Player Matchup

Mulan
Mulan
Böhrt
Mulan
Level 97
God Stats
45W - 45L
1,500 SR
Queue Stats
428W - 474L
1,474 Elo+
Party 1
Zeus
Zeus
CatOfSchrödinger
Zeus
Level 153
God Stats
30W - 18L
1,735 SR
Queue Stats
364W - 391L
1,578 Elo+
Party 1
Cabrakan
Cabrakan
Chickion
Cabrakan
Level 62
God Stats
11W - 9L
1,561 SR
Queue Stats
49W - 49L
1,538 Elo+
Party 3
Ra
Ra
Gajoromo
Ra
Level 49
God Stats
6W - 5L
1,526 SR
Queue Stats
168W - 174L
1,522 Elo+
Party 1
Xbalanque
Xbalanque
TheQu
Xbalanque
Level 45
God Stats
19W - 13L
1,547 SR
Queue Stats
78W - 79L
1,532 Elo+
Party 3
Team Averages
Level 81
1,574 SR
1,529 Elo+

VS

Team Averages
Level 47
1,501 SR
1,483 Elo+
Charybdis
Charybdis
Cinoji
Charybdis
Level 8
God Stats
4W - 3L
1,478 SR
Queue Stats
13W - 8L
1,476 Elo+
Solo
Discordia
Discordia
DELTA JESUS6438
Discordia
Level 53
God Stats
38W - 30L
1,599 SR
Queue Stats
136W - 130L
1,502 Elo+
Party 2
Anubis
Anubis
DUBBSLIP1
Anubis
Level 28
God Stats
56W - 49L
1,571 SR
Queue Stats
204W - 239L
1,470 Elo+
Party 2
Mulan
Mulan
Delta Alpha NY
Mulan
Level 124
God Stats
6W - 7L
1,357 SR
Queue Stats
279W - 286L
1,492 Elo+
Party 2
Ymir
Ymir
chama_de_papai
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Böhrt
Mulan
16
4 / 7 / 5
9,543
682
6,399
16,817
13,303
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 3 / 6
10,243
732
11,554
8,379
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Chickion
Cabrakan
15
0 / 4 / 10
9,294
664
5,632
15,585
18,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 2 / 2
10,093
721
4,290
7,112
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
TheQu
Xbalanque
16
3 / 4 / 6
9,305
665
13,100
12,657
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cinoji
Charybdis
18
6 / 2 / 8
10,929
781
13,125
11,857
5,121
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
DELTA JESUS6438
Discordia
18
6 / 1 / 10
10,296
735
16,512
7,001
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
DUBBSLIP1
Anubis
16
0 / 1 / 13
9,038
646
4,599
6,892
3,516
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
7 / 2 / 10
10,235
731
11,146
12,377
10,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

15
1 / 5 / 10
9,673
691
4,500
16,371
17,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
71
11
Kills
20
20
Deaths
11
29
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Mulan
Böhrt
Mulan
4
7
5
0.93
L
1
3
6
1.33
L
Cabrakan
Chickion
Cabrakan
0
4
10
1.25
W
Charybdis
Cinoji
Charybdis
6
2
8
5
W
Discordia
DELTA JESUS6438
Discordia
6
1
10
11
W
Anubis
DUBBSLIP1
Anubis
0
1
13
6.5
W
7
2
10
6
L
3
2
2
2
L
Xbalanque
TheQu
Xbalanque
3
4
6
1.5
W
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,975
Damage
49,882
60,550
Taken
54,498
41,654
Mitigated
39,159
10,517
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Böhrt
Mulan
6,399
74
186
1,283
16,817
13,303
0
5,978
10,635
0
17,150
L
11,554
371
56
886
8,379
2,476
0
4,155
3,879
59,930
0
L
Cabrakan
Chickion
Cabrakan
5,632
676
636
1,494
15,585
18,617
0
6,794
8,460
9,481
0
W
Charybdis
Cinoji
Charybdis
13,125
7,533
0
4,814
11,857
5,121
377
4,501
7,299
0
55,515
W
Discordia
DELTA JESUS6438
Discordia
16,512
682
0
500
7,001
2,943
1,168
2,838
3,977
49,159
0
W
Anubis
DUBBSLIP1
Anubis
4,599
44
0
993
6,892
3,516
764
2,468
4,355
20,049
0
W
11,146
1,090
0
2,145
12,377
10,222
188
3,914
8,349
0
26,800
L
4,290
155
1,490
1,341
7,112
1,969
282
3,163
3,731
39,638
0
L
Xbalanque
TheQu
Xbalanque
13,100
8,047
35
3,110
12,657
5,289
1,462
4,091
8,234
0
33,737
W
4,500
460
780
2,121
16,371
17,357
186
7,068
9,042
18,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,478
Gold Earned
50,171
266
Minions Killed
247
0
Camps Cleared
0
1,292,922
Distance Traveled
1,349,584
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,543
682
28
2
0
243,472
1
L
Zeus
10,243
732
93
7
0
267,020
7
L
Cabrakan
9,294
664
8
1
0
216,956
0
W
Charybdis
10,929
781
92
7
0
260,711
5
W
Discordia
10,296
735
65
5
0
275,691
3
W
Anubis
9,038
646
40
3
0
274,388
0
W
Mulan
10,235
731
30
2
0
293,454
0
L
Ra
10,093
721
85
6
0
311,510
0
L
Xbalanque
9,305
665
52
4
0
253,964
0
W
Ymir
9,673
691
20
1
0
245,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role