Player Matchup

Ra
Ra
BleachSmoothie69
Ra
Level 41
God Stats
1W - 1L
1,657 SR
Queue Stats
10W - 2L
2,073 Elo+
Solo
Sobek
Sobek
Dolan Holdher
Sobek
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,706 Elo+
Party 1
Jing Wei
Jing Wei
Jack Horsley
Jing Wei
Level 128
God Stats
6W - 9L
1,500 SR
Queue Stats
132W - 111L
1,605 Elo+
Party 1
Ne Zha
Ne Zha
Macs Seal
Ne Zha
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 90L
1,689 Elo+
Party 1
Thoth
Thoth
Pat Perez
Thoth
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 106L
1,549 Elo+
Party 1
Team Averages
Level 114
1,531 SR
1,724 Elo+

VS

Team Averages
Level 82
1,665 SR
1,653 Elo+
The Morrigan
The Morrigan
BeAsT MoDE CL
The Morrigan
Level 105
God Stats
2W - 0L
1,733 SR
Queue Stats
15W - 24L
1,536 Elo+
Solo
Nox
Nox
BronzePlayer97
Nox
Level 107
God Stats
3W - 1L
1,336 SR
Queue Stats
68W - 41L
1,750 Elo+
Party 2
Baron Samedi
Baron Samedi
FacedHales
Baron Samedi
Level 156
God Stats
3W - 2L
1,898 SR
Queue Stats
69W - 63L
1,557 Elo+
Solo
Artemis
Artemis
thornyhiccup28
Artemis
Level 29
God Stats
3W - 0L
1,858 SR
Queue Stats
49W - 19L
1,771 Elo+
Solo
Vamana
Vamana
tylerkh
Vamana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 8
9,782
752
10,649
10,516
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 9
10,597
815
6,229
19,487
16,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Jack Horsley
Jing Wei
16
1 / 4 / 9
9,243
711
7,331
12,211
4,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
Macs Seal
Ne Zha
16
3 / 7 / 7
9,496
730
14,018
14,730
5,801
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Pat Perez
Thoth
18
9 / 6 / 4
10,599
815
12,017
14,080
5,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BeAsT MoDE CL
The Morrigan
17
4 / 2 / 12
10,289
791
6,957
6,525
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
10 / 2 / 7
11,132
856
13,060
8,321
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
FacedHales
Baron Samedi
15
0 / 6 / 12
9,372
721
6,154
20,119
19,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 5 / 16
10,719
825
23,266
16,104
6,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
tylerkh
Vamana
19
7 / 3 / 9
11,038
849
9,293
15,643
16,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
81
18
Kills
25
25
Deaths
18
37
Assists
56
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BeAsT MoDE CL
The Morrigan
4
2
12
5
L
3
3
8
2.33
W
10
2
7
6.75
L
2
5
9
1.3
W
Baron Samedi
FacedHales
Baron Samedi
0
6
12
1
L
Jing Wei
Jack Horsley
Jing Wei
1
4
9
1.38
L
Ne Zha
Macs Seal
Ne Zha
3
7
7
0.93
L
Thoth
Pat Perez
Thoth
9
6
4
1.83
W
4
5
16
2.4
W
Vamana
tylerkh
Vamana
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,244
Damage
58,730
71,024
Taken
66,712
36,382
Mitigated
48,121
13,144
Healing
18,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BeAsT MoDE CL
The Morrigan
6,957
2,125
662
469
6,525
2,367
3,052
2,666
3,859
20,659
3,607
L
10,649
1,392
2,193
3,244
10,516
4,320
506
1,964
8,552
43,169
0
W
13,060
1,021
0
1,099
8,321
3,366
569
3,672
4,649
35,102
0
L
6,229
172
0
2,362
19,487
16,809
0
6,105
13,382
14,221
0
W
Baron Samedi
FacedHales
Baron Samedi
6,154
688
1,852
5,190
20,119
19,548
82
8,328
11,791
12,094
0
L
Jing Wei
Jack Horsley
Jing Wei
7,331
5,788
0
2,388
12,211
4,098
1,171
5,376
6,835
0
29,982
L
Ne Zha
Macs Seal
Ne Zha
14,018
4,264
0
1,290
14,730
5,801
287
6,541
8,189
0
39,246
L
Thoth
Pat Perez
Thoth
12,017
857
0
1,667
14,080
5,354
495
4,989
9,091
28,596
0
W
23,266
12,163
0
4,593
16,104
6,461
4,046
6,958
9,146
0
53,302
W
Vamana
tylerkh
Vamana
9,293
3,101
0
4,135
15,643
16,379
85
7,271
8,372
0
36,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,717
Gold Earned
52,550
236
Minions Killed
235
0
Camps Cleared
0
1,247,656
Distance Traveled
1,288,904
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,289
791
40
3
0
280,548
0
L
Ra
9,782
752
75
6
0
263,717
4
W
Nox
11,132
856
56
4
0
259,805
1
L
Sobek
10,597
815
13
1
0
261,319
0
W
Baron Samedi
9,372
721
11
1
0
252,824
2
L
Jing Wei
9,243
711
57
4
0
252,973
1
L
Ne Zha
9,496
730
46
4
0
241,923
3
L
Thoth
10,599
815
45
3
0
227,724
0
W
Artemis
10,719
825
65
5
0
238,988
1
W
Vamana
11,038
849
63
5
0
256,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role