Player Matchup

Atlas
Atlas
Biggsmoke1992
Atlas
Level 66
God Stats
49W - 25L
1,651 SR
Queue Stats
516W - 358L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
DaButtBandit
Heimdallr
Level 48
God Stats
2W - 3L
1,340 SR
Queue Stats
67W - 84L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
TubbysBackBoys
Baron Samedi
Level 87
God Stats
59W - 22L
1,795 SR
Queue Stats
265W - 230L
1,570 Elo+
Party 1
Team Averages
Level 67
1,595 SR
1,537 Elo+

VS

Team Averages
Level 108
1,426 SR
1,527 Elo+
Janus
Janus
Libcurl
Janus
Level 121
God Stats
16W - 29L
1,500 SR
Queue Stats
317W - 370L
1,680 Elo+
Party 2
Ymir
Ymir
frugalbat
Ymir
Level 49
God Stats
7W - 12L
1,414 SR
Queue Stats
236W - 278L
1,444 Elo+
Solo
Danzaburou
Danzaburou
mistick18
Danzaburou
Level 153
God Stats
5W - 7L
1,363 SR
Queue Stats
148W - 180L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 17
9,480
862
6,441
12,544
13,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
DaButtBandit
Heimdallr
14
7 / 2 / 10
9,163
833
10,041
5,959
2,531
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
TubbysBackBoys
Baron Samedi
14
10 / 3 / 8
9,772
888
16,140
10,735
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Libcurl
Janus
11
2 / 7 / 1
7,534
685
8,674
12,361
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
2 / 6 / 2
7,595
690
3,453
11,855
8,102
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
mistick18
Danzaburou
11
0 / 6 / 4
7,125
648
4,794
11,685
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
19
Kills
4
5
Deaths
19
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
17
10.5
W
Heimdallr
DaButtBandit
Heimdallr
7
2
10
6
L
Janus
Libcurl
Janus
2
7
1
0.36
W
Baron Samedi
TubbysBackBoys
Baron Samedi
10
3
8
4.67
L
Ymir
2
6
2
0.5
L
Danzaburou
mistick18
Danzaburou
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,622
Damage
16,921
29,238
Taken
35,901
21,090
Mitigated
14,929
12,875
Healing
2,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,441
2,972
370
4,773
12,544
13,238
161
5,323
6,773
15,409
0
W
Heimdallr
DaButtBandit
Heimdallr
10,041
3,026
0
1,371
5,959
2,531
1,409
1,902
3,999
0
36,701
L
Janus
Libcurl
Janus
8,674
553
0
882
12,361
3,024
0
7,774
4,587
29,076
0
W
Baron Samedi
TubbysBackBoys
Baron Samedi
16,140
681
1,370
4,991
10,735
5,321
285
4,383
6,103
41,845
0
L
Ymir
3,453
228
0
500
11,855
8,102
0
6,045
5,807
5,652
0
L
Danzaburou
mistick18
Danzaburou
4,794
1,120
0
640
11,685
3,803
52
9,191
2,494
0
18,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,415
Gold Earned
22,254
139
Minions Killed
90
6
Camps Cleared
4
632,014
Distance Traveled
635,193
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,480
862
21
2
2
235,725
1
W
Heimdallr
9,163
833
37
3
3
202,423
3
L
Janus
7,534
685
50
5
3
214,391
3
W
Baron Samedi
9,772
888
81
7
1
193,866
4
L
Ymir
7,595
690
8
1
0
222,207
0
L
Danzaburou
7,125
648
32
3
1
198,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role