Player Matchup

Anhur
Anhur
Budonic
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 1
Ares
Ares
Vakzo
Ares
Level 105
God Stats
0W - 1L
1,834 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 1
Eset
Eset
xKameri
Eset
Level 138
God Stats
0W - 1L
1,850 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 1
Team Averages
Level 124
1,728 SR
1,258 Elo+

VS

Team Averages
Level 134
1,497 SR
1,616 Elo+
Rama
Rama
Dolan Holdher
Rama
Level 116
God Stats
3W - 5L
1,674 SR
Queue Stats
38W - 38L
1,564 Elo+
Party 2
Chronos
Chronos
Jack Horsley
Chronos
Level 128
God Stats
1W - 1L
1,318 SR
Queue Stats
102W - 75L
1,677 Elo+
Party 2
Guan Yu
Guan Yu
Pat Perez
Guan Yu
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 88L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Budonic
Anhur
13
1 / 3 / 2
8,719
581
9,706
12,010
5,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
Vakzo
Ares
14
2 / 2 / 2
10,160
677
10,099
21,816
26,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
xKameri
Eset
15
1 / 3 / 2
9,228
615
10,993
10,813
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
10,229
682
14,702
9,805
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Jack Horsley
Chronos
16
4 / 0 / 4
10,429
695
14,595
9,101
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Pat Perez
Guan Yu
15
1 / 3 / 7
9,578
639
9,631
16,240
13,076
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
8
8
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
Budonic
Anhur
1
3
2
0.67
W
3
1
3
4.5
W
Chronos
Jack Horsley
Chronos
4
0
4
6
W
Guan Yu
Pat Perez
Guan Yu
1
3
7
1.5
L
Ares
Vakzo
Ares
2
2
2
1.5
L
Eset
xKameri
Eset
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,798
Damage
38,928
44,639
Taken
35,146
36,833
Mitigated
19,168
8,741
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Budonic
Anhur
9,706
6,005
0
1,828
12,010
5,421
0
4,505
7,505
0
35,122
W
14,702
9,638
0
2,012
9,805
3,176
718
6,001
3,804
0
38,725
W
Chronos
Jack Horsley
Chronos
14,595
3,855
0
2,972
9,101
2,916
702
5,851
3,250
56,981
0
W
Guan Yu
Pat Perez
Guan Yu
9,631
441
705
3,952
16,240
13,076
0
9,774
6,466
0
24,137
L
Ares
Vakzo
Ares
10,099
517
0
2,136
21,816
26,291
0
6,459
15,357
20,518
0
L
Eset
xKameri
Eset
10,993
209
2,111
2,666
10,813
5,121
76
3,869
6,944
44,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,107
Gold Earned
30,236
165
Minions Killed
193
7
Camps Cleared
8
839,470
Distance Traveled
853,387
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,719
581
59
4
3
253,430
3
W
Rama
10,229
682
61
4
2
249,772
1
W
Chronos
10,429
695
97
6
5
297,094
3
W
Guan Yu
9,578
639
35
2
1
306,521
7
L
Ares
10,160
677
17
1
1
300,828
3
L
Eset
9,228
615
89
6
3
285,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role