Player Matchup

Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold II
IsseiHyudo
Skadi
Gold II
Level 147
God Stats
0W - 1L
1,258 SR
Queue Stats
307W - 302L
1,554 MMR
Party 3
Achilles
Achilles
Gold V
OutspokenBread5
Achilles
Gold V
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,563 MMR
Solo
Nox
Nox
Gold III
Ssshaasnaal
Nox
Gold III
Level 160
God Stats
30W - 42L
1,503 SR
Queue Stats
200W - 205L
1,549 MMR
Solo
Nemesis
Nemesis
Gold III
yyasgramor
Nemesis
Gold III
Level 69
God Stats
16W - 18L
1,446 SR
Queue Stats
294W - 289L
1,488 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,441 SR
1,531 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,702 SR
1,536 MMR
Vamana
Vamana
Gold I
SØUZA
Vamana
Gold I
Level 154
God Stats
3W - 4L
1,486 SR
Queue Stats
116W - 118L
1,588 MMR
Party 1
Awilix
Awilix
Gold II
joaquin247
Awilix
Gold II
Level 116
God Stats
1W - 2L
1,384 SR
Queue Stats
59W - 60L
1,494 MMR
Solo
Chang'e
Chang'e
Gold III
monckeyy
Chang'e
Gold III
Level 125
God Stats
2W - 1L
1,930 SR
Queue Stats
76W - 76L
1,441 MMR
Party 1
Izanami
Izanami
Gold II
smitesdeadLUL
Izanami
Gold II
Level 136
God Stats
7W - 3L
1,813 SR
Queue Stats
224W - 213L
1,578 MMR
Party 2
Fafnir
Fafnir
Gold II
vicunaaa
Fafnir
Gold II
Level 109
God Stats
16W - 5L
1,898 SR
Queue Stats
222W - 206L
1,578 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 7 / 3
7,137
376
6,736
19,369
13,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
17
1 / 4 / 1
10,151
534
5,960
10,117
2,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
17
1 / 1 / 0
9,884
520
4,791
13,632
10,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
2 / 2 / 2
9,092
479
9,216
7,541
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
yyasgramor
Nemesis
14
2 / 7 / 3
9,117
480
4,534
14,234
6,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ShivaCliodhnaBastet

VS

Bans
ThothAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
SØUZA
Vamana
19
1 / 0 / 9
11,720
617
10,050
13,991
17,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
joaquin247
Awilix
18
11 / 1 / 4
11,281
594
9,967
11,683
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
monckeyy
Chang'e
17
2 / 3 / 5
10,317
543
10,167
10,563
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
20
5 / 2 / 3
12,679
667
7,616
11,752
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
vicunaaa
Fafnir
14
2 / 0 / 12
9,846
518
6,756
9,960
13,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
21
21
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
7
3
0.21
L
Skadi
1
4
1
0.38
L
Achilles
1
1
0
1
L
2
2
2
1.5
W
Vamana
SØUZA
Vamana
1
0
9
5.5
W
Awilix
joaquin247
Awilix
11
1
4
13
W
Chang'e
monckeyy
Chang'e
2
3
5
1.5
W
Izanami
5
2
3
3.25
W
Fafnir
vicunaaa
Fafnir
2
0
12
8
L
Nemesis
yyasgramor
Nemesis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,237
Damage
44,556
64,893
Taken
57,949
36,061
Mitigated
42,368
13,371
Healing
29,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,736
1,529
277
3,321
19,369
13,852
0
8,208
11,161
22,929
8,291
L
Skadi
5,960
2,098
0
2,410
10,117
2,833
0
1,364
8,753
0
79,199
L
Achilles
4,791
1,488
0
4,857
13,632
10,379
0
1,147
12,485
0
73,913
L
9,216
608
0
177
7,541
2,822
0
3,293
4,248
60,788
0
W
Vamana
SØUZA
Vamana
10,050
4,436
0
7,256
13,991
17,865
502
1,853
11,701
0
92,254
W
Awilix
joaquin247
Awilix
9,967
3,456
0
6,171
11,683
4,147
0
3,103
8,539
0
88,659
W
Chang'e
monckeyy
Chang'e
10,167
1,180
1,701
4,603
10,563
3,384
650
4,196
5,933
78,374
0
W
Izanami
7,616
5,263
0
6,751
11,752
3,876
0
2,181
9,571
0
108,533
W
Fafnir
vicunaaa
Fafnir
6,756
2,008
0
3,077
9,960
13,096
52
3,916
6,044
17,760
5,857
L
Nemesis
yyasgramor
Nemesis
4,534
1,280
0
2,329
14,234
6,175
0
2,332
11,902
0
60,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,381
Gold Earned
55,843
594
Minions Killed
668
0
Camps Cleared
0
1,881,934
Distance Traveled
2,004,144
37
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,137
376
53
3
0
346,010
16
L
Skadi
10,151
534
160
8
0
373,506
7
L
Achilles
9,884
520
162
9
0
395,755
4
L
Nox
9,092
479
123
6
0
375,829
8
W
Vamana
11,720
617
166
9
0
390,607
4
W
Awilix
11,281
594
126
7
0
447,330
3
W
Chang'e
10,317
543
139
7
0
369,882
3
W
Izanami
12,679
667
211
11
0
385,225
2
W
Fafnir
9,846
518
26
1
0
411,100
6
L
Nemesis
9,117
480
96
5
0
390,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role