Player Matchup

Cthulhu
Cthulhu
Asomness1
Cthulhu
Level 38
God Stats
2W - 2L
1,272 SR
Queue Stats
11W - 13L
1,435 Elo+
Party 1
Chiron
Chiron
BALLST0THEWALLS
Chiron
Level 128
God Stats
0W - 1L
1,706 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Kali
Kali
TammuzSama
Kali
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
428W - 478L
1,420 Elo+
Solo
Apollo
Apollo
ThickyChan21
Apollo
Level 16
God Stats
0W - 2L
1,516 SR
Queue Stats
14W - 16L
1,413 Elo+
Party 1
Shiva
Shiva
papathickums
Shiva
Level 72
God Stats
9W - 6L
1,508 SR
Queue Stats
19W - 19L
1,479 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,449 Elo+

VS

Team Averages
Level 92
1,391 SR
1,429 Elo+
Ao Kuang
Ao Kuang
BlazikenBlazer
Ao Kuang
Level 68
God Stats
2W - 3L
1,031 SR
Queue Stats
80W - 75L
1,465 Elo+
Solo
Artemis
Artemis
Cliffk27
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 2
Anubis
Anubis
GoldenTaco666
Anubis
Level 153
God Stats
2W - 2L
1,422 SR
Queue Stats
21W - 17L
1,401 Elo+
Solo
Bellona
Bellona
Lamuerte425
Bellona
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,278 Elo+
Solo
Shiva
Shiva
sticksinhere
Shiva
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 59L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asomness1
Cthulhu
16
2 / 4 / 4
10,680
1,068
8,239
10,627
8,118
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 6 / 5
11,711
1,171
16,145
16,165
5,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 9 / 3
9,416
942
4,715
18,414
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
16
0 / 3 / 6
10,021
1,002
6,919
10,921
3,426
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 8 / 5
10,991
1,099
15,572
20,270
18,746
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

123

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
10 / 1 / 14
12,718
1,272
16,186
10,847
4,343
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Cliffk27
Artemis
17
7 / 2 / 11
11,710
1,171
14,303
8,372
3,402
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 6 / 13
11,110
1,111
13,048
10,564
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Lamuerte425
Bellona
17
5 / 3 / 14
11,421
1,142
12,349
12,120
11,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 1 / 15
11,422
1,142
14,985
14,497
11,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
97
13
Kills
30
30
Deaths
13
23
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Asomness1
Cthulhu
2
4
4
1
L
5
6
5
1.25
W
Ao Kuang
10
1
14
17
W
Artemis
Cliffk27
Artemis
7
2
11
6.25
W
4
6
13
1.75
W
Bellona
Lamuerte425
Bellona
5
3
14
4
L
1
9
3
0.28
L
Apollo
0
3
6
1
L
5
8
5
0.94
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,590
Damage
70,871
76,397
Taken
56,400
42,041
Mitigated
35,649
6,212
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Asomness1
Cthulhu
8,239
547
0
0
10,627
8,118
0
5,148
5,333
25,495
0
L
16,145
5,936
688
1,486
16,165
5,611
0
3,908
11,675
0
47,406
W
Ao Kuang
16,186
5,433
0
5,564
10,847
4,343
0
1,898
8,949
32,556
0
W
Artemis
Cliffk27
Artemis
14,303
6,891
0
0
8,372
3,402
0
2,754
5,618
0
35,252
W
13,048
118
0
1,802
10,564
4,477
0
920
9,644
31,070
0
W
Bellona
Lamuerte425
Bellona
12,349
2,817
0
1,296
12,120
11,956
0
1,645
10,475
0
26,732
L
4,715
2,726
0
2,566
18,414
6,140
0
7,147
10,852
0
10,851
L
Apollo
6,919
4,592
0
973
10,921
3,426
0
4,684
5,928
0
16,963
L
15,572
1,928
104
395
20,270
18,746
0
10,259
9,695
1,657
27,590
W
14,985
3,213
124
1,975
14,497
11,471
0
1,941
12,556
4,253
19,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,819
Gold Earned
58,381
164
Minions Killed
179
5
Camps Cleared
9
909,545
Distance Traveled
983,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,680
1,068
38
4
2
189,555
0
L
Chiron
11,711
1,171
59
6
1
172,423
0
W
Ao Kuang
12,718
1,272
43
4
2
224,040
0
W
Artemis
11,710
1,171
44
4
1
166,646
0
W
Anubis
11,110
1,111
46
5
3
172,602
0
W
Bellona
11,421
1,142
20
2
2
221,063
0
L
Kali
9,416
942
14
1
0
176,774
0
L
Apollo
10,021
1,002
21
2
1
185,128
0
L
Shiva
10,991
1,099
32
3
1
185,665
0
W
Shiva
11,422
1,142
26
3
1
198,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role