Player Matchup

Poseidon
Poseidon
Platinum III
JDsWhiskey
Poseidon
Platinum III
Level 120
God Stats
63W - 39L
1,714 SR
Queue Stats
228W - 233L
1,890 MMR
Party 1
Artio
Artio
Platinum IV
Kingwizzzardd
Artio
Platinum IV
Level 130
God Stats
8W - 7L
1,500 SR
Queue Stats
195W - 173L
1,809 MMR
Solo
Kali
Kali
Platinum III
M_Rossii
Kali
Platinum III
Level 153
God Stats
35W - 16L
1,839 SR
Queue Stats
220W - 207L
1,786 MMR
Solo
Danzaburou
Danzaburou
Gold II
coolbeans554
Danzaburou
Gold II
Level 125
God Stats
28W - 24L
1,616 SR
Queue Stats
392W - 395L
1,602 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum II
franksbusted
Kumbhakarna
Platinum II
Level 154
God Stats
10W - 6L
1,752 SR
Queue Stats
252W - 244L
1,757 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,684 SR
1,769 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,536 SR
1,704 MMR
Merlin
Merlin
Platinum V
 
Merlin
Platinum V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
Farank
Odin
Gold IV
Level 158
God Stats
5W - 5L
1,217 SR
Queue Stats
158W - 156L
1,758 MMR
Party 2
Hun Batz
Hun Batz
Gold IV
GSTRING123
Hun Batz
Gold IV
Level 146
God Stats
1W - 4L
1,315 SR
Queue Stats
206W - 181L
1,689 MMR
Party 2
Skadi
Skadi
Gold II
elitheestallion
Skadi
Gold II
Level 141
God Stats
15W - 8L
1,759 SR
Queue Stats
21W - 16L
1,821 MMR
Party 3
Ganesha
Ganesha
Gold I
iAmTheMotha
Ganesha
Gold I
Level 146
God Stats
3W - 2L
1,891 SR
Queue Stats
28W - 24L
1,754 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JDsWhiskey
Poseidon
20
6 / 1 / 7
13,092
595
17,720
6,981
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
5 / 1 / 6
12,370
562
13,405
26,680
35,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
19
6 / 3 / 5
12,124
551
13,125
18,630
7,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
coolbeans554
Danzaburou
18
3 / 4 / 8
11,977
544
9,431
15,047
5,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
franksbusted
Kumbhakarna
16
3 / 2 / 12
10,435
474
6,078
21,994
20,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
BastetJanusLoki

VS

Bans
CliodhnaAtlasGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 3 / 4
10,068
458
16,682
9,969
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Farank
Odin
17
1 / 3 / 2
10,928
497
8,883
15,857
14,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
GSTRING123
Hun Batz
17
3 / 6 / 0
10,716
487
7,523
19,127
7,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 5 / 4
11,282
513
19,110
13,652
3,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
iAmTheMotha
Ganesha
13
0 / 6 / 7
9,400
427
7,052
18,865
19,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
23
Kills
11
11
Deaths
23
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
4
1
L
Odin
Farank
Odin
1
3
2
0.67
L
Hun Batz
GSTRING123
Hun Batz
3
6
0
0.5
W
Poseidon
JDsWhiskey
Poseidon
6
1
7
9.5
W
5
1
6
8
W
Kali
6
3
5
2.83
W
Danzaburou
coolbeans554
Danzaburou
3
4
8
1.75
L
6
5
4
1.6
W
Kumbhakarna
franksbusted
Kumbhakarna
3
2
12
4.5
L
Ganesha
iAmTheMotha
Ganesha
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,759
Damage
59,250
89,332
Taken
77,470
71,797
Mitigated
48,177
30,355
Healing
16,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,682
967
413
2,632
9,969
3,248
112
3,223
6,746
75,684
0
L
Odin
Farank
Odin
8,883
2,671
0
4,272
15,857
14,303
635
9,229
6,628
0
61,726
L
Hun Batz
GSTRING123
Hun Batz
7,523
1,529
0
5,401
19,127
7,103
0
9,536
9,591
0
82,060
W
Poseidon
JDsWhiskey
Poseidon
17,720
1,316
0
783
6,981
2,457
2,844
2,859
3,886
124,055
0
W
13,405
2,172
1,268
13,418
26,680
35,995
0
5,587
20,810
83,772
0
W
Kali
13,125
5,858
0
4,920
18,630
7,545
780
5,658
12,661
0
96,309
W
Danzaburou
coolbeans554
Danzaburou
9,431
3,315
0
5,778
15,047
5,443
0
1,643
13,357
0
94,654
L
19,110
6,839
0
1,024
13,652
3,937
250
4,411
9,241
0
74,144
W
Kumbhakarna
franksbusted
Kumbhakarna
6,078
522
672
3,516
21,994
20,357
36
6,784
14,884
15,002
0
L
Ganesha
iAmTheMotha
Ganesha
7,052
810
0
2,876
18,865
19,586
0
10,804
8,061
22,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,998
Gold Earned
52,394
671
Minions Killed
550
0
Camps Cleared
0
2,123,510
Distance Traveled
1,981,690
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,068
458
147
7
0
372,326
5
L
Odin
10,928
497
144
7
0
405,501
2
L
Hun Batz
10,716
487
120
5
0
416,680
2
W
Poseidon
13,092
595
221
10
0
483,107
4
W
Artio
12,370
562
169
8
0
385,149
11
W
Kali
12,124
551
126
6
0
488,347
4
W
Danzaburou
11,977
544
138
6
0
343,676
4
L
Skadi
11,282
513
134
6
0
404,119
12
W
Kumbhakarna
10,435
474
17
1
0
423,231
8
L
Ganesha
9,400
427
5
0
0
383,064
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role