Player Matchup

Olorun
Olorun
Ganzado_AKA_Ildo
Olorun
Level 66
God Stats
15W - 12L
1,689 SR
Queue Stats
365W - 300L
1,572 Elo+
Party 1
Awilix
Awilix
JDavidPT
Awilix
Level 44
God Stats
7W - 3L
1,701 SR
Queue Stats
94W - 54L
1,659 Elo+
Party 1
Sylvanus
Sylvanus
LuisCarlos16
Sylvanus
Level 99
God Stats
16W - 8L
1,773 SR
Queue Stats
399W - 328L
1,605 Elo+
Party 1
Neith
Neith
Obikwelo
Neith
Level 46
God Stats
2W - 0L
1,647 SR
Queue Stats
53W - 34L
1,586 Elo+
Party 1
Cabrakan
Cabrakan
YbGhosty
Cabrakan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 39L
1,743 Elo+
Party 1
Team Averages
Level 68
1,662 SR
1,633 Elo+

VS

Team Averages
Level 58
1,510 SR
1,471 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
DefinitelyNotEve
Arachne
Level 69
God Stats
23W - 14L
1,704 SR
Queue Stats
52W - 40L
1,644 Elo+
Party 3
Ymir
Ymir
KingMadMaks
Ymir
Level 6
God Stats
0W - 4L
1,214 SR
Queue Stats
1W - 6L
1,260 Elo+
Party 2
Zeus
Zeus
Revliskiuk
Zeus
Level 109
God Stats
2W - 3L
1,630 SR
Queue Stats
123W - 128L
1,452 Elo+
Party 2
Serqet
Serqet
rivaldealer
Serqet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
7,485
535
7,378
8,292
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
JDavidPT
Awilix
15
2 / 1 / 3
8,645
618
4,271
7,379
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
LuisCarlos16
Sylvanus
13
3 / 0 / 4
8,190
585
5,087
11,744
10,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
Obikwelo
Neith
16
8 / 0 / 4
10,085
720
7,790
5,398
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
YbGhosty
Cabrakan
14
1 / 2 / 1
8,529
609
5,696
11,770
15,524
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 3 / 1
7,387
528
6,786
10,463
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 3 / 0
8,644
617
10,909
14,552
6,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
6,083
435
638
7,478
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 6 / 0
6,282
449
4,358
6,298
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
13
1 / 2 / 1
7,311
522
3,687
7,963
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
5
5
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
3
1
0.5
L
3
3
0
1
W
0
2
3
0.75
W
Awilix
JDavidPT
Awilix
2
1
3
3.5
L
0
0
0
0
W
Sylvanus
LuisCarlos16
Sylvanus
3
0
4
5
W
Neith
Obikwelo
Neith
8
0
4
10
L
0
6
0
0
W
Cabrakan
YbGhosty
Cabrakan
1
2
1
0.75
L
Serqet
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,222
Damage
26,378
44,583
Taken
46,754
32,742
Mitigated
18,544
19,164
Healing
13,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,786
3,893
0
3,941
10,463
3,154
0
5,679
4,784
0
55,321
L
10,909
8,148
0
7,951
14,552
6,760
824
5,496
9,056
0
53,508
W
7,378
2,976
203
4,052
8,292
1,919
0
114
8,178
51,062
0
W
Awilix
JDavidPT
Awilix
4,271
1,923
0
250
7,379
2,547
0
220
6,503
0
63,729
L
638
145
0
764
7,478
4,587
0
3,975
3,503
9,199
0
W
Sylvanus
LuisCarlos16
Sylvanus
5,087
1,386
2,821
5,589
11,744
10,605
0
2,693
8,078
18,075
5,693
W
Neith
Obikwelo
Neith
7,790
2,756
0
1,758
5,398
2,147
1,202
1,765
3,137
0
73,127
L
4,358
1,161
0
180
6,298
1,509
0
1,745
4,553
31,847
0
W
Cabrakan
YbGhosty
Cabrakan
5,696
1,242
0
4,491
11,770
15,524
43
288
11,207
51,233
0
L
Serqet
3,687
482
0
250
7,963
2,534
0
887
7,076
0
50,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,934
Gold Earned
35,707
547
Minions Killed
400
0
Camps Cleared
0
1,398,022
Distance Traveled
1,372,686
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,387
528
112
8
0
267,127
0
L
Arachne
8,644
617
115
8
0
255,701
1
W
Olorun
7,485
535
100
7
0
253,390
3
W
Awilix
8,645
618
120
9
0
323,969
6
L
Ymir
6,083
435
25
2
0
295,246
0
W
Sylvanus
8,190
585
25
2
0
286,326
2
W
Neith
10,085
720
156
11
0
268,886
4
L
Zeus
6,282
449
66
5
0
198,117
3
W
Cabrakan
8,529
609
146
10
0
265,451
2
L
Serqet
7,311
522
82
6
0
356,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role