakan
Silver I
Level 127
God Stats
76W - 66L
1,559 SR
Queue Stats
1,689W - 1,880L
1,162 MMR
Party 1
Odin
Odin
Gold III
zakarul
Odin
Gold III
Level 155
God Stats
43W - 28L
1,564 SR
Queue Stats
670W - 658L
1,375 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,541 SR
1,346 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 85
1,427 SR
1,280 MMR
Raijin
Raijin
Silver IV
Fpmedeiros2
Raijin
Silver IV
Level 90
God Stats
1W - 4L
1,201 SR
Queue Stats
50W - 69L
1,176 MMR
Solo
Danzaburou
Danzaburou
Silver II
MinuteWhisper34
Danzaburou
Silver II
Level 116
God Stats
6W - 16L
1,503 SR
Queue Stats
296W - 262L
1,164 MMR
Party 2
Atlas
Atlas
Bronze III
Sqwerl4REALZ
Atlas
Bronze III
Level 48
God Stats
0W - 1L
1,576 SR
Queue Stats
4W - 5L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
7 / 5 / 8
11,667
778
18,772
14,736
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Elixil
Cabrakan
15
3 / 3 / 5
10,740
716
5,964
12,258
15,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
zakarul
Odin
16
6 / 1 / 6
11,154
744
7,642
16,336
16,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BastetGilgameshFenrirShivaAchilles

VS

Bans
Hou YiNeithAh Muzen CabOsirisChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
2 / 7 / 3
9,237
616
8,067
11,826
4,252
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
MinuteWhisper34
Danzaburou
14
6 / 8 / 3
10,717
714
13,919
14,169
4,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 5
9,909
661
8,448
12,055
14,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
16
Kills
9
9
Deaths
16
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
5
8
2.2
W
Cabrakan
Elixil
Cabrakan
3
3
5
1.83
L
Raijin
2
7
3
0.5
L
Danzaburou
MinuteWhisper34
Danzaburou
6
8
3
0.94
L
1
1
5
3.5
W
Odin
zakarul
Odin
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,378
Damage
30,434
43,330
Taken
38,050
35,961
Mitigated
23,417
9,947
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,772
2,670
133
3,963
14,736
3,961
1,528
6,537
8,199
56,359
0
W
Cabrakan
Elixil
Cabrakan
5,964
617
0
3,801
12,258
15,577
263
5,822
6,436
32,622
0
L
Raijin
8,067
816
0
1,185
11,826
4,252
0
7,693
3,976
24,376
0
L
Danzaburou
MinuteWhisper34
Danzaburou
13,919
4,968
160
2,265
14,169
4,825
0
9,205
4,664
0
31,481
L
8,448
3,439
281
2,174
12,055
14,340
0
8,122
3,578
22,130
0
W
Odin
zakarul
Odin
7,642
2,103
0
2,050
16,336
16,423
811
5,312
11,024
0
30,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,561
Gold Earned
29,863
158
Minions Killed
93
10
Camps Cleared
2
767,332
Distance Traveled
725,556
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,667
778
67
4
2
234,039
2
W
Cabrakan
10,740
716
58
4
5
246,576
2
L
Raijin
9,237
616
40
3
0
212,093
1
L
Danzaburou
10,717
714
32
2
1
233,238
1
L
Atlas
9,909
661
21
1
1
280,225
0
W
Odin
11,154
744
33
2
3
286,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role