Player Matchup

Pele
Pele
HorrificLynx
Pele
Level 109
God Stats
61W - 96L
1,477 SR
Queue Stats
391W - 565L
1,418 Elo+
Solo
Chang'e
Chang'e
Luisskyp3
Chang'e
Level 125
God Stats
2W - 7L
1,436 SR
Queue Stats
28W - 30L
1,231 Elo+
Solo
Gilgamesh
Gilgamesh
icgoons
Gilgamesh
Level 150
God Stats
4W - 5L
1,703 SR
Queue Stats
12W - 11L
1,558 Elo+
Solo
Team Averages
Level 128
1,539 SR
1,403 Elo+

VS

Team Averages
Level 81
1,554 SR
1,441 Elo+
Sun Wukong
Sun Wukong
MetaMirage
Sun Wukong
Level 71
God Stats
6W - 6L
1,438 SR
Queue Stats
22W - 21L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vidlex
Ah Muzen Cab
Level 127
God Stats
1W - 1L
1,722 SR
Queue Stats
301W - 373L
1,396 Elo+
Solo
Nu Wa
Nu Wa
jacks_okay
Nu Wa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
7,571
757
5,352
9,015
6,146
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Luisskyp3
Chang'e
13
2 / 0 / 10
7,647
765
5,232
5,194
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
icgoons
Gilgamesh
12
7 / 0 / 6
8,306
831
7,783
10,335
7,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MetaMirage
Sun Wukong
10
1 / 3 / 0
6,296
630
5,774
8,842
3,881
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Vidlex
Ah Muzen Cab
10
0 / 3 / 1
6,130
613
5,742
4,538
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
9
0 / 7 / 1
5,824
582
3,535
7,536
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Chang'e
Luisskyp3
Chang'e
2
0
10
7
L
Sun Wukong
MetaMirage
Sun Wukong
1
3
0
0.33
L
Ah Muzen Cab
Vidlex
Ah Muzen Cab
0
3
1
0.17
W
Gilgamesh
icgoons
Gilgamesh
7
0
6
10
L
Nu Wa
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,367
Damage
15,051
24,544
Taken
20,916
17,768
Mitigated
7,820
10,584
Healing
4,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,352
781
145
1,363
9,015
6,146
0
1,484
7,281
0
27,784
W
Chang'e
Luisskyp3
Chang'e
5,232
727
2,390
2,916
5,194
4,363
643
734
4,362
30,835
0
L
Sun Wukong
MetaMirage
Sun Wukong
5,774
1,433
103
2,389
8,842
3,881
0
2,346
6,496
0
14,724
L
Ah Muzen Cab
Vidlex
Ah Muzen Cab
5,742
1,736
0
879
4,538
1,903
0
1,140
3,398
0
28,190
W
Gilgamesh
icgoons
Gilgamesh
7,783
1,867
853
2,917
10,335
7,259
564
1,332
8,765
0
20,212
L
Nu Wa
3,535
927
84
687
7,536
2,036
0
1,770
5,766
9,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,524
Gold Earned
18,250
146
Minions Killed
87
7
Camps Cleared
2
616,000
Distance Traveled
500,932
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,571
757
51
5
3
200,348
1
W
Chang'e
7,647
765
68
7
3
197,581
5
L
Sun Wukong
6,296
630
21
2
0
180,640
0
L
Ah Muzen Cab
6,130
613
50
5
1
167,963
1
W
Gilgamesh
8,306
831
27
3
1
218,071
0
L
Nu Wa
5,824
582
16
2
1
152,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role