Player Matchup

Nike
Nike
Bëlfry
Nike
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,589 Elo+
Party 1
Agni
Agni
MMN80
Agni
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,472 Elo+
Party 1
Skadi
Skadi
Toqui
Skadi
Level 29
God Stats
2W - 0L
1,427 SR
Queue Stats
28W - 23L
1,564 Elo+
Party 1
Sobek
Sobek
Unrated48
Sobek
Level 28
God Stats
10W - 8L
1,824 SR
Queue Stats
13W - 12L
1,657 Elo+
Party 2
Baron Samedi
Baron Samedi
bigandy996a
Baron Samedi
Level 145
God Stats
27W - 12L
1,650 SR
Queue Stats
292W - 256L
1,569 Elo+
Party 2
Team Averages
Level 76
1,580 SR
1,570 Elo+

VS

Team Averages
Level 53
1,383 SR
1,370 Elo+
Thor
Thor
Pr0t0typeGaming
Thor
Level 16
God Stats
1W - 4L
1,260 SR
Queue Stats
1W - 8L
1,188 Elo+
Party 3
Ares
Ares
Shmoofy
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,475 Elo+
Party 3
Kukulkan
Kukulkan
Sikkwitted
Kukulkan
Level 68
God Stats
2W - 2L
1,393 SR
Queue Stats
12W - 23L
1,364 Elo+
Party 3
Fenrir
Fenrir
Sitd0wnbk
Fenrir
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 19L
1,372 Elo+
Party 3
Bastet
Bastet
willy0305
Bastet
Level 44
God Stats
5W - 4L
1,260 SR
Queue Stats
139W - 164L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Bëlfry
Nike
19
11 / 1 / 20
13,463
1,224
21,551
15,950
15,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
MMN80
Agni
18
6 / 1 / 18
12,270
1,115
22,649
6,966
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Toqui
Skadi
18
2 / 3 / 20
11,101
1,009
8,117
7,686
2,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Unrated48
Sobek
18
3 / 2 / 22
13,173
1,198
10,415
15,679
26,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
bigandy996a
Baron Samedi
19
12 / 0 / 14
13,306
1,210
27,098
6,690
3,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

292

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 4
11,104
1,009
10,514
17,352
5,947
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
Shmoofy
Ares
16
1 / 4 / 2
11,283
1,026
5,974
24,249
19,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Sikkwitted
Kukulkan
16
2 / 0 / 4
11,270
1,025
17,195
11,395
4,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Sitd0wnbk
Fenrir
16
1 / 12 / 5
10,344
940
7,376
25,465
9,982
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
willy0305
Bastet
16
1 / 11 / 4
10,716
974
5,511
18,897
6,866
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
26
34
Kills
7
7
Deaths
34
94
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nike
Bëlfry
Nike
11
1
20
21
W
Agni
MMN80
Agni
6
1
18
15
L
2
7
4
0.57
L
Ares
Shmoofy
Ares
1
4
2
0.5
L
Kukulkan
Sikkwitted
Kukulkan
2
0
4
4
L
Fenrir
Sitd0wnbk
Fenrir
1
12
5
0.29
W
Skadi
Toqui
Skadi
2
3
20
4
W
Sobek
Unrated48
Sobek
3
2
22
7
W
Baron Samedi
bigandy996a
Baron Samedi
12
0
14
19
L
Bastet
willy0305
Bastet
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,830
Damage
46,570
52,971
Taken
97,358
49,892
Mitigated
46,940
11,257
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Bëlfry
Nike
21,551
2,413
0
2,107
15,950
15,610
0
7,375
8,575
3,772
26,681
W
Agni
MMN80
Agni
22,649
963
0
140
6,966
2,166
0
1,757
5,209
54,319
0
L
10,514
614
0
480
17,352
5,947
0
11,984
5,258
0
32,779
L
Ares
Shmoofy
Ares
5,974
277
0
4,103
24,249
19,222
0
17,915
5,869
8,522
0
L
Kukulkan
Sikkwitted
Kukulkan
17,195
497
75
1,124
11,395
4,923
0
3,457
7,808
43,057
0
L
Fenrir
Sitd0wnbk
Fenrir
7,376
2,372
0
721
25,465
9,982
0
17,116
8,053
0
10,807
W
Skadi
Toqui
Skadi
8,117
1,918
0
509
7,686
2,363
0
2,953
4,733
0
25,331
W
Sobek
Unrated48
Sobek
10,415
1,593
0
2,692
15,679
26,388
0
6,775
8,699
17,662
0
W
Baron Samedi
bigandy996a
Baron Samedi
27,098
1,942
4,138
1,671
6,690
3,365
0
4,309
2,381
41,537
0
L
Bastet
willy0305
Bastet
5,511
1,493
0
588
18,897
6,866
0
10,921
7,750
0
21,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,313
Gold Earned
54,717
213
Minions Killed
165
4
Camps Cleared
6
1,085,489
Distance Traveled
979,038
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,463
1,224
28
3
1
250,798
0
W
Agni
12,270
1,115
89
8
1
228,190
0
L
Thor
11,104
1,009
55
5
2
185,690
0
L
Ares
11,283
1,026
5
0
1
223,721
0
L
Kukulkan
11,270
1,025
60
5
0
217,516
0
L
Fenrir
10,344
940
7
1
0
177,504
0
W
Skadi
11,101
1,009
48
4
1
174,044
1
W
Sobek
13,173
1,198
14
1
1
224,127
1
W
Baron Samedi
13,306
1,210
34
3
0
208,330
2
L
Bastet
10,716
974
38
3
3
174,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role