Player Matchup

Baron Samedi
Baron Samedi
CursingPuma
Baron Samedi
Level 127
God Stats
1W - 1L
1,344 SR
Queue Stats
64W - 78L
1,470 Elo+
Party 1
Kuzenbo
Kuzenbo
LuckyReap3R
Kuzenbo
Level 21
God Stats
11W - 3L
1,769 SR
Queue Stats
20W - 18L
1,543 Elo+
Party 1
Raijin
Raijin
LuvChubs
Raijin
Level 62
God Stats
2W - 5L
1,500 SR
Queue Stats
121W - 128L
1,513 Elo+
Party 1
Hou Yi
Hou Yi
juzoozuj
Hou Yi
Level 114
God Stats
5W - 2L
1,500 SR
Queue Stats
158W - 175L
1,477 Elo+
Party 1
Thor
Thor
loso05
Thor
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 77L
1,599 Elo+
Party 1
Team Averages
Level 77
1,523 SR
1,520 Elo+

VS

Team Averages
Level 58
1,409 SR
1,499 Elo+
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
JUDDTh3SPUDD
Sun Wukong
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 93L
1,399 Elo+
Party 2
Fenrir
Fenrir
JoeMamma01102
Fenrir
Level 43
God Stats
12W - 14L
1,324 SR
Queue Stats
28W - 41L
1,450 Elo+
Party 2
Artio
Artio
Kerox06
Artio
Level 57
God Stats
1W - 2L
1,529 SR
Queue Stats
7W - 7L
1,588 Elo+
Solo
Jing Wei
Jing Wei
VageenHater
Jing Wei
Level 34
God Stats
0W - 3L
1,194 SR
Queue Stats
19W - 21L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CursingPuma
Baron Samedi
20
2 / 2 / 10
13,904
579
16,009
14,276
10,211
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
LuckyReap3R
Kuzenbo
15
1 / 3 / 13
11,366
474
6,918
19,033
31,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
LuvChubs
Raijin
18
2 / 9 / 6
12,238
510
14,513
16,596
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
juzoozuj
Hou Yi
20
15 / 1 / 3
16,015
667
25,490
14,535
6,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
loso05
Thor
18
5 / 9 / 7
12,505
521
8,092
24,289
12,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
16 / 9 / 5
13,660
569
27,995
21,491
6,941
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
JUDDTh3SPUDD
Sun Wukong
18
2 / 5 / 3
12,217
509
8,754
25,668
17,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 3 / 2
11,984
499
9,357
20,885
8,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Kerox06
Artio
14
2 / 4 / 11
10,381
433
4,350
20,307
20,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
VageenHater
Jing Wei
20
0 / 4 / 1
12,485
520
3,380
15,028
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
45
25
Kills
23
24
Deaths
25
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
16
9
5
2.06
W
Baron Samedi
CursingPuma
Baron Samedi
2
2
10
3.5
L
Sun Wukong
JUDDTh3SPUDD
Sun Wukong
2
5
3
0.7
L
3
3
2
1.33
L
Artio
Kerox06
Artio
2
4
11
1.88
W
Kuzenbo
LuckyReap3R
Kuzenbo
1
3
13
2.5
W
Raijin
LuvChubs
Raijin
2
9
6
0.56
L
Jing Wei
VageenHater
Jing Wei
0
4
1
0.13
W
Hou Yi
juzoozuj
Hou Yi
15
1
3
16.5
W
Thor
loso05
Thor
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,022
Damage
53,836
88,729
Taken
103,379
65,714
Mitigated
59,000
31,130
Healing
30,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
27,995
1,105
2,108
6,941
21,491
6,941
237
10,231
11,260
106,709
0
W
Baron Samedi
CursingPuma
Baron Samedi
16,009
1,569
1,310
6,876
14,276
10,211
707
3,842
10,434
111,459
0
L
Sun Wukong
JUDDTh3SPUDD
Sun Wukong
8,754
471
0
8,362
25,668
17,862
268
10,669
14,999
0
78,737
L
9,357
1,116
0
4,437
20,885
8,213
0
5,829
15,056
0
96,161
L
Artio
Kerox06
Artio
4,350
181
904
3,686
20,307
20,977
68
9,299
11,008
22,310
0
W
Kuzenbo
LuckyReap3R
Kuzenbo
6,918
2,725
226
3,710
19,033
31,079
258
6,069
12,964
21,208
0
W
Raijin
LuvChubs
Raijin
14,513
2,574
38
5,280
16,596
6,270
1,628
10,434
6,162
84,370
0
L
Jing Wei
VageenHater
Jing Wei
3,380
2,039
0
4,539
15,028
5,007
5,544
1,687
13,341
0
105,649
W
Hou Yi
juzoozuj
Hou Yi
25,490
15,424
0
7,808
14,535
6,142
2,484
2,641
11,894
0
146,574
W
Thor
loso05
Thor
8,092
1,264
0
5,882
24,289
12,012
1,293
11,242
13,047
0
65,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,028
Gold Earned
60,727
602
Minions Killed
707
0
Camps Cleared
0
2,171,513
Distance Traveled
2,191,616
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,660
569
160
7
0
410,107
1
W
Baron Samedi
13,904
579
197
8
0
415,464
1
L
Sun Wukong
12,217
509
184
8
0
462,145
5
L
Fenrir
11,984
499
145
6
0
523,944
2
L
Artio
10,381
433
36
2
0
372,772
3
W
Kuzenbo
11,366
474
30
1
0
468,493
0
W
Raijin
12,238
510
110
5
0
397,011
2
L
Jing Wei
12,485
520
182
8
0
422,648
3
W
Hou Yi
16,015
667
176
7
0
461,997
5
W
Thor
12,505
521
89
4
0
428,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role