Player Matchup

Hercules
Hercules
Bronze IV
 
Hercules
Bronze IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
Bucnasty504
Arachne
Silver I
Level 154
God Stats
28W - 16L
1,654 SR
Queue Stats
273W - 280L
1,413 MMR
Solo
Janus
Janus
Bronze III
Deathelo
Janus
Bronze III
Level 117
God Stats
0W - 1L
1,708 SR
Queue Stats
10W - 13L
1,426 MMR
Solo
Danzaburou
Danzaburou
Gold V
Marlemento
Danzaburou
Gold V
Level 120
God Stats
0W - 2L
1,724 SR
Queue Stats
32W - 34L
1,417 MMR
Solo
Ares
Ares
Silver IV
wadewilson2024
Ares
Silver IV
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 82L
1,409 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,617 SR
1,433 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,604 SR
1,491 MMR
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
Cønjuration
Hou Yi
Gold II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,645 MMR
Party 1
Fenrir
Fenrir
Gold IV
MightyWall
Fenrir
Gold IV
Level 156
God Stats
2W - 2L
1,686 SR
Queue Stats
116W - 108L
1,404 MMR
Solo
Persephone
Persephone
Bronze IV
jamaker2121
Persephone
Bronze IV
Level 129
God Stats
9W - 6L
1,834 SR
Queue Stats
62W - 54L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
1
0 / 0 / 0
2,415
483
0
0
0
Arachne
Bucnasty504
Arachne
6
0 / 0 / 0
3,275
655
192
2,348
580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
Deathelo
Janus
5
0 / 1 / 0
3,161
632
365
1,884
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Marlemento
Danzaburou
5
1 / 0 / 0
3,580
716
1,017
2,175
499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 3 / 0
3,006
601
1,167
5,548
2,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Chang'eScyllaSolBastet

VS

Bans
ShivaCliodhnaArtioGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 0 / 2
3,454
691
1,448
1,960
845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
 
Zhong Kui
5
0 / 0 / 0
3,446
689
0
1,412
704
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
5
1 / 1 / 1
3,298
660
2,164
2,049
413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
MightyWall
Fenrir
7
3 / 0 / 0
3,898
780
1,451
1,992
580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
jamaker2121
Persephone
6
0 / 0 / 1
3,691
738
1,656
1,090
280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
Bacchus
 
Bacchus
0
0
2
1
W
Zhong Kui
 
Zhong Kui
0
0
0
0
L
Arachne
Bucnasty504
Arachne
0
0
0
0
W
Hou Yi
1
1
1
1.5
L
Janus
Deathelo
Janus
0
1
0
0
L
Danzaburou
Marlemento
Danzaburou
1
0
0
1
W
Fenrir
MightyWall
Fenrir
3
0
0
3
W
Persephone
jamaker2121
Persephone
0
0
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,741
Damage
6,719
11,955
Taken
8,503
3,626
Mitigated
2,822
3,900
Healing
4,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
 
Bacchus
1,448
429
0
1,252
1,960
845
0
58
1,902
4,272
0
W
Zhong Kui
 
Zhong Kui
0
0
0
1,095
1,412
704
991
0
1,412
14,913
0
L
Arachne
Bucnasty504
Arachne
192
192
0
873
2,348
580
0
356
1,992
0
11,561
W
Hou Yi
2,164
1,476
0
969
2,049
413
0
804
1,245
0
13,288
L
Janus
Deathelo
Janus
365
0
0
495
1,884
459
0
1,012
872
13,911
0
L
Danzaburou
Marlemento
Danzaburou
1,017
527
0
1,382
2,175
499
0
462
1,713
0
15,633
W
Fenrir
MightyWall
Fenrir
1,451
351
0
620
1,992
580
0
208
1,784
0
13,464
W
Persephone
jamaker2121
Persephone
1,656
233
0
353
1,090
280
0
462
628
17,405
0
L
1,167
91
41
1,109
5,548
2,088
0
1,274
4,274
2,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,437
Gold Earned
17,787
96
Minions Killed
133
0
Camps Cleared
0
388,775
Distance Traveled
492,601
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
2,415
483
0
0
0
0
0
W
Bacchus
3,454
691
4
1
0
114,536
0
W
Zhong Kui
3,446
689
29
6
0
87,250
0
L
Arachne
3,275
655
33
7
0
103,578
0
W
Hou Yi
3,298
660
28
6
0
92,968
1
L
Janus
3,161
632
24
5
0
101,482
1
L
Danzaburou
3,580
716
33
7
0
90,085
2
W
Fenrir
3,898
780
37
7
0
108,233
1
W
Persephone
3,691
738
35
7
0
89,614
1
L
Ares
3,006
601
6
1
0
93,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role