Player Matchup

Vulcan
Vulcan
DarkOdin
Vulcan
Level 160
God Stats
90W - 61L
1,648 SR
Queue Stats
285W - 266L
1,584 Elo+
Party 1
Izanami
Izanami
GodSandro123
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,280 Elo+
Solo
Bellona
Bellona
Kyldeth
Bellona
Level 157
God Stats
22W - 23L
1,595 SR
Queue Stats
201W - 187L
1,596 Elo+
Party 1
Team Averages
Level 127
1,581 SR
1,487 Elo+

VS

Team Averages
Level 139
1,511 SR
1,544 Elo+
Ullr
Ullr
RedStar7
Ullr
Level 124
God Stats
5W - 10L
1,500 SR
Queue Stats
213W - 196L
1,538 Elo+
Solo
Chang'e
Chang'e
TEIKILLER
Chang'e
Level 155
God Stats
4W - 0L
1,500 SR
Queue Stats
103W - 96L
1,498 Elo+
Party 2
Achilles
Achilles
shadowcomet
Achilles
Level 138
God Stats
12W - 10L
1,532 SR
Queue Stats
334W - 214L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DarkOdin
Vulcan
17
4 / 5 / 6
12,105
673
15,008
12,342
6,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
GodSandro123
Izanami
16
4 / 7 / 6
11,866
659
11,714
15,318
5,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bellona
Kyldeth
Bellona
17
7 / 4 / 7
12,459
692
13,175
23,251
23,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
6 / 3 / 8
13,427
746
18,760
11,498
4,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
TEIKILLER
Chang'e
19
6 / 6 / 7
13,550
753
13,407
17,911
6,777
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
shadowcomet
Achilles
17
4 / 6 / 9
12,455
692
14,782
23,064
26,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
15
Kills
16
16
Deaths
15
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DarkOdin
Vulcan
4
5
6
1.4
L
Izanami
GodSandro123
Izanami
4
7
6
1
L
Bellona
Kyldeth
Bellona
7
4
7
2.63
W
Ullr
6
3
8
3.33
W
Chang'e
TEIKILLER
Chang'e
6
6
7
1.58
W
Achilles
shadowcomet
Achilles
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,897
Damage
46,949
50,911
Taken
52,473
36,012
Mitigated
37,417
9,946
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DarkOdin
Vulcan
15,008
4,580
0
2,370
12,342
6,352
0
2,655
9,273
56,840
0
L
Izanami
GodSandro123
Izanami
11,714
6,826
0
2,391
15,318
5,682
1,070
4,870
10,119
0
32,157
L
Bellona
Kyldeth
Bellona
13,175
4,534
0
5,185
23,251
23,978
380
6,370
16,439
0
28,715
W
Ullr
18,760
6,895
0
1,165
11,498
4,544
2,127
3,491
8,007
0
72,170
W
Chang'e
TEIKILLER
Chang'e
13,407
657
3,339
7,019
17,911
6,777
200
5,566
12,345
56,879
0
W
Achilles
shadowcomet
Achilles
14,782
3,676
850
3,844
23,064
26,096
14
6,331
16,733
0
24,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,430
Gold Earned
39,432
173
Minions Killed
234
7
Camps Cleared
7
943,217
Distance Traveled
974,067
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,105
673
102
6
5
337,071
7
L
Izanami
11,866
659
49
3
0
267,219
1
L
Bellona
12,459
692
22
1
2
338,927
4
W
Ullr
13,427
746
109
6
1
320,721
8
W
Chang'e
13,550
753
105
6
5
312,987
2
W
Achilles
12,455
692
20
1
1
340,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role