Player Matchup

Raijin
Raijin
 
Raijin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DONAGHY656
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,411 Elo+
Solo
Achilles
Achilles
itsSkylineTime
Achilles
Level 127
God Stats
0W - 2L
1,408 SR
Queue Stats
23W - 19L
1,457 Elo+
Solo
Team Averages
Level 76
1,482 SR
1,474 Elo+

VS

Team Averages
Level 87
1,528 SR
1,456 Elo+
Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Hanniiee
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,180 Elo+
Party 2
Zeus
Zeus
Johan19
Zeus
Level 128
God Stats
3W - 2L
1,612 SR
Queue Stats
99W - 92L
1,572 Elo+
Party 2
Kuzenbo
Kuzenbo
SrKrazul
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,526 Elo+
Party 2
Ah Puch
Ah Puch
x1InsaneClownLx
Ah Puch
Level 125
God Stats
7W - 6L
1,530 SR
Queue Stats
650W - 656L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
0 / 7 / 4
6,947
695
5,828
11,723
5,426
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
 
Sun Wukong
12
1 / 6 / 4
6,888
689
9,454
10,992
6,299
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Horus
 
Horus
13
0 / 6 / 4
6,739
674
1,811
18,426
11,690
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mulan
11
0 / 7 / 4
6,231
623
4,474
12,242
6,928
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
16
7 / 3 / 0
9,326
933
8,890
11,352
10,314
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 1 / 14
9,048
905
13,425
8,968
8,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Hanniiee
Neith
14
3 / 0 / 17
8,754
875
4,634
2,248
944
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Johan19
Zeus
16
13 / 3 / 9
9,983
998
19,841
8,649
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
SrKrazul
Kuzenbo
16
5 / 1 / 19
10,171
1,017
6,484
12,784
20,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
4 / 3 / 12
8,493
849
11,413
6,364
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
100
8
Kills
29
29
Deaths
8
16
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
7
4
0.29
L
Sun Wukong
 
Sun Wukong
1
6
4
0.5
L
Horus
 
Horus
0
6
4
0.33
W
Ra
 
Ra
4
1
14
11
L
Mulan
0
7
4
0.29
W
Neith
Hanniiee
Neith
3
0
17
11.5
W
Zeus
Johan19
Zeus
13
3
9
5.83
W
Kuzenbo
SrKrazul
Kuzenbo
5
1
19
14.5
L
Achilles
7
3
0
2.33
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,457
Damage
55,797
64,735
Taken
39,013
40,657
Mitigated
36,512
16,491
Healing
21,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,828
1,113
128
863
11,723
5,426
0
10,056
1,371
15,695
0
L
Sun Wukong
 
Sun Wukong
9,454
600
583
1,743
10,992
6,299
0
7,089
3,733
0
14,599
L
Horus
 
Horus
1,811
994
3,338
5,760
18,426
11,690
0
13,751
4,323
0
5,774
W
Ra
 
Ra
13,425
1,526
4,892
5,615
8,968
8,848
809
1,075
7,625
32,367
0
L
Mulan
4,474
385
554
735
12,242
6,928
0
9,854
2,158
276
10,401
W
Neith
Hanniiee
Neith
4,634
1,965
0
616
2,248
944
589
279
1,969
0
9,305
W
Zeus
Johan19
Zeus
19,841
2,420
1,782
2,154
8,649
3,576
1,009
1,225
7,289
26,426
0
W
Kuzenbo
SrKrazul
Kuzenbo
6,484
2,531
821
4,820
12,784
20,641
882
2,794
9,855
13,083
0
L
Achilles
8,890
1,487
141
2,646
11,352
10,314
0
9,163
1,987
0
18,768
W
11,413
703
59
654
6,364
2,503
498
497
5,707
18,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,131
Gold Earned
46,449
72
Minions Killed
97
0
Camps Cleared
0
840,442
Distance Traveled
973,389
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,947
695
18
2
0
142,123
0
L
Sun Wukong
6,888
689
15
2
0
175,361
1
L
Horus
6,739
674
9
1
0
157,030
0
W
Ra
9,048
905
36
4
0
218,898
2
L
Mulan
6,231
623
15
2
0
169,426
0
W
Neith
8,754
875
10
1
0
208,523
0
W
Zeus
9,983
998
24
2
0
170,272
0
W
Kuzenbo
10,171
1,017
10
1
0
203,962
0
L
Achilles
9,326
933
15
2
0
196,502
0
W
Ah Puch
8,493
849
17
2
0
171,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role