Player Matchup

Charybdis
Charybdis
Bubblydolphin408
Charybdis
Level 68
God Stats
0W - 1L
1,481 SR
Queue Stats
18W - 19L
1,443 Elo+
Party 1
Atlas
Atlas
Mariejane85
Atlas
Level 63
God Stats
4W - 4L
1,763 SR
Queue Stats
47W - 42L
1,513 Elo+
Solo
Discordia
Discordia
Monocyte_87
Discordia
Level 47
God Stats
5W - 1L
1,714 SR
Queue Stats
82W - 99L
1,336 Elo+
Solo
Sol
Sol
cyberheaux
Sol
Level 24
God Stats
28W - 32L
1,534 SR
Queue Stats
32W - 43L
1,415 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oO Sir Cappy Oo
Tsukuyomi
Level 118
God Stats
4W - 4L
1,656 SR
Queue Stats
7W - 11L
1,277 Elo+
Solo
Team Averages
Level 64
1,630 SR
1,397 Elo+

VS

Team Averages
Level 91
1,477 SR
1,425 Elo+
Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
LosAngeleLacruix
Vamana
Level 157
God Stats
4W - 4L
1,345 SR
Queue Stats
23W - 28L
1,369 Elo+
Solo
Shiva
Shiva
Sweatinz97
Shiva
Level 12
God Stats
9W - 6L
1,542 SR
Queue Stats
11W - 8L
1,471 Elo+
Solo
Artio
Artio
UnkeptSolid3
Artio
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
17
5 / 5 / 1
9,972
831
10,125
11,248
3,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 3
8,511
709
5,771
21,196
14,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Monocyte_87
Discordia
14
1 / 4 / 4
8,181
682
8,627
6,234
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 4 / 0
8,279
690
7,972
9,487
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
oO Sir Cappy Oo
Tsukuyomi
14
1 / 5 / 2
7,941
662
9,787
11,407
3,833
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
8 / 2 / 4
9,746
812
15,811
9,745
3,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
 
Tiamat
16
2 / 4 / 8
9,195
766
2,864
11,045
15,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
3 / 3 / 5
8,556
713
8,053
13,411
7,375
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
16
5 / 1 / 10
9,158
763
10,762
12,534
10,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 1 / 9
8,533
711
9,707
13,055
9,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
10
Kills
22
23
Deaths
11
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
4
5
W
Tiamat
 
Tiamat
2
4
8
1.5
L
Charybdis
5
5
1
1.1
W
3
3
5
1.83
L
1
5
3
0.5
L
Discordia
Monocyte_87
Discordia
1
4
4
0.75
W
Shiva
5
1
10
10
W
4
1
9
8.5
L
2
4
0
0.5
L
Tsukuyomi
oO Sir Cappy Oo
Tsukuyomi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,282
Damage
47,197
59,572
Taken
59,790
27,646
Mitigated
45,872
8,783
Healing
19,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,811
8,215
0
2,399
9,745
3,029
1,034
1,710
8,035
42,765
0
W
Tiamat
 
Tiamat
2,864
646
277
1,172
11,045
15,001
64
3,097
7,948
16,277
0
L
Charybdis
10,125
5,755
0
1,347
11,248
3,946
0
6,145
4,855
0
43,220
W
8,053
4,382
231
3,727
13,411
7,375
678
5,267
8,144
0
24,303
L
5,771
2,625
1,280
3,286
21,196
14,085
0
10,582
10,192
17,716
0
L
Discordia
Monocyte_87
Discordia
8,627
382
110
441
6,234
2,189
44
2,937
3,056
31,820
0
W
Shiva
10,762
1,518
1,235
3,722
12,534
10,996
206
5,339
7,195
0
24,375
W
9,707
996
1,451
5,191
13,055
9,471
398
6,459
6,596
21,562
0
L
7,972
1,683
214
1,633
9,487
3,593
2,623
3,889
5,100
23,742
1,494
L
Tsukuyomi
oO Sir Cappy Oo
Tsukuyomi
9,787
1,954
28
444
11,407
3,833
185
3,963
7,168
0
27,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,884
Gold Earned
45,188
231
Minions Killed
216
0
Camps Cleared
0
1,080,499
Distance Traveled
1,251,067
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,746
812
70
6
0
225,417
0
W
Tiamat
9,195
766
53
4
0
245,815
1
L
Charybdis
9,972
831
81
7
0
206,307
1
W
Vamana
8,556
713
36
3
0
269,417
1
L
Atlas
8,511
709
31
3
0
215,965
1
L
Discordia
8,181
682
41
3
0
224,928
0
W
Shiva
9,158
763
38
3
0
268,886
5
W
Artio
8,533
711
19
2
0
241,532
0
L
Sol
8,279
690
51
4
0
203,464
1
L
Tsukuyomi
7,941
662
27
2
0
229,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role