Player Matchup

Anubis
Anubis
Cope333
Anubis
Level 86
God Stats
3W - 7L
1,500 SR
Queue Stats
160W - 144L
1,611 Elo+
Party 2
Khepri
Khepri
Okii Boyyy
Khepri
Level 38
God Stats
8W - 7L
1,652 SR
Queue Stats
95W - 122L
1,497 Elo+
Solo
Nemesis
Nemesis
SicilianAccuracy
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 109L
1,693 Elo+
Party 2
Merlin
Merlin
Weeds53
Merlin
Level 89
God Stats
23W - 26L
1,571 SR
Queue Stats
284W - 286L
1,501 Elo+
Party 2
Susano
Susano
XxBEASTLYxX_56
Susano
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 156L
1,716 Elo+
Party 2
Team Averages
Level 51
1,545 SR
1,604 Elo+

VS

Team Averages
Level 100
1,461 SR
1,485 Elo+
Gilgamesh
Gilgamesh
ReMiX_SeNpAi
Gilgamesh
Level 31
God Stats
5W - 12L
1,347 SR
Queue Stats
65W - 80L
1,410 Elo+
Party 1
Chang'e
Chang'e
elie1371368
Chang'e
Level 121
God Stats
5W - 2L
1,233 SR
Queue Stats
66W - 67L
1,446 Elo+
Party 1
Shiva
Shiva
m3rcTi0
Shiva
Level 157
God Stats
13W - 11L
1,500 SR
Queue Stats
303W - 281L
1,484 Elo+
Party 1
Olorun
Olorun
royal_slayer12
Olorun
Level 46
God Stats
13W - 10L
1,640 SR
Queue Stats
228W - 225L
1,568 Elo+
Solo
Aphrodite
Aphrodite
xivSkyy
Aphrodite
Level 146
God Stats
15W - 8L
1,586 SR
Queue Stats
43W - 35L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cope333
Anubis
9
4 / 8 / 1
5,919
592
7,401
9,242
3,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Okii Boyyy
Khepri
7
0 / 3 / 3
5,029
503
1,761
8,121
2,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 6 / 0
5,496
550
3,591
7,374
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Weeds53
Merlin
10
2 / 2 / 1
6,154
615
3,485
4,793
1,379
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 2 / 3
5,063
506
3,486
6,360
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ReMiX_SeNpAi
Gilgamesh
9
0 / 0 / 5
5,271
527
2,495
4,486
1,746
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
elie1371368
Chang'e
11
6 / 3 / 5
6,668
667
6,739
7,616
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
m3rcTi0
Shiva
12
9 / 1 / 4
7,282
728
7,881
8,174
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 1 / 1
6,422
642
4,350
4,995
1,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
xivSkyy
Aphrodite
10
1 / 3 / 10
5,879
588
4,637
8,063
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
8
Kills
21
21
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cope333
Anubis
4
8
1
0.56
L
Khepri
Okii Boyyy
Khepri
0
3
3
0.5
W
Gilgamesh
ReMiX_SeNpAi
Gilgamesh
0
0
5
2.5
L
2
6
0
0.33
L
Merlin
Weeds53
Merlin
2
2
1
1.25
L
0
2
3
0.75
W
Chang'e
elie1371368
Chang'e
6
3
5
2.83
W
Shiva
m3rcTi0
Shiva
9
1
4
11
W
5
1
1
5.5
W
Aphrodite
xivSkyy
Aphrodite
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,724
Damage
26,102
35,890
Taken
33,334
12,217
Mitigated
10,125
7,697
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cope333
Anubis
7,401
421
0
2,496
9,242
3,715
176
5,384
3,714
28,535
0
L
Khepri
Okii Boyyy
Khepri
1,761
339
1,062
1,940
8,121
2,921
117
3,311
4,582
9,715
0
W
Gilgamesh
ReMiX_SeNpAi
Gilgamesh
2,495
338
0
1,123
4,486
1,746
0
1,743
2,743
0
16,805
L
3,591
1,447
0
704
7,374
2,497
0
3,288
3,944
0
26,038
L
Merlin
Weeds53
Merlin
3,485
568
0
1,200
4,793
1,379
0
285
4,508
29,295
0
L
3,486
833
0
295
6,360
1,705
0
2,084
4,248
0
21,765
W
Chang'e
elie1371368
Chang'e
6,739
649
1,497
2,435
7,616
1,616
55
3,748
3,868
29,743
0
W
Shiva
m3rcTi0
Shiva
7,881
1,903
44
554
8,174
2,973
0
2,293
5,565
0
39,957
W
4,350
2,948
0
1,662
4,995
1,647
817
430
4,565
23,999
5,385
W
Aphrodite
xivSkyy
Aphrodite
4,637
1,029
1,742
3,608
8,063
2,143
257
4,433
3,630
20,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,661
Gold Earned
31,522
211
Minions Killed
258
0
Camps Cleared
0
914,134
Distance Traveled
1,006,145
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,919
592
43
4
0
147,734
1
L
Khepri
5,029
503
13
1
0
202,405
4
W
Gilgamesh
5,271
527
26
3
0
200,209
2
L
Nemesis
5,496
550
42
4
0
194,019
0
L
Merlin
6,154
615
64
6
0
169,692
2
L
Susano
5,063
506
49
5
0
200,284
1
W
Chang'e
6,668
667
50
5
0
202,699
0
W
Shiva
7,282
728
72
7
0
226,011
2
W
Olorun
6,422
642
61
6
0
184,911
1
W
Aphrodite
5,879
588
49
5
0
192,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role