Player Matchup

Neith
Neith
Evavicu
Neith
Level 5
God Stats
0W - 2L
1,298 SR
Queue Stats
10W - 10L
1,271 Elo+
Party 1
Atlas
Atlas
Hermanico_Ethan
Atlas
Level 127
God Stats
8W - 7L
1,724 SR
Queue Stats
184W - 165L
1,466 Elo+
Party 1
Fenrir
Fenrir
JokerulUnder
Fenrir
Level 69
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 4L
1,442 Elo+
Party 3
Anubis
Anubis
MyshuByshu
Anubis
Level 62
God Stats
4W - 5L
1,362 SR
Queue Stats
284W - 313L
1,419 Elo+
Solo
Amaterasu
Amaterasu
XxREVOLVExX
Amaterasu
Level 129
God Stats
0W - 1L
1,801 SR
Queue Stats
4W - 4L
1,442 Elo+
Party 3
Team Averages
Level 78
1,493 SR
1,408 Elo+

VS

Team Averages
Level 75
1,590 SR
1,659 Elo+
Erlang Shen
Erlang Shen
ColonelPoupousse
Erlang Shen
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 10L
1,821 Elo+
Party 2
Hades
Hades
Gramz0n
Hades
Level 123
God Stats
17W - 7L
1,905 SR
Queue Stats
65W - 60L
1,610 Elo+
Party 2
Jing Wei
Jing Wei
Kuroshisan
Jing Wei
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 76L
1,610 Elo+
Party 2
Arachne
Arachne
LSabre
Arachne
Level 128
God Stats
1W - 2L
1,210 SR
Queue Stats
17W - 18L
1,431 Elo+
Solo
Atlas
Atlas
Tsauq
Atlas
Level 24
God Stats
6W - 1L
1,835 SR
Queue Stats
18W - 12L
1,821 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Evavicu
Neith
16
1 / 9 / 8
10,971
406
9,862
15,758
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 7 / 8
11,993
444
16,462
28,833
39,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
20
8 / 4 / 4
13,820
512
16,000
29,544
16,748
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
MyshuByshu
Anubis
19
3 / 12 / 2
12,273
455
15,219
23,782
12,603
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
XxREVOLVExX
Amaterasu
20
5 / 8 / 4
12,989
481
20,551
31,389
29,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ColonelPoupousse
Erlang Shen
19
3 / 7 / 8
13,190
489
15,470
28,874
25,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
Gramz0n
Hades
20
19 / 2 / 9
16,344
605
35,202
27,649
15,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Kuroshisan
Jing Wei
19
8 / 3 / 11
13,467
499
19,700
16,443
7,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
LSabre
Arachne
18
8 / 10 / 13
13,074
484
13,033
23,346
8,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Tsauq
Atlas
17
2 / 1 / 18
12,957
480
15,886
25,451
35,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
99
21
Kills
40
40
Deaths
23
26
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ColonelPoupousse
Erlang Shen
3
7
8
1
L
Neith
Evavicu
Neith
1
9
8
0.56
W
Hades
Gramz0n
Hades
19
2
9
11.75
L
4
7
8
1.14
L
Fenrir
8
4
4
2.5
W
Jing Wei
Kuroshisan
Jing Wei
8
3
11
4.5
W
Arachne
LSabre
Arachne
8
10
13
1.45
L
Anubis
MyshuByshu
Anubis
3
12
2
0.33
W
Atlas
Tsauq
Atlas
2
1
18
11
L
Amaterasu
XxREVOLVExX
Amaterasu
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,094
Damage
99,291
129,306
Taken
121,763
103,640
Mitigated
91,664
39,030
Healing
46,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ColonelPoupousse
Erlang Shen
15,470
9,091
311
8,904
28,874
25,511
848
6,321
22,553
0
81,469
L
Neith
Evavicu
Neith
9,862
4,391
0
2,418
15,758
5,806
1,851
7,577
8,181
0
64,628
W
Hades
Gramz0n
Hades
35,202
3,902
2,498
14,510
27,649
15,161
3,013
8,780
18,869
122,147
0
L
16,462
4,256
0
4,303
28,833
39,398
446
10,370
18,463
37,571
3,386
L
Fenrir
16,000
6,761
0
13,779
29,544
16,748
0
8,555
20,989
0
120,152
W
Jing Wei
Kuroshisan
Jing Wei
19,700
15,062
1,306
8,877
16,443
7,194
4,318
5,778
10,665
0
96,237
W
Arachne
LSabre
Arachne
13,033
9,925
0
6,305
23,346
8,323
949
6,598
16,748
0
68,003
L
Anubis
MyshuByshu
Anubis
15,219
895
0
7,507
23,782
12,603
354
13,753
10,029
104,258
0
W
Atlas
Tsauq
Atlas
15,886
6,112
0
3,791
25,451
35,475
1,120
8,377
17,074
45,894
0
L
Amaterasu
XxREVOLVExX
Amaterasu
20,551
9,801
0
11,023
31,389
29,085
1,185
10,833
20,556
0
85,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,046
Gold Earned
69,032
615
Minions Killed
541
0
Camps Cleared
0
2,362,274
Distance Traveled
2,585,129
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,190
489
141
5
0
447,954
0
L
Neith
10,971
406
119
4
0
421,282
2
W
Hades
16,344
605
167
6
0
512,634
2
L
Atlas
11,993
444
41
2
0
487,919
5
L
Fenrir
13,820
512
144
5
0
566,569
0
W
Jing Wei
13,467
499
120
4
0
550,189
3
W
Arachne
13,074
484
78
3
0
533,684
0
L
Anubis
12,273
455
157
6
0
400,919
3
W
Atlas
12,957
480
35
1
0
540,668
10
L
Amaterasu
12,989
481
154
6
0
485,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role