Player Matchup

Persephone
Persephone
CrunchyCack
Persephone
Level 140
God Stats
20W - 14L
1,575 SR
Queue Stats
528W - 356L
1,656 Elo+
Party 2
Bacchus
Bacchus
CrustyCack
Bacchus
Level 129
God Stats
9W - 5L
1,339 SR
Queue Stats
546W - 359L
1,648 Elo+
Party 2
Neith
Neith
Example5
Neith
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,544 Elo+
Solo
Team Averages
Level 107
1,471 SR
1,616 Elo+

VS

Team Averages
Level 114
1,789 SR
1,549 Elo+
Atlas
Atlas
Diehardsora7
Atlas
Level 111
God Stats
1W - 3L
1,743 SR
Queue Stats
215W - 159L
1,535 Elo+
Party 1
Zhong Kui
Zhong Kui
Groottian
Zhong Kui
Level 103
God Stats
3W - 2L
1,929 SR
Queue Stats
60W - 69L
1,617 Elo+
Solo
Fenrir
Fenrir
blackjakx
Fenrir
Level 127
God Stats
0W - 2L
1,695 SR
Queue Stats
99W - 82L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CrunchyCack
Persephone
16
9 / 2 / 11
11,626
830
18,887
9,752
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
CrustyCack
Bacchus
16
5 / 0 / 15
11,423
816
10,378
14,971
14,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Example5
Neith
15
6 / 3 / 7
10,535
753
11,899
9,888
3,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,780
627
10,629
15,650
14,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Groottian
Zhong Kui
13
2 / 9 / 3
9,505
679
9,527
17,750
9,167
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
blackjakx
Fenrir
14
2 / 5 / 3
9,595
685
4,850
14,001
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
20
Kills
6
5
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Persephone
CrunchyCack
Persephone
9
2
11
7.25
W
Bacchus
CrustyCack
Bacchus
5
0
15
12.5
L
2
6
1
0.42
W
Neith
Example5
Neith
6
3
7
3.17
L
Zhong Kui
Groottian
Zhong Kui
2
9
3
0.39
L
Fenrir
blackjakx
Fenrir
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,164
Damage
25,006
34,611
Taken
47,401
21,893
Mitigated
31,459
11,758
Healing
7,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
CrunchyCack
Persephone
18,887
724
0
1,596
9,752
3,708
516
5,188
4,379
45,657
0
W
Bacchus
CrustyCack
Bacchus
10,378
2,044
125
6,517
14,971
14,854
480
9,149
5,682
25,857
0
L
10,629
2,582
0
1,085
15,650
14,802
0
8,011
7,639
28,916
0
W
Neith
Example5
Neith
11,899
3,855
0
3,520
9,888
3,331
1,019
6,050
3,657
0
32,996
L
Zhong Kui
Groottian
Zhong Kui
9,527
1,418
0
4,878
17,750
9,167
0
11,700
6,050
27,714
0
L
Fenrir
blackjakx
Fenrir
4,850
1,587
0
1,533
14,001
7,490
0
10,136
3,865
48
18,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,584
Gold Earned
27,880
137
Minions Killed
117
8
Camps Cleared
3
807,471
Distance Traveled
716,556
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,626
830
53
4
3
267,470
4
W
Bacchus
11,423
816
34
2
2
283,009
1
L
Atlas
8,780
627
32
2
1
232,804
1
W
Neith
10,535
753
50
4
3
256,992
3
L
Zhong Kui
9,505
679
48
3
2
218,020
4
L
Fenrir
9,595
685
37
3
0
265,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role