Player Matchup

Vamana
Vamana
ChefHunchoo
Vamana
Level 129
God Stats
4W - 3L
1,795 SR
Queue Stats
84W - 85L
1,533 Elo+
Party 1
Sol
Sol
MrSpinna9
Sol
Level 101
God Stats
1W - 0L
1,271 SR
Queue Stats
18W - 12L
1,604 Elo+
Party 1
Shiva
Shiva
OgTuncho
Shiva
Level 85
God Stats
16W - 11L
1,500 SR
Queue Stats
193W - 227L
1,707 Elo+
Party 1
Team Averages
Level 105
1,522 SR
1,615 Elo+

VS

Team Averages
Level 67
1,511 SR
1,425 Elo+
Achilles
Achilles
Ardelost
Achilles
Level 109
God Stats
15W - 14L
1,581 SR
Queue Stats
241W - 218L
1,426 Elo+
Party 2
Baron Samedi
Baron Samedi
NIGHTWING802
Baron Samedi
Level 46
God Stats
18W - 16L
1,482 SR
Queue Stats
71W - 75L
1,368 Elo+
Party 2
Izanami
Izanami
SWATalert119
Izanami
Level 46
God Stats
7W - 9L
1,470 SR
Queue Stats
29W - 37L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
7 / 2 / 13
10,228
787
15,297
16,392
11,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
12 / 0 / 11
11,252
866
15,237
7,737
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
OgTuncho
Shiva
13
6 / 3 / 16
10,604
816
10,158
9,903
10,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ardelost
Achilles
12
1 / 8 / 3
8,163
628
7,887
23,151
21,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
NIGHTWING802
Baron Samedi
11
2 / 9 / 2
8,112
624
5,229
12,812
4,925
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SWATalert119
Izanami
13
2 / 8 / 2
8,974
690
7,948
13,710
4,670
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
25
Kills
5
5
Deaths
25
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
Ardelost
Achilles
1
8
3
0.31
W
Vamana
7
2
13
6.75
W
12
0
11
17.5
L
Baron Samedi
NIGHTWING802
Baron Samedi
2
9
2
0.33
W
Shiva
OgTuncho
Shiva
6
3
16
4.67
L
Izanami
SWATalert119
Izanami
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,692
Damage
21,064
34,032
Taken
49,673
25,333
Mitigated
30,687
11,609
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Ardelost
Achilles
7,887
421
120
4,867
23,151
21,092
0
4,897
17,654
0
16,910
W
Vamana
15,297
7,241
0
4,333
16,392
11,921
765
3,944
12,448
0
30,637
W
15,237
4,254
0
4,680
7,737
3,345
1,616
922
6,815
43,166
3,461
L
Baron Samedi
NIGHTWING802
Baron Samedi
5,229
553
292
307
12,812
4,925
238
4,868
7,873
17,650
0
W
Shiva
OgTuncho
Shiva
10,158
3,336
1,075
1,521
9,903
10,067
916
950
8,953
264
22,368
L
Izanami
SWATalert119
Izanami
7,948
6,785
0
1,228
13,710
4,670
319
4,388
9,203
0
50,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,084
Gold Earned
25,249
125
Minions Killed
112
8
Camps Cleared
2
743,328
Distance Traveled
606,662
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,163
628
8
1
0
226,409
1
W
Vamana
10,228
787
28
2
3
258,499
1
W
Sol
11,252
866
65
5
2
247,441
1
L
Baron Samedi
8,112
624
21
2
0
185,369
0
W
Shiva
10,604
816
32
2
3
237,388
0
L
Izanami
8,974
690
83
6
2
194,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role