Player Matchup

Tiamat
Tiamat
Goku3852
Tiamat
Level 68
God Stats
1W - 1L
1,836 SR
Queue Stats
13W - 9L
1,586 Elo+
Party 4
Anhur
Anhur
M16PROdigyZ
Anhur
Level 126
God Stats
3W - 5L
1,471 SR
Queue Stats
387W - 380L
1,550 Elo+
Party 1
Zeus
Zeus
Pablike
Zeus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 118L
1,580 Elo+
Party 4
Horus
Horus
XxFaDaViSxX
Horus
Level 80
God Stats
5W - 4L
1,804 SR
Queue Stats
38W - 34L
1,596 Elo+
Party 4
Mercury
Mercury
ry master 1999
Mercury
Level 106
God Stats
13W - 10L
1,805 SR
Queue Stats
293W - 308L
1,474 Elo+
Party 1
Team Averages
Level 101
1,683 SR
1,558 Elo+

VS

Team Averages
Level 57
1,553 SR
1,507 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AhhhSenpaiHarder
Hel
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 51L
1,285 Elo+
Party 2
Cerberus
Cerberus
KenzosKindaDizzy
Cerberus
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 47L
1,285 Elo+
Party 2
Bastet
Bastet
Mdoc14
Bastet
Level 109
God Stats
1W - 3L
1,765 SR
Queue Stats
44W - 50L
1,706 Elo+
Party 3
Bellona
Bellona
carlos26gamer
Bellona
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,761 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Goku3852
Tiamat
10
2 / 3 / 1
5,774
577
4,360
6,314
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 3
7,115
712
5,235
3,231
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Zeus
Pablike
Zeus
11
4 / 3 / 3
6,974
697
7,669
6,119
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
3 / 0 / 4
6,132
613
2,638
5,542
3,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 2
5,134
513
1,866
5,679
1,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
2 / 2 / 1
5,754
575
5,613
6,605
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 1
5,253
525
4,656
5,902
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 4 / 1
4,769
477
2,141
8,064
4,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Mdoc14
Bastet
10
2 / 2 / 1
5,651
565
2,681
8,357
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
8
0 / 2 / 0
4,667
467
134
4,855
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
7
7
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
2
1
1.25
L
2
3
1
0.83
W
Tiamat
Goku3852
Tiamat
2
3
1
0.83
L
1
4
1
0.38
W
4
0
3
5.5
L
Bastet
Mdoc14
Bastet
2
2
1
1.25
W
Zeus
Pablike
Zeus
4
3
3
1.83
W
3
0
4
5
L
Bellona
0
2
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,768
Damage
15,225
26,885
Taken
33,783
9,911
Mitigated
12,044
8,146
Healing
11,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,613
2,158
0
2,457
6,605
1,698
550
2,293
4,312
0
39,380
L
4,656
371
558
1,909
5,902
2,023
255
2,843
3,059
26,034
0
W
Tiamat
Goku3852
Tiamat
4,360
675
141
2,089
6,314
3,079
284
2,982
3,332
28,738
0
L
2,141
107
0
1,558
8,064
4,330
0
4,806
3,258
15,015
0
W
5,235
1,781
0
491
3,231
1,065
738
547
2,684
0
37,604
L
Bastet
Mdoc14
Bastet
2,681
819
0
4,021
8,357
2,396
0
1,999
6,358
0
29,592
W
Zeus
Pablike
Zeus
7,669
3,116
0
2,128
6,119
1,129
701
1,263
4,856
46,734
1,035
W
2,638
1,169
285
2,306
5,542
3,166
128
1,089
4,453
0
9,640
L
Bellona
134
50
0
1,144
4,855
1,597
0
0
4,855
0
10,784
W
1,866
457
0
706
5,679
1,472
255
916
4,636
0
20,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,129
Gold Earned
26,094
282
Minions Killed
252
0
Camps Cleared
0
1,021,161
Distance Traveled
988,624
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,754
575
69
7
0
189,076
3
L
Hel
5,253
525
54
5
0
189,203
2
W
Tiamat
5,774
577
59
6
0
197,737
1
L
Cerberus
4,769
477
43
4
0
188,925
1
W
Anhur
7,115
712
70
7
0
194,704
3
L
Bastet
5,651
565
60
6
0
224,936
0
W
Zeus
6,974
697
87
9
0
182,608
3
W
Horus
6,132
613
19
2
0
214,030
1
L
Bellona
4,667
467
26
3
0
196,484
0
W
Mercury
5,134
513
47
5
0
232,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role