Player Matchup

Agni
Agni
 
Agni
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
MotorCoronet826
Danzaburou
Level 22
God Stats
0W - 1L
1,336 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Athena
Athena
susianaa
Athena
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 42L
1,500 Elo+
Party 2
Nox
Nox
theeyesseetrue
Nox
Level 160
God Stats
2W - 3L
1,285 SR
Queue Stats
83W - 106L
1,414 Elo+
Party 3
Fenrir
Fenrir
zerolied117
Fenrir
Level 100
God Stats
0W - 1L
1,549 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 2
Team Averages
Level 92
1,434 SR
1,483 Elo+

VS

Team Averages
Level 86
1,524 SR
1,520 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Carrotman425
Danzaburou
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
144W - 98L
1,561 Elo+
Party 1
Pele
Pele
JoshuaxThaxPro
Pele
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
202W - 182L
1,496 Elo+
Solo
Chiron
Chiron
VelvetSilks
Chiron
Level 145
God Stats
8W - 4L
1,687 SR
Queue Stats
320W - 364L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
sjoenge
Ao Kuang
Level 72
God Stats
11W - 3L
1,432 SR
Queue Stats
235W - 168L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 3 / 7
7,001
778
6,750
5,608
1,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MotorCoronet826
Danzaburou
13
3 / 6 / 4
7,432
826
6,002
8,701
2,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
susianaa
Athena
12
1 / 6 / 8
7,195
799
3,457
10,338
9,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 3 / 8
7,728
859
5,866
6,399
2,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
5 / 8 / 6
8,113
901
6,239
11,064
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
1 / 1 / 20
8,917
991
4,972
9,365
10,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Carrotman425
Danzaburou
16
6 / 1 / 15
9,552
1,061
5,715
3,588
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 5 / 10
8,923
991
10,754
9,724
5,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
14
1 / 3 / 18
8,303
923
8,360
5,595
2,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
sjoenge
Ao Kuang
16
11 / 2 / 8
9,522
1,058
8,407
9,821
4,383
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
97
12
Kills
26
26
Deaths
12
33
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
7
1.5
W
Xing Tian
 
Xing Tian
1
1
20
11
W
Danzaburou
Carrotman425
Danzaburou
6
1
15
13.5
W
7
5
10
2.4
L
Danzaburou
MotorCoronet826
Danzaburou
3
6
4
0.83
W
Chiron
1
3
18
3.33
W
Ao Kuang
sjoenge
Ao Kuang
11
2
8
7.5
L
Athena
susianaa
Athena
1
6
8
0.83
L
2
3
8
2
L
Fenrir
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,314
Damage
38,208
42,110
Taken
38,093
22,561
Mitigated
24,473
4,766
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,750
546
317
791
5,608
1,701
0
2,322
3,248
12,793
0
W
Xing Tian
 
Xing Tian
4,972
276
245
1,793
9,365
10,490
433
3,870
5,473
11,616
0
W
Danzaburou
Carrotman425
Danzaburou
5,715
2,593
778
962
3,588
1,987
423
619
2,945
0
22,671
W
10,754
1,851
651
2,139
9,724
5,370
34
4,108
5,574
0
21,363
L
Danzaburou
MotorCoronet826
Danzaburou
6,002
1,575
244
849
8,701
2,689
0
2,271
6,222
0
22,579
W
Chiron
8,360
1,707
1,506
740
5,595
2,243
1,936
1,755
3,771
0
19,559
W
Ao Kuang
sjoenge
Ao Kuang
8,407
1,731
671
4,185
9,821
4,383
1,944
5,461
4,224
14,363
0
L
Athena
susianaa
Athena
3,457
915
422
255
10,338
9,841
0
3,027
7,205
6,373
0
L
5,866
1,054
568
1,023
6,399
2,145
0
3,319
3,013
13,895
0
L
Fenrir
6,239
1,314
0
297
11,064
6,185
0
2,440
8,489
0
7,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,469
Gold Earned
45,217
79
Minions Killed
108
0
Camps Cleared
0
772,874
Distance Traveled
857,573
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,001
778
19
2
0
157,558
0
W
Xing Tian
8,917
991
6
1
0
186,999
0
W
Danzaburou
9,552
1,061
41
5
0
160,308
1
W
Pele
8,923
991
26
3
0
176,175
4
L
Danzaburou
7,432
826
30
3
0
147,010
2
W
Chiron
8,303
923
24
3
0
150,583
0
W
Ao Kuang
9,522
1,058
11
1
0
183,508
0
L
Athena
7,195
799
5
1
0
151,726
1
L
Nox
7,728
859
21
2
0
179,995
1
L
Fenrir
8,113
901
4
0
0
136,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role