Player Matchup

Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
 
Terra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
CythunGod
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,341 Elo+
Solo
Ullr
Ullr
Jonaelbarbaro
Ullr
Level 146
God Stats
0W - 1L
1,421 SR
Queue Stats
8W - 8L
1,582 Elo+
Party 1
Merlin
Merlin
Naay666
Merlin
Level 36
God Stats
0W - 1L
1,747 SR
Queue Stats
10W - 17L
1,420 Elo+
Party 1
Team Averages
Level 95
1,534 SR
1,468 Elo+

VS

Team Averages
Level 80
1,488 SR
1,484 Elo+
Sylvanus
Sylvanus
ABUSAADO
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,270 Elo+
Party 2
Achilles
Achilles
GabrielCSTH
Achilles
Level 126
God Stats
1W - 0L
1,397 SR
Queue Stats
5W - 2L
1,270 Elo+
Party 2
Hera
Hera
Heroxide
Hera
Level 26
God Stats
2W - 0L
1,732 SR
Queue Stats
21W - 15L
1,617 Elo+
Solo
Zhong Kui
Zhong Kui
QuietPup2009759
Zhong Kui
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,729 Elo+
Party 2
Chernobog
Chernobog
antonio0neto0
Chernobog
Level 145
God Stats
1W - 0L
1,310 SR
Queue Stats
7W - 2L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 7 / 8
10,000
833
9,986
16,669
16,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
 
Terra
15
1 / 7 / 14
8,897
741
6,025
21,612
24,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
CythunGod
Tiamat
16
5 / 8 / 9
9,770
814
13,907
15,970
8,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 7 / 5
11,374
948
14,198
15,293
5,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Naay666
Merlin
16
3 / 10 / 7
9,639
803
10,053
13,504
5,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ABUSAADO
Sylvanus
16
3 / 3 / 21
9,836
820
4,750
14,599
8,906
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
GabrielCSTH
Achilles
19
9 / 4 / 19
11,766
981
16,366
16,593
19,224
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
19
12 / 4 / 18
12,330
1,028
26,822
8,548
3,344
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
QuietPup2009759
Zhong Kui
18
6 / 8 / 15
11,011
918
11,060
12,572
9,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
antonio0neto0
Chernobog
17
9 / 5 / 17
10,924
910
15,245
15,863
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
129
24
Kills
39
39
Deaths
24
43
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
7
8
1.14
L
Terra
 
Terra
1
7
14
1.14
W
Sylvanus
ABUSAADO
Sylvanus
3
3
21
4.5
L
Tiamat
CythunGod
Tiamat
5
8
9
1.19
W
Achilles
GabrielCSTH
Achilles
9
4
19
4.63
W
Hera
12
4
18
5.25
L
11
7
5
1.93
L
Merlin
Naay666
Merlin
3
10
7
0.65
W
Zhong Kui
QuietPup2009759
Zhong Kui
6
8
15
1.69
W
Chernobog
antonio0neto0
Chernobog
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,169
Damage
74,243
83,048
Taken
68,175
60,930
Mitigated
46,448
14,957
Healing
23,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,986
1,596
593
1,211
16,669
16,864
0
8,004
8,665
0
16,055
L
Terra
 
Terra
6,025
1,334
2,286
2,999
21,612
24,901
120
12,188
9,424
11,418
0
W
Sylvanus
ABUSAADO
Sylvanus
4,750
2,064
4,117
4,054
14,599
8,906
797
5,970
8,439
10,420
0
L
Tiamat
CythunGod
Tiamat
13,907
504
731
3,145
15,970
8,564
0
6,637
9,333
24,482
0
W
Achilles
GabrielCSTH
Achilles
16,366
5,116
627
3,404
16,593
19,224
479
6,942
9,325
0
23,289
W
Hera
26,822
7,782
1,736
1,800
8,548
3,344
1,194
3,394
5,054
51,667
0
L
14,198
3,975
454
1,279
15,293
5,164
1,377
10,087
5,206
0
29,823
L
Merlin
Naay666
Merlin
10,053
474
1,402
857
13,504
5,437
0
5,716
7,788
27,302
0
W
Zhong Kui
QuietPup2009759
Zhong Kui
11,060
941
298
536
12,572
9,601
1,149
5,442
6,932
15,043
0
W
Chernobog
antonio0neto0
Chernobog
15,245
9,143
1,610
5,071
15,863
5,373
2,311
7,185
8,440
0
33,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,680
Gold Earned
55,867
126
Minions Killed
122
0
Camps Cleared
0
991,861
Distance Traveled
1,157,193
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,000
833
14
1
0
204,200
0
L
Terra
8,897
741
11
1
0
209,905
0
W
Sylvanus
9,836
820
6
1
0
229,589
0
L
Tiamat
9,770
814
25
2
0
187,149
1
W
Achilles
11,766
981
12
1
0
258,451
0
W
Hera
12,330
1,028
71
6
0
207,943
3
L
Ullr
11,374
948
31
3
0
209,064
0
L
Merlin
9,639
803
45
4
0
181,543
1
W
Zhong Kui
11,011
918
2
0
0
212,967
0
W
Chernobog
10,924
910
31
3
0
248,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role