Player Matchup

Vamana
Vamana
Dauntlessjoel
Vamana
Level 37
God Stats
0W - 1L
1,511 SR
Queue Stats
34W - 51L
1,438 Elo+
Party 4
Atlas
Atlas
MNE_Zay
Atlas
Level 49
God Stats
19W - 18L
1,487 SR
Queue Stats
288W - 288L
1,446 Elo+
Party 3
Agni
Agni
m-mr-greenbean
Agni
Level 66
God Stats
9W - 7L
1,784 SR
Queue Stats
384W - 382L
1,402 Elo+
Party 3
Danzaburou
Danzaburou
xXLopez-PRXx
Danzaburou
Level 101
God Stats
14W - 14L
1,420 SR
Queue Stats
60W - 69L
1,496 Elo+
Party 4
Bastet
Bastet
x_X_Javy_Lopez_X
Bastet
Level 124
God Stats
8W - 9L
1,479 SR
Queue Stats
153W - 172L
1,539 Elo+
Party 4
Team Averages
Level 75
1,536 SR
1,464 Elo+

VS

Team Averages
Level 56
1,636 SR
1,519 Elo+
Xing Tian
Xing Tian
EricJCartman
Xing Tian
Level 27
God Stats
22W - 8L
1,813 SR
Queue Stats
54W - 36L
1,690 Elo+
Party 2
Hel
Hel
R0MPE_L0LIS
Hel
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 216L
1,375 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Randomdude235
Morgan Le Fay
Level 129
God Stats
3W - 1L
1,618 SR
Queue Stats
34W - 34L
1,573 Elo+
Party 2
Bellona
Bellona
iAint a killer
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Horus
Horus
lukagiovanni14
Horus
Level 66
God Stats
13W - 4L
1,749 SR
Queue Stats
493W - 569L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,093
619
1,084
2,752
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
MNE_Zay
Atlas
5
0 / 1 / 0
3,183
637
1,277
3,747
1,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
1 / 1 / 0
3,044
609
560
1,036
297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
xXLopez-PRXx
Danzaburou
5
0 / 1 / 0
2,857
571
823
2,581
448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
1 / 0 / 0
3,271
654
680
1,802
431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EricJCartman
Xing Tian
4
2 / 0 / 0
3,553
711
1,777
3,100
1,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

5
1 / 1 / 0
3,361
672
906
1,929
337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Randomdude235
Morgan Le Fay
6
0 / 1 / 1
3,418
684
973
2,048
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 2
3,413
683
2,073
2,384
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 0 / 0
3,601
720
1,585
2,663
1,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Xing Tian
EricJCartman
Xing Tian
2
0
0
2
L
Atlas
MNE_Zay
Atlas
0
1
0
0
W
1
1
0
1
W
Morgan Le Fay
Randomdude235
Morgan Le Fay
0
1
1
0.5
W
0
0
2
1
W
1
0
0
1
L
1
1
0
1
L
Danzaburou
xXLopez-PRXx
Danzaburou
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,424
Damage
7,314
11,918
Taken
12,124
3,278
Mitigated
5,020
3,856
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,084
483
0
679
2,752
829
0
0
2,601
0
9,187
W
Xing Tian
EricJCartman
Xing Tian
1,777
365
97
621
3,100
1,806
0
686
2,414
5,965
0
L
Atlas
MNE_Zay
Atlas
1,277
754
0
1,170
3,747
1,273
0
1,358
2,389
6,672
0
W
906
216
447
1,076
1,929
337
0
218
1,711
10,035
0
W
Morgan Le Fay
Randomdude235
Morgan Le Fay
973
183
0
542
2,048
544
0
250
1,798
13,787
0
W
2,073
762
0
646
2,384
1,254
0
683
1,701
0
12,341
W
1,585
787
0
1,094
2,663
1,079
37
0
2,663
0
11,362
L
560
38
0
325
1,036
297
0
883
153
6,096
0
L
Danzaburou
xXLopez-PRXx
Danzaburou
823
413
0
1,108
2,581
448
0
766
1,815
0
10,814
L
680
118
0
574
1,802
431
0
649
1,153
0
10,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,448
Gold Earned
17,346
90
Minions Killed
91
0
Camps Cleared
0
429,243
Distance Traveled
486,790
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,093
619
21
4
0
103,651
0
W
Xing Tian
3,553
711
2
0
0
102,599
0
L
Atlas
3,183
637
10
2
0
89,225
0
W
Hel
3,361
672
23
5
0
110,269
1
W
Morgan Le Fay
3,418
684
24
5
0
86,519
2
W
Bellona
3,413
683
25
5
0
100,777
1
W
Horus
3,601
720
17
3
0
86,626
0
L
Agni
3,044
609
15
3
0
47,628
1
L
Danzaburou
2,857
571
20
4
0
91,472
2
L
Bastet
3,271
654
24
5
0
97,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role