Player Matchup

Sun Wukong
Sun Wukong
AlphaDawwg
Sun Wukong
Level 128
God Stats
1W - 4L
1,414 SR
Queue Stats
188W - 212L
1,515 Elo+
Solo
Izanami
Izanami
Bangel8008
Izanami
Level 107
God Stats
4W - 3L
1,458 SR
Queue Stats
48W - 44L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
LoganZed8640
Gilgamesh
Level 113
God Stats
3W - 2L
1,678 SR
Queue Stats
102W - 104L
1,432 Elo+
Solo
Nemesis
Nemesis
PT Trickster
Nemesis
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,571 Elo+
Solo
Merlin
Merlin
Smeggies
Merlin
Level 160
God Stats
24W - 38L
1,550 SR
Queue Stats
716W - 825L
1,493 Elo+
Solo
Team Averages
Level 121
1,520 SR
1,511 Elo+

VS

Team Averages
Level 93
1,372 SR
1,496 Elo+
Ganesha
Ganesha
Dokhu638
Ganesha
Level 113
God Stats
11W - 12L
1,305 SR
Queue Stats
158W - 166L
1,486 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Pope-sweet-yisus
Kumbhakarna
Level 90
God Stats
15W - 13L
1,164 SR
Queue Stats
108W - 111L
1,470 Elo+
Party 1
Persephone
Persephone
SweetMinjii
Persephone
Level 66
God Stats
127W - 110L
1,450 SR
Queue Stats
178W - 140L
1,485 Elo+
Solo
Shiva
Shiva
bosstwon
Shiva
Level 77
God Stats
3W - 3L
1,442 SR
Queue Stats
71W - 60L
1,537 Elo+
Solo
Bakasura
Bakasura
metalfunk
Bakasura
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
220W - 214L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlphaDawwg
Sun Wukong
16
1 / 6 / 2
10,677
890
6,557
12,525
8,580
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Bangel8008
Izanami
17
3 / 4 / 4
11,867
989
15,844
13,532
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
LoganZed8640
Gilgamesh
17
1 / 11 / 4
11,300
942
10,795
20,719
15,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
PT Trickster
Nemesis
17
3 / 2 / 5
12,117
1,010
11,425
12,841
5,038
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Smeggies
Merlin
17
0 / 5 / 6
11,612
968
21,457
14,294
4,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

109

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dokhu638
Ganesha
19
0 / 0 / 21
13,259
1,105
6,858
15,655
19,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
Pope-sweet-yisus
Kumbhakarna
19
3 / 2 / 19
11,926
994
5,715
16,490
25,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
SweetMinjii
Persephone
19
11 / 1 / 13
13,917
1,160
28,492
11,767
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
bosstwon
Shiva
19
10 / 3 / 13
13,712
1,143
16,498
13,764
14,849
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
metalfunk
Bakasura
18
4 / 2 / 14
12,383
1,032
10,567
14,635
7,880
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
108
8
Kills
28
28
Deaths
8
21
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlphaDawwg
Sun Wukong
1
6
2
0.33
L
Izanami
Bangel8008
Izanami
3
4
4
1.25
W
Ganesha
Dokhu638
Ganesha
0
0
21
10.5
L
Gilgamesh
LoganZed8640
Gilgamesh
1
11
4
0.27
L
Nemesis
PT Trickster
Nemesis
3
2
5
2.75
W
Kumbhakarna
Pope-sweet-yisus
Kumbhakarna
3
2
19
6.25
L
Merlin
Smeggies
Merlin
0
5
6
0.6
W
Persephone
SweetMinjii
Persephone
11
1
13
17.5
W
Shiva
bosstwon
Shiva
10
3
13
5.5
W
Bakasura
metalfunk
Bakasura
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,078
Damage
68,130
73,911
Taken
72,311
38,229
Mitigated
72,012
14,488
Healing
5,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlphaDawwg
Sun Wukong
6,557
1,701
0
1,942
12,525
8,580
0
6,965
5,445
518
21,276
L
Izanami
Bangel8008
Izanami
15,844
11,673
0
3,048
13,532
4,514
0
7,220
6,077
0
48,880
W
Ganesha
Dokhu638
Ganesha
6,858
686
0
1,717
15,655
19,035
0
6,780
8,606
26,855
0
L
Gilgamesh
LoganZed8640
Gilgamesh
10,795
1,679
0
2,153
20,719
15,878
0
10,254
9,950
0
28,921
L
Nemesis
PT Trickster
Nemesis
11,425
5,464
0
3,423
12,841
5,038
0
6,849
5,732
0
25,322
W
Kumbhakarna
Pope-sweet-yisus
Kumbhakarna
5,715
421
0
0
16,490
25,270
0
4,794
11,658
12,728
0
L
Merlin
Smeggies
Merlin
21,457
1,466
0
3,922
14,294
4,219
0
9,777
4,447
49,338
0
W
Persephone
SweetMinjii
Persephone
28,492
758
0
914
11,767
4,978
0
3,349
8,177
45,963
0
W
Shiva
bosstwon
Shiva
16,498
3,360
32
202
13,764
14,849
0
2,897
10,619
1,068
43,620
W
Bakasura
metalfunk
Bakasura
10,567
7,737
0
2,723
14,635
7,880
0
4,137
10,406
0
20,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,573
Gold Earned
65,197
242
Minions Killed
202
10
Camps Cleared
3
1,061,359
Distance Traveled
1,252,961
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,677
890
30
3
2
170,747
3
L
Izanami
11,867
989
73
6
2
223,222
0
W
Ganesha
13,259
1,105
0
0
0
238,487
0
L
Gilgamesh
11,300
942
37
3
2
195,331
1
L
Nemesis
12,117
1,010
41
3
2
252,107
1
W
Kumbhakarna
11,926
994
20
2
0
249,315
0
L
Merlin
11,612
968
61
5
2
219,952
1
W
Persephone
13,917
1,160
39
3
0
246,463
0
W
Shiva
13,712
1,143
91
8
0
232,231
0
W
Bakasura
12,383
1,032
52
4
3
286,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role