Player Matchup

Sobek
Sobek
 
Sobek
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
CausedConfusion
Khepri
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Scylla
Scylla
TheReverence
Scylla
Level 144
God Stats
5W - 3L
1,809 SR
Queue Stats
265W - 278L
1,507 Elo+
Solo
Anubis
Anubis
Xeddikus
Anubis
Level 64
God Stats
2W - 0L
1,377 SR
Queue Stats
4W - 4L
1,167 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
everestVQ_88
Morgan Le Fay
Level 87
God Stats
8W - 8L
1,679 SR
Queue Stats
150W - 145L
1,480 Elo+
Party 1
Team Averages
Level 92
1,573 SR
1,431 Elo+

VS

Team Averages
Level 118
1,657 SR
1,460 Elo+
Geb
Geb
CellularLevel
Geb
Level 160
God Stats
68W - 39L
1,666 SR
Queue Stats
1,169W - 1,226L
1,436 Elo+
Solo
Nike
Nike
Copperhead2323
Nike
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 69L
1,469 Elo+
Solo
Charybdis
Charybdis
K1ll3rbee_214
Charybdis
Level 145
God Stats
3W - 3L
1,733 SR
Queue Stats
89W - 93L
1,499 Elo+
Solo
King Arthur
King Arthur
RIP DOE B FOOL
King Arthur
Level 126
God Stats
5W - 6L
1,883 SR
Queue Stats
383W - 373L
1,469 Elo+
Solo
Nox
Nox
wkp2200
Nox
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 155L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 1 / 10
8,888
808
4,747
10,946
14,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 1 / 11
9,217
838
5,699
9,292
11,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
16
7 / 2 / 5
9,497
863
12,550
7,751
3,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Xeddikus
Anubis
13
0 / 2 / 8
7,741
704
5,787
8,398
5,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
everestVQ_88
Morgan Le Fay
16
4 / 1 / 8
9,117
829
14,455
6,811
3,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 6
7,852
714
10,147
15,591
11,117
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 3 / 2
7,699
700
6,296
9,127
11,163
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charybdis
K1ll3rbee_214
Charybdis
13
0 / 4 / 4
7,508
683
5,861
7,695
3,521
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
RIP DOE B FOOL
King Arthur
16
5 / 2 / 2
8,643
786
6,939
15,618
7,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nox
14
0 / 5 / 6
8,045
731
9,393
7,021
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
15
Kills
7
7
Deaths
15
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
10
7
W
2
1
11
7.5
L
0
1
6
3
L
2
3
2
1
L
Charybdis
K1ll3rbee_214
Charybdis
0
4
4
0.5
L
King Arthur
RIP DOE B FOOL
King Arthur
5
2
2
3
W
Scylla
7
2
5
4.75
W
Anubis
Xeddikus
Anubis
0
2
8
2
W
Morgan Le Fay
everestVQ_88
Morgan Le Fay
4
1
8
8
L
Nox
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,238
Damage
38,636
43,198
Taken
55,052
38,292
Mitigated
36,904
13,907
Healing
21,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,747
427
1,311
2,862
10,946
14,421
488
3,031
7,915
10,734
0
W
5,699
160
308
922
9,292
11,145
210
4,412
4,880
9,441
0
L
10,147
183
1,902
8,183
15,591
11,117
0
11,301
4,290
24,787
0
L
6,296
808
529
2,553
9,127
11,163
0
7,067
2,060
0
10,937
L
Charybdis
K1ll3rbee_214
Charybdis
5,861
3,235
0
958
7,695
3,521
123
7,267
428
0
14,285
L
King Arthur
RIP DOE B FOOL
King Arthur
6,939
460
217
5,761
15,618
7,645
0
11,210
4,408
0
17,284
W
Scylla
12,550
1,003
1,396
851
7,751
3,779
924
3,861
3,890
28,802
0
W
Anubis
Xeddikus
Anubis
5,787
74
1,055
2,433
8,398
5,264
276
4,413
3,985
15,905
0
W
Morgan Le Fay
everestVQ_88
Morgan Le Fay
14,455
1,449
1,397
1,372
6,811
3,683
1,195
3,823
2,988
30,680
0
L
Nox
9,393
624
714
314
7,021
3,458
0
6,393
628
24,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,460
Gold Earned
39,747
127
Minions Killed
122
0
Camps Cleared
0
1,114,727
Distance Traveled
1,014,264
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,888
808
14
1
0
253,274
1
W
Khepri
9,217
838
7
1
0
198,532
1
L
Geb
7,852
714
13
1
0
221,069
2
L
Nike
7,699
700
14
1
0
210,379
1
L
Charybdis
7,508
683
24
2
0
187,124
2
L
King Arthur
8,643
786
16
1
0
206,919
0
W
Scylla
9,497
863
34
3
0
213,172
4
W
Anubis
7,741
704
26
2
0
214,033
0
W
Morgan Le Fay
9,117
829
46
4
0
235,716
6
L
Nox
8,045
731
55
5
0
188,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role