Player Matchup

Ymir
Ymir
DeathlyFlash
Ymir
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,306 Elo+
Solo
Mulan
Mulan
ImLeakproof
Mulan
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 47L
1,590 Elo+
Solo
Medusa
Medusa
InViK Fusion
Medusa
Level 148
God Stats
4W - 2L
1,793 SR
Queue Stats
160W - 172L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Klotin
Morgan Le Fay
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,847 Elo+
Solo
Artemis
Artemis
Tythepanda
Artemis
Level 131
God Stats
9W - 5L
1,633 SR
Queue Stats
341W - 347L
1,528 Elo+
Solo
Team Averages
Level 135
1,585 SR
1,551 Elo+

VS

Team Averages
Level 108
1,564 SR
1,523 Elo+
Zeus
Zeus
GapedSoda
Zeus
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
271W - 288L
1,523 Elo+
Solo
Artio
Artio
NenshoDesu
Artio
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,510 Elo+
Solo
Thoth
Thoth
RonBurrgunddyyy
Thoth
Level 117
God Stats
7W - 8L
1,659 SR
Queue Stats
463W - 494L
1,445 Elo+
Solo
Ymir
Ymir
hermsgerms1
Ymir
Level 160
God Stats
3W - 1L
1,640 SR
Queue Stats
279W - 256L
1,550 Elo+
Party 1
Chaac
Chaac
reddeviln3
Chaac
Level 109
God Stats
6W - 3L
1,522 SR
Queue Stats
333W - 302L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 18
10,326
939
7,257
16,570
12,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
8 / 3 / 14
9,806
891
8,504
16,117
16,357
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
14
4 / 3 / 15
9,069
824
10,685
8,175
2,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Klotin
Morgan Le Fay
17
5 / 1 / 17
9,966
906
16,801
9,254
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Tythepanda
Artemis
16
6 / 3 / 17
9,797
891
12,909
7,060
2,759
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 5 / 4
8,688
790
16,023
7,603
3,233
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
14
1 / 5 / 5
8,139
740
4,045
15,696
15,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 5 / 2
9,542
867
7,666
9,762
4,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 6 / 4
7,804
709
5,916
17,264
16,883
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
14
1 / 6 / 7
8,206
746
9,818
11,505
8,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
26
Kills
11
11
Deaths
27
81
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
18
12
L
Zeus
3
5
4
1
W
8
3
14
5
W
Medusa
4
3
15
3.83
W
Morgan Le Fay
Klotin
Morgan Le Fay
5
1
17
13.5
L
Artio
1
5
5
0.7
L
5
5
2
1.2
W
Artemis
Tythepanda
Artemis
6
3
17
4.83
L
1
6
4
0.5
L
Chaac
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,156
Damage
43,468
57,176
Taken
61,830
38,410
Mitigated
48,203
28,175
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,257
1,263
774
8,004
16,570
12,632
600
9,647
6,923
14,804
0
L
Zeus
16,023
314
1,104
151
7,603
3,233
0
3,834
3,769
28,022
0
W
8,504
868
966
5,488
16,117
16,357
729
8,399
7,718
0
13,644
W
Medusa
10,685
3,464
2,612
952
8,175
2,994
1,362
5,723
2,452
0
28,108
W
Morgan Le Fay
Klotin
Morgan Le Fay
16,801
1,219
3,302
4,478
9,254
3,668
1,344
5,067
4,187
32,500
0
L
Artio
4,045
523
2,528
2,914
15,696
15,346
510
5,026
10,670
5,838
0
L
7,666
312
591
1,710
9,762
4,420
956
4,470
5,292
21,363
0
W
Artemis
Tythepanda
Artemis
12,909
5,185
872
727
7,060
2,759
1,580
4,814
2,246
0
26,018
L
5,916
1,544
36
800
17,264
16,883
0
7,748
9,516
10,655
0
L
Chaac
9,818
816
57
1,917
11,505
8,321
506
2,980
8,525
0
22,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,964
Gold Earned
42,379
120
Minions Killed
98
0
Camps Cleared
0
1,048,284
Distance Traveled
921,313
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,326
939
12
1
0
215,261
1
L
Zeus
8,688
790
30
3
0
168,956
0
W
Mulan
9,806
891
8
1
0
216,939
3
W
Medusa
9,069
824
43
4
0
196,058
0
W
Morgan Le Fay
9,966
906
35
3
0
224,099
1
L
Artio
8,139
740
5
0
0
194,821
0
L
Thoth
9,542
867
26
2
0
182,015
0
W
Artemis
9,797
891
22
2
0
195,927
1
L
Ymir
7,804
709
10
1
0
178,888
2
L
Chaac
8,206
746
27
2
0
196,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role