Player Matchup

Geb
Geb
MBD225387
Geb
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 74L
1,417 Elo+
Solo
Achilles
Achilles
OlfactoryBee9
Achilles
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 54L
1,500 Elo+
Party 3
Shiva
Shiva
TheDwarfGod6966
Shiva
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,500 Elo+
Party 3
Persephone
Persephone
TonyMontana3000
Persephone
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Nike
Nike
l1l GeeOhh l1l
Nike
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 119
1,500 SR
1,483 Elo+

VS

Team Averages
Level 85
1,456 SR
1,330 Elo+
Bacchus
Bacchus
ComfyRevy
Bacchus
Level 123
God Stats
1W - 0L
1,298 SR
Queue Stats
7W - 8L
1,237 Elo+
Party 1
Olorun
Olorun
DatBoiRysn
Olorun
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,237 Elo+
Party 1
Geb
Geb
JairCruz5
Geb
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 86L
1,427 Elo+
Solo
Nox
Nox
pierexo404
Nox
Level 81
God Stats
3W - 1L
1,480 SR
Queue Stats
32W - 35L
1,482 Elo+
Solo
Merlin
Merlin
tator_tot006
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 18L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 11
12,523
783
14,325
27,217
29,464
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
OlfactoryBee9
Achilles
19
9 / 4 / 5
12,289
768
13,565
13,980
25,216
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 4 / 14
10,322
645
13,662
17,020
23,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
TonyMontana3000
Persephone
17
1 / 5 / 12
10,912
682
15,959
12,469
4,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 10
9,336
584
4,494
16,630
15,540
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ComfyRevy
Bacchus
20
8 / 4 / 15
12,343
771
20,991
20,158
27,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
DatBoiRysn
Olorun
20
7 / 2 / 13
11,844
740
19,289
22,536
15,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
0 / 5 / 21
11,409
713
11,332
25,780
30,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
9 / 2 / 11
13,134
821
15,536
11,274
6,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
7
0 / 2 / 3
7,993
500
613
2,636
1,069

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
87
15
Kills
24
25
Deaths
15
52
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ComfyRevy
Bacchus
8
4
15
3.88
W
Olorun
DatBoiRysn
Olorun
7
2
13
6.75
W
0
5
21
2.1
L
4
5
11
1.9
L
Achilles
OlfactoryBee9
Achilles
9
4
5
2.88
L
1
4
14
2
L
Persephone
TonyMontana3000
Persephone
1
5
12
1.4
L
0
7
10
0.71
W
9
2
11
7.25
W
Merlin
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,005
Damage
67,761
87,316
Taken
82,384
98,552
Mitigated
80,991
27,477
Healing
30,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ComfyRevy
Bacchus
20,991
1,359
4,247
4,327
20,158
27,263
865
8,050
11,713
34,410
0
W
Olorun
DatBoiRysn
Olorun
19,289
11,005
4,887
8,517
22,536
15,051
2,471
8,896
13,448
42,859
0
W
11,332
575
1,551
3,290
25,780
30,851
507
7,602
17,861
19,612
0
L
14,325
1,049
1,688
9,793
27,217
29,464
970
19,526
7,691
31,954
0
L
Achilles
OlfactoryBee9
Achilles
13,565
2,203
484
2,036
13,980
25,216
1,172
10,965
3,015
0
20,786
L
13,662
2,161
944
6,395
17,020
23,488
921
14,380
2,640
0
19,132
L
Persephone
TonyMontana3000
Persephone
15,959
1,002
1,230
2,450
12,469
4,844
1,642
10,548
1,916
41,583
0
L
4,494
186
885
1,572
16,630
15,540
1,257
12,337
4,293
0
12,455
W
15,536
1,331
1,903
1,395
11,274
6,757
1,277
5,126
6,072
45,655
0
W
Merlin
613
106
0
0
2,636
1,069
0
610
1,965
998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,382
Gold Earned
56,723
132
Minions Killed
151
0
Camps Cleared
0
1,356,236
Distance Traveled
1,194,993
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,343
771
23
1
0
311,363
0
W
Olorun
11,844
740
41
3
0
265,257
0
W
Geb
11,409
713
10
1
0
280,907
0
L
Geb
12,523
783
19
1
0
253,355
0
L
Achilles
12,289
768
15
1
0
258,930
0
L
Shiva
10,322
645
17
1
0
327,637
2
L
Persephone
10,912
682
65
4
0
259,000
0
L
Nike
9,336
584
16
1
0
257,314
0
W
Nox
13,134
821
76
5
0
273,113
1
W
Merlin
7,993
500
1
0
0
64,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role