Player Matchup

Sylvanus
Sylvanus
Jaykweli
Sylvanus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,520 Elo+
Party 1
Anhur
Anhur
Kingshakka
Anhur
Level 22
God Stats
13W - 3L
1,299 SR
Queue Stats
162W - 99L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
Pr1y35h_94
Baron Samedi
Level 127
God Stats
3W - 2L
1,715 SR
Queue Stats
54W - 24L
1,627 Elo+
Party 1
Amaterasu
Amaterasu
Taichuu
Amaterasu
Level 67
God Stats
17W - 3L
1,946 SR
Queue Stats
84W - 72L
1,391 Elo+
Party 1
Erlang Shen
Erlang Shen
xl01-UniTed
Erlang Shen
Level 141
God Stats
4W - 4L
1,657 SR
Queue Stats
91W - 53L
1,584 Elo+
Party 1
Team Averages
Level 74
1,624 SR
1,535 Elo+

VS

Team Averages
Level 61
1,608 SR
1,515 Elo+
Loki
Loki
Fslimjim
Loki
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,585 Elo+
Party 2
Neith
Neith
j_ackriley_
Neith
Level 36
God Stats
4W - 2L
1,833 SR
Queue Stats
7W - 4L
1,456 Elo+
Party 2
Shiva
Shiva
mad4games_
Shiva
Level 108
God Stats
3W - 2L
1,705 SR
Queue Stats
109W - 101L
1,597 Elo+
Party 2
Kukulkan
Kukulkan
s0vietJep
Kukulkan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 57L
1,416 Elo+
Solo
Hercules
Hercules
shimular
Hercules
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 77L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jaykweli
Sylvanus
18
0 / 4 / 16
12,323
474
10,772
21,817
31,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
20
13 / 6 / 4
14,400
554
22,073
19,174
8,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Pr1y35h_94
Baron Samedi
20
7 / 5 / 10
13,828
532
17,303
17,208
9,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Taichuu
Amaterasu
20
7 / 2 / 13
14,314
551
21,209
33,236
50,094
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
xl01-UniTed
Erlang Shen
19
5 / 2 / 6
13,178
507
10,315
24,130
15,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
5 / 5 / 4
12,758
491
10,754
22,032
8,404
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 7 / 4
9,885
380
7,930
16,813
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
18
3 / 5 / 7
12,033
463
29,029
25,825
33,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
s0vietJep
Kukulkan
19
3 / 7 / 4
11,965
460
20,966
15,899
6,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
shimular
Hercules
17
7 / 8 / 3
12,979
499
11,582
33,810
47,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
32
Kills
19
19
Deaths
32
49
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
5
5
4
1.4
W
Sylvanus
Jaykweli
Sylvanus
0
4
16
2
W
Anhur
13
6
4
2.5
W
Baron Samedi
Pr1y35h_94
Baron Samedi
7
5
10
2.4
W
Amaterasu
Taichuu
Amaterasu
7
2
13
6.75
L
1
7
4
0.43
L
Shiva
3
5
7
1.3
L
Kukulkan
s0vietJep
Kukulkan
3
7
4
0.71
L
Hercules
shimular
Hercules
7
8
3
1.06
W
Erlang Shen
xl01-UniTed
Erlang Shen
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,672
Damage
80,261
115,565
Taken
114,379
114,282
Mitigated
100,506
54,292
Healing
21,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
10,754
2,195
0
5,611
22,032
8,404
0
4,967
16,955
0
102,086
W
Sylvanus
Jaykweli
Sylvanus
10,772
2,048
5,964
8,548
21,817
31,187
403
4,539
17,278
42,123
0
W
Anhur
22,073
12,402
0
8,285
19,174
8,084
2,929
2,575
16,599
0
121,115
W
Baron Samedi
Pr1y35h_94
Baron Samedi
17,303
1,604
2,590
2,832
17,208
9,154
825
4,841
12,367
77,178
0
W
Amaterasu
Taichuu
Amaterasu
21,209
10,252
0
17,373
33,236
50,094
1,026
5,257
27,979
0
88,754
L
7,930
2,380
0
2,895
16,813
4,905
0
3,591
13,153
0
47,838
L
Shiva
29,029
4,938
343
4,520
25,825
33,134
30
6,277
19,356
0
94,712
L
Kukulkan
s0vietJep
Kukulkan
20,966
1,833
0
693
15,899
6,505
282
4,306
11,357
101,415
0
L
Hercules
shimular
Hercules
11,582
2,502
770
6,617
33,810
47,558
36
8,218
25,230
0
51,964
W
Erlang Shen
xl01-UniTed
Erlang Shen
10,315
4,326
0
8,700
24,130
15,763
2,362
5,075
19,055
0
96,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,043
Gold Earned
59,620
596
Minions Killed
617
0
Camps Cleared
0
2,470,158
Distance Traveled
2,346,537
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,758
491
142
5
0
533,730
2
W
Sylvanus
12,323
474
43
2
0
471,337
8
W
Anhur
14,400
554
146
6
0
432,309
5
W
Baron Samedi
13,828
532
121
5
0
452,976
1
W
Amaterasu
14,314
551
159
6
0
518,875
5
L
Neith
9,885
380
76
3
0
451,333
4
L
Shiva
12,033
463
149
6
0
467,975
2
L
Kukulkan
11,965
460
170
7
0
434,215
2
L
Hercules
12,979
499
80
3
0
459,284
0
W
Erlang Shen
13,178
507
127
5
0
594,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role