Player Matchup

Odin
Odin
AkaiSuisei
Odin
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,423 Elo+
Solo
Janus
Janus
DePrSa-Wi18
Janus
Level 157
God Stats
6W - 4L
1,653 SR
Queue Stats
255W - 265L
1,437 Elo+
Solo
Danzaburou
Danzaburou
MadReveler617
Danzaburou
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,450 Elo+
Solo
Hades
Hades
RheelBoF
Hades
Level 116
God Stats
2W - 3L
1,172 SR
Queue Stats
632W - 677L
1,496 Elo+
Solo
Terra
Terra
comatose-kitty
Terra
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
283W - 324L
1,495 Elo+
Solo
Team Averages
Level 133
1,465 SR
1,460 Elo+

VS

Team Averages
Level 122
1,366 SR
1,470 Elo+
Discordia
Discordia
DentedPotato
Discordia
Level 64
God Stats
6W - 6L
1,559 SR
Queue Stats
178W - 189L
1,464 Elo+
Party 1
Chaac
Chaac
Kuinen
Chaac
Level 153
God Stats
0W - 2L
1,302 SR
Queue Stats
244W - 267L
1,392 Elo+
Solo
Chernobog
Chernobog
PrincessZetsu
Chernobog
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 272L
1,482 Elo+
Party 2
Fenrir
Fenrir
TheElderZetsu
Fenrir
Level 160
God Stats
0W - 3L
1,267 SR
Queue Stats
486W - 524L
1,487 Elo+
Party 2
Chang'e
Chang'e
psychokane
Chang'e
Level 125
God Stats
1W - 3L
1,201 SR
Queue Stats
192W - 199L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 15
11,988
922
15,471
22,381
11,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
7 / 2 / 17
11,512
886
15,769
10,284
3,874
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MadReveler617
Danzaburou
16
3 / 4 / 14
9,962
766
12,776
11,144
4,692
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hades
RheelBoF
Hades
17
5 / 5 / 22
10,123
779
12,622
14,639
18,849
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 2 / 22
10,982
845
6,518
15,078
19,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DentedPotato
Discordia
16
5 / 6 / 2
9,361
720
14,323
9,537
3,373
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Kuinen
Chaac
15
1 / 5 / 3
8,844
680
7,757
14,184
7,098
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
PrincessZetsu
Chernobog
15
1 / 6 / 8
8,933
687
9,779
12,082
4,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 8 / 5
10,246
788
10,548
20,809
6,875
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
psychokane
Chang'e
18
4 / 5 / 8
10,374
798
12,969
14,665
13,338
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
41
30
Kills
15
15
Deaths
30
90
Assists
26
Player
Kills
Deaths
Assists
KDA
W
11
2
15
9.25
W
7
2
17
7.75
L
Discordia
DentedPotato
Discordia
5
6
2
1
L
Chaac
Kuinen
Chaac
1
5
3
0.5
W
Danzaburou
MadReveler617
Danzaburou
3
4
14
2.5
L
Chernobog
PrincessZetsu
Chernobog
1
6
8
0.83
W
Hades
RheelBoF
Hades
5
5
22
3.2
L
4
8
5
0.81
W
4
2
22
7.5
L
Chang'e
psychokane
Chang'e
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,156
Damage
55,376
73,526
Taken
71,277
57,633
Mitigated
35,080
38,417
Healing
22,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,471
2,745
3,675
9,620
22,381
11,030
553
10,873
11,508
0
25,075
W
15,769
1,812
0
2,149
10,284
3,874
848
2,391
7,893
32,999
0
L
Discordia
DentedPotato
Discordia
14,323
1,221
328
346
9,537
3,373
1,009
5,171
4,366
32,175
0
L
Chaac
Kuinen
Chaac
7,757
945
1,515
4,485
14,184
7,098
0
6,316
7,868
0
18,713
W
Danzaburou
MadReveler617
Danzaburou
12,776
6,459
1,389
3,128
11,144
4,692
3,015
4,465
6,679
0
26,479
L
Chernobog
PrincessZetsu
Chernobog
9,779
5,080
56
758
12,082
4,396
0
6,060
6,022
0
16,916
W
Hades
RheelBoF
Hades
12,622
2,132
2,158
3,833
14,639
18,849
173
4,578
10,061
25,407
0
L
10,548
4,261
259
4,501
20,809
6,875
185
8,621
12,188
0
14,239
W
6,518
976
6,552
5,913
15,078
19,188
1,303
4,985
10,093
18,159
0
L
Chang'e
psychokane
Chang'e
12,969
1,587
3,933
6,068
14,665
13,338
203
8,741
5,924
28,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,567
Gold Earned
47,758
133
Minions Killed
117
0
Camps Cleared
0
1,108,589
Distance Traveled
1,028,843
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,988
922
20
2
0
270,162
0
W
Janus
11,512
886
51
4
0
212,134
3
L
Discordia
9,361
720
34
3
0
209,582
0
L
Chaac
8,844
680
27
2
0
201,491
0
W
Danzaburou
9,962
766
24
2
0
205,623
1
L
Chernobog
8,933
687
19
1
0
199,401
0
W
Hades
10,123
779
18
1
0
203,228
2
L
Fenrir
10,246
788
2
0
0
191,995
0
W
Terra
10,982
845
20
2
0
217,442
4
L
Chang'e
10,374
798
35
3
0
226,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role