Player Matchup

Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DangerVic94
Cthulhu
Level 86
God Stats
18W - 16L
1,384 SR
Queue Stats
181W - 193L
1,406 Elo+
Solo
Vulcan
Vulcan
EdgyArtist
Vulcan
Level 84
God Stats
0W - 2L
1,277 SR
Queue Stats
52W - 58L
1,410 Elo+
Solo
Heimdallr
Heimdallr
Syncarp
Heimdallr
Level 131
God Stats
0W - 1L
1,413 SR
Queue Stats
57W - 57L
1,463 Elo+
Solo
Cliodhna
Cliodhna
callfire59
Cliodhna
Level 122
God Stats
15W - 6L
1,796 SR
Queue Stats
269W - 238L
1,651 Elo+
Solo
Team Averages
Level 116
1,474 SR
1,486 Elo+

VS

Team Averages
Level 103
1,487 SR
1,471 Elo+
Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
GhostOfMonty
Vamana
Level 119
God Stats
2W - 1L
1,479 SR
Queue Stats
35W - 35L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
Serchamps
Zhong Kui
Level 74
God Stats
3W - 9L
1,376 SR
Queue Stats
337W - 378L
1,432 Elo+
Solo
Cthulhu
Cthulhu
angelfuenmayor
Cthulhu
Level 56
God Stats
59W - 52L
1,579 SR
Queue Stats
266W - 255L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 4 / 2
7,646
510
3,550
12,705
9,722
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
DangerVic94
Cthulhu
10
0 / 5 / 2
6,074
405
4,683
12,056
7,617
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
EdgyArtist
Vulcan
11
0 / 4 / 1
6,835
456
5,692
7,439
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Syncarp
Heimdallr
10
1 / 5 / 5
6,581
439
2,923
10,762
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
callfire59
Cliodhna
14
8 / 4 / 1
8,472
565
9,552
12,611
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
10 / 2 / 3
9,747
650
14,136
7,708
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
 
Ne Zha
14
5 / 4 / 3
8,844
590
6,661
9,533
4,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
15
3 / 2 / 4
9,352
623
6,882
8,612
8,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
Serchamps
Zhong Kui
15
3 / 0 / 6
9,337
622
6,248
11,617
7,476
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 12
8,730
582
6,396
14,798
14,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
10
Kills
22
22
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
2
0.5
W
Zeus
 
Zeus
10
2
3
5.75
W
Ne Zha
 
Ne Zha
5
4
3
1.63
L
Cthulhu
DangerVic94
Cthulhu
0
5
2
0.2
L
Vulcan
EdgyArtist
Vulcan
0
4
1
0.13
W
Vamana
3
2
4
2.5
W
Zhong Kui
Serchamps
Zhong Kui
3
0
6
6
L
Heimdallr
Syncarp
Heimdallr
1
5
5
0.7
W
1
2
12
3.5
L
Cliodhna
callfire59
Cliodhna
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,400
Damage
40,323
55,573
Taken
52,268
26,571
Mitigated
36,923
13,039
Healing
17,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,550
1,335
0
4,824
12,705
9,722
286
1,461
11,244
0
38,999
W
Zeus
 
Zeus
14,136
4,203
0
875
7,708
2,581
200
1,144
6,564
76,768
0
W
Ne Zha
 
Ne Zha
6,661
2,463
0
3,249
9,533
4,025
0
482
9,051
0
48,110
L
Cthulhu
DangerVic94
Cthulhu
4,683
178
307
2,001
12,056
7,617
0
8,493
3,563
24,628
0
L
Vulcan
EdgyArtist
Vulcan
5,692
2,458
0
706
7,439
2,280
0
4,143
3,296
39,248
0
W
Vamana
6,882
3,665
0
1,828
8,612
8,476
1,395
0
8,612
0
58,128
W
Zhong Kui
Serchamps
Zhong Kui
6,248
526
0
7,755
11,617
7,476
1,982
4,314
7,303
64,704
0
L
Heimdallr
Syncarp
Heimdallr
2,923
1,283
0
1,628
10,762
2,875
0
7,844
2,918
0
28,052
W
6,396
495
825
3,431
14,798
14,365
243
4,435
10,363
21,629
0
L
Cliodhna
callfire59
Cliodhna
9,552
1,319
0
3,573
12,611
4,077
0
4,839
7,772
0
58,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,608
Gold Earned
46,010
331
Minions Killed
468
0
Camps Cleared
0
1,399,647
Distance Traveled
1,452,207
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,646
510
80
5
0
314,029
2
W
Zeus
9,747
650
122
8
0
262,114
6
W
Ne Zha
8,844
590
86
6
0
339,824
5
L
Cthulhu
6,074
405
38
3
0
277,334
2
L
Vulcan
6,835
456
80
5
0
261,287
7
W
Vamana
9,352
623
112
7
0
281,628
6
W
Zhong Kui
9,337
622
130
9
0
275,963
3
L
Heimdallr
6,581
439
45
3
0
254,818
5
W
Cthulhu
8,730
582
18
1
0
292,678
5
L
Cliodhna
8,472
565
88
6
0
292,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role