Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
BatHobbes
Ravana
Level 89
God Stats
1W - 4L
1,396 SR
Queue Stats
60W - 47L
1,550 Elo+
Party 2
Neith
Neith
Jasherz
Neith
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
littleredmudkip
Discordia
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
64W - 80L
1,155 Elo+
Party 1
Yemoja
Yemoja
meestamistah
Yemoja
Level 143
God Stats
1W - 2L
1,640 SR
Queue Stats
234W - 254L
1,529 Elo+
Party 2
Team Averages
Level 80
1,507 SR
1,447 Elo+

VS

Team Averages
Level 87
1,444 SR
1,474 Elo+
Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CODEMAN122097
Anubis
Level 109
God Stats
14W - 10L
1,578 SR
Queue Stats
174W - 201L
1,395 Elo+
Party 3
Freya
Freya
Respect Yoo
Freya
Level 88
God Stats
11W - 13L
1,427 SR
Queue Stats
34W - 45L
1,518 Elo+
Party 3
Gilgamesh
Gilgamesh
its Vaticinal
Gilgamesh
Level 41
God Stats
13W - 4L
1,447 SR
Queue Stats
16W - 10L
1,568 Elo+
Party 3
Sun Wukong
Sun Wukong
l NoBiggie l Yo
Sun Wukong
Level 66
God Stats
1W - 3L
1,266 SR
Queue Stats
20W - 42L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
4 / 6 / 4
12,056
482
12,388
22,700
22,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
BatHobbes
Ravana
20
8 / 8 / 2
12,565
503
16,543
21,790
8,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Jasherz
Neith
17
1 / 9 / 6
10,850
434
12,976
19,447
7,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
littleredmudkip
Discordia
16
0 / 10 / 2
9,497
380
5,611
13,038
3,301
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
16
3 / 6 / 6
11,161
446
11,737
23,654
27,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
11 / 1 / 6
15,522
621
15,545
17,184
8,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 3 / 6
15,215
609
21,040
19,251
8,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 5 / 9
14,272
571
17,565
19,548
7,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
its Vaticinal
Gilgamesh
20
3 / 4 / 5
14,744
590
10,528
18,108
15,597
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
l NoBiggie l Yo
Sun Wukong
19
8 / 3 / 12
13,386
535
17,428
26,063
29,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
16
Kills
39
39
Deaths
16
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
6
4
1
W
Ravana
 
Ravana
11
1
6
14
L
Ravana
BatHobbes
Ravana
8
8
2
1.13
W
11
3
6
4.67
L
Neith
Jasherz
Neith
1
9
6
0.44
W
6
5
9
2.1
W
Gilgamesh
its Vaticinal
Gilgamesh
3
4
5
1.38
W
Sun Wukong
l NoBiggie l Yo
Sun Wukong
8
3
12
4.67
L
Discordia
littleredmudkip
Discordia
0
10
2
0.1
L
Yemoja
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,255
Damage
82,106
100,629
Taken
100,154
70,546
Mitigated
69,755
18,279
Healing
41,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
12,388
4,359
0
4,373
22,700
22,993
390
4,910
17,790
0
63,994
W
Ravana
 
Ravana
15,545
5,139
0
8,020
17,184
8,794
4,898
1,823
15,361
0
127,780
L
Ravana
BatHobbes
Ravana
16,543
4,773
0
6,129
21,790
8,733
0
9,716
12,074
0
92,687
W
21,040
592
61
10,887
19,251
8,975
5,101
5,152
13,849
100,175
0
L
Neith
Jasherz
Neith
12,976
5,719
0
2,432
19,447
7,657
486
7,087
12,360
0
74,787
W
17,565
5,060
504
6,260
19,548
7,074
4,440
4,289
15,259
83,529
3,658
W
Gilgamesh
its Vaticinal
Gilgamesh
10,528
3,563
0
2,833
18,108
15,597
2,356
3,013
15,095
0
102,810
W
Sun Wukong
l NoBiggie l Yo
Sun Wukong
17,428
3,123
445
12,153
26,063
29,315
757
3,864
21,872
0
62,616
L
Discordia
littleredmudkip
Discordia
5,611
860
0
1,127
13,038
3,301
0
6,106
6,932
56,107
0
L
Yemoja
11,737
2,668
1,006
3,212
23,654
27,862
0
10,127
13,527
35,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,129
Gold Earned
73,139
521
Minions Killed
712
0
Camps Cleared
0
2,127,889
Distance Traveled
2,384,223
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,056
482
127
5
0
482,019
11
W
Ravana
15,522
621
163
7
0
535,763
2
L
Ravana
12,565
503
124
5
0
472,849
11
W
Anubis
15,215
609
166
7
0
438,274
1
L
Neith
10,850
434
126
5
0
362,291
3
W
Freya
14,272
571
139
6
0
432,213
3
W
Gilgamesh
14,744
590
184
7
0
476,350
3
W
Sun Wukong
13,386
535
60
2
0
501,623
7
L
Discordia
9,497
380
98
4
0
407,679
3
L
Yemoja
11,161
446
46
2
0
403,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role