Player Matchup

Janus
Janus
ExclusiveOfferr
Janus
Level 88
God Stats
232W - 257L
1,506 SR
Queue Stats
233W - 263L
1,484 Elo+
Solo
Ganesha
Ganesha
Thunder Dann
Ganesha
Level 32
God Stats
1W - 2L
1,529 SR
Queue Stats
57W - 23L
1,819 Elo+
Party 2
Danzaburou
Danzaburou
lzxRavenxzl
Danzaburou
Level 69
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 5L
1,628 Elo+
Party 2
Team Averages
Level 63
1,512 SR
1,644 Elo+

VS

Team Averages
Level 148
1,448 SR
1,558 Elo+
Kumbhakarna
Kumbhakarna
Bickuriboox
Kumbhakarna
Level 160
God Stats
2W - 4L
1,360 SR
Queue Stats
112W - 82L
1,612 Elo+
Party 1
Artemis
Artemis
CapriOnyx
Artemis
Level 123
God Stats
7W - 7L
1,500 SR
Queue Stats
67W - 85L
1,545 Elo+
Solo
Sylvanus
Sylvanus
xShadyHadesx
Sylvanus
Level 160
God Stats
61W - 63L
1,484 SR
Queue Stats
445W - 456L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 3
13,718
722
21,208
12,166
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
Thunder Dann
Ganesha
17
1 / 5 / 12
12,974
683
13,342
21,206
28,845
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
lzxRavenxzl
Danzaburou
15
4 / 5 / 7
11,861
624
13,700
16,379
8,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bickuriboox
Kumbhakarna
17
1 / 4 / 11
13,154
692
6,408
24,674
30,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
CapriOnyx
Artemis
19
9 / 4 / 2
14,081
741
22,652
13,595
4,768
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
xShadyHadesx
Sylvanus
17
2 / 6 / 8
12,517
659
11,300
23,101
17,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
14
Kills
12
12
Deaths
14
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Bickuriboox
Kumbhakarna
1
4
11
1.63
W
Artemis
CapriOnyx
Artemis
9
4
2
2.5
L
9
2
3
5.25
L
Ganesha
Thunder Dann
Ganesha
1
5
12
1.4
L
Danzaburou
lzxRavenxzl
Danzaburou
4
5
7
1.5
W
Sylvanus
xShadyHadesx
Sylvanus
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,250
Damage
40,360
49,751
Taken
61,370
41,778
Mitigated
52,573
8,742
Healing
20,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Bickuriboox
Kumbhakarna
6,408
485
1,051
3,696
24,674
30,683
260
11,935
12,127
25,041
0
W
Artemis
CapriOnyx
Artemis
22,652
10,305
0
4,028
13,595
4,768
1,597
7,684
5,741
0
69,411
L
21,208
1,045
0
2,601
12,166
4,750
180
6,555
5,611
69,825
0
L
Ganesha
Thunder Dann
Ganesha
13,342
1,249
766
3,346
21,206
28,845
0
4,878
16,328
36,199
0
L
Danzaburou
lzxRavenxzl
Danzaburou
13,700
4,137
0
2,029
16,379
8,183
854
6,266
10,113
0
36,259
W
Sylvanus
xShadyHadesx
Sylvanus
11,300
913
5,722
6,400
23,101
17,122
1,022
14,080
8,680
26,502
4,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,553
Gold Earned
39,752
216
Minions Killed
166
8
Camps Cleared
5
881,479
Distance Traveled
974,074
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,154
692
26
1
0
354,518
3
W
Artemis
14,081
741
99
5
2
301,674
0
L
Janus
13,718
722
148
8
5
332,591
6
L
Ganesha
12,974
683
9
0
0
284,192
2
L
Danzaburou
11,861
624
59
3
3
264,696
2
W
Sylvanus
12,517
659
41
2
3
317,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role